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throwing whammy suit building help

Discussion in 'UO Warrior' started by frostbolt, Mar 16, 2011.

  1. frostbolt

    frostbolt Seasoned Veteran
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    i really want to fit LRC into a throwing whammy suit but i have no idea how to fit it in.

    If each armor piece should have

    2x resist imbue
    LMC
    MI
    SI

    i am not quite sure how to do this.

    Only way i can think of is to remove MI from the armor pieces and replace with LRC and end up with 0 DCI on my rings, and get 16 int on my rings instead and have a total of 26 mana, which i dont know well be enough. (i was told in the other thread that DCI is unnecessary)

    Would i be better off just going sampire thrower instead? and if so is it as effective as the wraith version.
     
  2. Farsight

    Farsight Crazed Zealot
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    Start with making the armor. You can arrange it to need 3-5 total imbues for resists to get to all 70's with a little time and patience.

    My suit objective has resists 65 or better, LRC, LMC, 25 strength, 25 dex, 60 DI, 32 stamina, 15 mana, 40 HCI, 15 SSI and 25 hit points and includes the mace and shield glasses, crimson cincture, breastplate of the berserker, ranger's wing armor and the rest imbued. (note: the numbers don't include a weapon)

    If I lost LRC, I could raise my mana quite a bit and add in 30 DCI. Since I have tens of thousands of necromancy reagents, I may go that route. Likely, I'll make both suits.

    But since I started this character from scratch (no help from other characters/players), it will be a while before I can seek out the practicality from this suit.

    Try making an excel document... it only takes a few minutes, but saves effort in suit building.
     
  3. frostbolt

    frostbolt Seasoned Veteran
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    yea but i want to know if i would end up taking off an absolutely necessary stat on accident.

    I dont want to have to rebuild my suit after figuring out that i dont have enough mana to cast armor ignore more than once after its all done.

    or if running without DCI would get me killed if i get paralyzed and hit by anything.
     
  4. Farsight

    Farsight Crazed Zealot
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    Which is why I gave a complete list of what my plan is.

    And the point of the spreadsheet.

    If AI is the plan, then I would drop the LRC, carry reagents and go with int/MI/a bit of DCI.

    Unless you're using wither, you won't be using a whole lot of reagents except for pig iron... a few hours farming necromancer monsters will get you enough for a long long time.
     
  5. frostbolt

    frostbolt Seasoned Veteran
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    the thing is though even on my sampire which i admit is imperfect due to no LMC, i still occasionaly die when i don't pay attention even on lower level monsters.

    usually this ends up with my inventory getting looted, which is why i dont really want to have to deal with having to run back to luna for regeants or something like that, hence the LRC.

    so given this, should i just go with sampire thrower instead of wraith thrower?

    and how effective is sampire thrower compared to wraith.

    Also, a spread sheet would help me when i make the actual suit, but i need to know just how much mana and DCI is necessary for the character to run efficiently.

    i mean i asked about LMC here before and i think the answer i got was that it was fine if i did not have it, and i ended up with a sampire that cant even kill medusa without dying like 10 times and burning through 300 gorgon lens charges because i am always sitting at like 3 points of mana since im getting mana drained and vamped constantly so i cant cast lightning strike every attack much less anything else, cause no mana means i cant keep consecrate weapon/enemy of one up and then im just hitting medusa for like 20-30 points of damage.

    so in short my question now is

    1. given 40 LMC, and assuming that i am fighting a monster like medusa who will mana drain and mana vamp me every 5-10 seconds, how much mana do i need to be able to use all my abilities consistently
    2. how much DCI do i need to not die to medusa, stygian dragon, slasher, champs, should they catch up to me and hit me with a melee attack. in medusa's case her range attack
     
  6. Gorbs

    Gorbs Sage
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    What can we assume about the suit pieces you are building? Are you using five pieces of imbued armor, two imbued jewels, and alt mace & shield?

    If so, before you start imbuing you are going to be at a minimum (using regular leather) for resists:
    head: 25 - 10 -10 -10 - 10
    neck: 1 - 2 - 2 - 2 - 2
    chest: 5 - 6 - 7 - 6 - 6
    arms: 5 - 6 - 7 - 6 - 6
    kilt: 5 - 6 - 7 - 6 - 6
    leg: 5 - 6 - 7 - 6 - 6
    Total: 46 - 36 - 40 - 36 - 36
    You're also going to get 20 resist points distributed randomly on each of the 5 exceptionally crafted pieces.

    After imbues, you would be enhancing the four leather pieces to barbed. This gains 8 - 4 - 8 - 12 - 16, making the new total regardless of where those 100 exceptionally crafted resists fell:
    Total: 54 - 40 - 48 - 48 - 52

    If you're going into wraith form you want to hit 55 - 75 - 70 - 70 - 75 at a minimum. In other words, the distribution of added resists from the exc bonus and your imbues needs to be 1 - 35 - 22 - 22 - 23. If my math is correct, this means you only need 3 resist from an imbue to get there. In practice, getting the distribution from the random, bonus resists is likely to take a long time with many pieces crafted. However, even if you don't wait for the perfect pieces, this would cut down your suit imbues of 2x resist per piece to allow you to use 5 of those imbues for 100LRC.

    If you are using the breastplate of the berserker (18-16-5-11-5) the 55 resists are pretty good, and only lose 7 resists total from an exceptionally crafted, barbed piece, so working the resists shouldn't be an issue. You would have to put LRC on a jewel in this case to hit 100% though.

    To answer your question(s), I think you can fit more than enough mana increase and LMC on your suit.

    In terms of intensity per piece,
    LRC @ 20 = 100
    LMC @ 8 = 110
    MI @ 8 = 110
    SI @ 8 = 110
    would theoretically leave up to a 70% resist imbue per piece (meaning you could do any of 14 Phys, 15 Fire, 14 Cold, 14 Cold, 14 Energy on a piece).

    Ok, someone check my math and let me know if I've given him bad advice.
     
  7. semmerset

    semmerset Seasoned Veteran
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    Usually,my thrower is sampire.
    But for slassher is wraith.

    Basically,I thought that DCI was unnecessary because I fight the distance.
    Now my DCI is 0,but i fight Black golem like mellewep.
    (now Black golem draws me)
    I gave it up because I wanted spritspeak skii and status though there should be DCI.
    I think that I am indispensable so that LMC may do AI.

    For slassher,I fight distance.
    I can kill about 30min.
    If I become accustomed a little more, it is possible to shorten it.
     
  8. frostbolt

    frostbolt Seasoned Veteran
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    wait so enhance then imbue or imbue then enhance?
     
  9. Gorbs

    Gorbs Sage
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    If you want the perfect pieces, POF to 255 first, imbue second, and enhance third. If you do not use a charge from a forged metal tool the enhance has a very high chance of destroying the item.

    This will allow you to imbue your 5 properties, then add the bonus resists or properties from the enhancing material on top. As an example, I could imbue a regular leather garg kilt to 22 physical resist. If I enhance it with spined leather, it would then have 27 physical resist and 40 luck. If I craft out of spined leather, the 40 luck would take up an imbue slot, and I could only imbue the phys resist to 22.
     
  10. Klapauc

    Klapauc Sage
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    Your assumptions about resists are wrong. Usually a throwing wammy suit these days consists of m&s glasses, breastplate of the berserker and 4 imbued armor pieces. Add crimmie and 5 ssi wing armor to that.

    Adding up resists on glasses, breastplate, necklace and 3 barbed excp. armor pieces gives you already 336 resist points.
    Maybe you need 3 or 4 resist imbues to get what you want. Choose the right base pieces. That leaves 16 - 17 imbuing slots open.
    4x 20 lrc
    4x 8 stam
    4x 8lmc
    4 - 5 slots left for mana and hp.
    Shroud of the condemned helps with both a bit.
    Needs 3 or 4 lmc and 20 lrc somewhere else, could use jewelry, mana phasing orb, lt. sash for that.
    With 40 lmc, 40 mana is good enough on such a char, of course more is always better.
     
  11. frostbolt

    frostbolt Seasoned Veteran
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    um yea, i already did the calculations for "non enhanced after imbue gear"

    and i cannot find anyway to fit LRC into it

    i just made my suit and this is what i imbued on it

    Necklace

    resist cold - 100
    resist energy - 100
    resist fire 13 - 73
    LMC 8 -110
    SI 8- 110

    ______________

    Arms
    Fire 21 -100
    cold 17- 80
    LMC 8- 110
    SI 7 - 95
    MI 8- 110

    __________

    Leggings

    LMC- 110
    SI 8- 110
    MI 8 - 110
    HI 5 - 110
    fire 15 - 60
    ____________

    Kilt

    LMC 8 -110
    SI 6- 95
    MI 8 -110
    nightsight-100
    19 fire -86
    _________


    rING
    DCI 15- 110
    hci 15 - 130
    dex 8 110
    di 25- 100
    INT 3 - 40

    Bracelet
    DCI 15- 110
    HCI 15 -130
    Dex 8 -110
    Str8 -110
    int 3 -40

    (and i also have berserker/mace and shield/ quiver of infinity)

    having lrc, si, lmc, mi leaves me with only 70 points left for resists. ive burned like 2000 valorite ingots and im always left with 1 or 2 resists that are below 70s.

    my end stats are 139 hp, 180 stamina, 40 mana, 36 lmc, 45 DCI, 40 HCI when im wearing conjurers trinket 30 when im using primer (45 if u count gargoyle racial?) . and all 70s in resist in wraith or vamp form. But i dont have LRC which was what i really wanted.. i cant seem to get it without having to remove what i would deem a necessary stat.

    120 throwing
    120 bushido
    100 anatomy
    100 healing
    100 necro
    65 chiv
    100 tactics
     
  12. Klapauc

    Klapauc Sage
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    First, you want to much. Expecting night sight , 30 dci and 100 lrc is a bit much.

    Also your template indicates a throwing sampire, for a wammy you need around 60 spirit speak for a working char. And 100 lrc on a sampire are useless. If you want your suit with 95 fire resist as well, that may be a bit much, thats another 1 or 2 imbuing slots that are gone.

    I recently made 2 human suits from val. I did craft pieces from plain iron, if i got a good one, i did try to enhance with val. Used less then 400 val ingots that way, but a ton of iron.
    With val, you may want to look for base pieces that got lowest possible fire resist and very low physical. Because val adds nothing to fire you can imbue fire resist and have full material bonus to other resists.
    Also, collect base pieces first and use a spreadsheet or paper to write down what you put on each piece.

    If you drop nightsight, 30 dci and reduce 95 fire to 75 , you nearly got your 100 lrc.
     
  13. AzSel

    AzSel Lore Keeper
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    IMO you dont need lrc on a whammy, just carry 200 pig iron and youre set for curseweapon.