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Tilt angle

Discussion in 'UO Enhanced Client Discussion' started by Sakamoto, Jun 2, 2010.

  1. Sakamoto

    Sakamoto Guest

    Is there a way to control the tilt angle in the enhanced client?
     
  2. Dermott of LS

    Dermott of LS UOEC Modder
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    ...

    Unfortunately, no. The camera is in a locked position just like it is in the 2d client (and effectively will remain so while the 2d client remains in operation).
     
  3. Sakamoto

    Sakamoto Guest

    Might just be me, but from my view, it looks like the tilt angle of EC is set higher than the CC, that was why I asked int he first place
     
  4. Gildar

    Gildar Babbling Loonie
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    It's the same angle (some of the graphics are the exact same graphics - if it wasn't the same angle, they wouldn't work).
    Since the EC isn't using 3D art, there is no way to adjust the angle without them re-rendering every piece of art.

    Of course, since you can zoom in and out, it is possible that the graphics get stretched ever so slightly when you're not at the zoom that shows the graphics at their native scale, so it might look like things are off a little (it all depends on how the graphics get combined).