1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

To TNT/TNA..and all reds for that matter... (please read)

Discussion in 'UO Siege Perilous' started by AntiOTF, Dec 11, 2007.

  1. AntiOTF

    AntiOTF Guest

    Ok, to start, I have no problem with TNA, and enjoy fighting them 3 on 1, I only used their name to get everyone's attention! [​IMG]

    But seriously, this is not a cry thread, and I really enjoy fighting the odds, but out of common courtesy, if you see a blue trying to get a cheap kill by attacking someone who is already fighting 3 other reds, please stop fighting and allow me or any red to wipe the floor with the dispicable blue's butt, then llot him dry. And then continue the original battle. All reds must live by this code, we have to let the blues know that their actions are unacceptable.

    If not, we are only encouraging this type of behavior from the blue mutts. As a community, we have to lay down the law to these cowardly blues, that enjoy ganking reds near the blue healer. Hope all reds will agree with me, cause I'm sick and tired of these cowards trying to get in cheap kills off someone else's work.
     
  2. Nerf-Herder

    Nerf-Herder Guest

    I agree. Even more so now that a non-stealth character of mine has gone red and will stay that way.

    The thing is that these NOTOs you speak of usually don't stray far from the guardzone. I have already been gwacked more times than I care to count because I get careless.

    It gets especially tricky when the NOTO has hiding. Trying to reveal them by using area spells or conflags too close to a guard zone is a bad idea (yes I am finally seeing that! LOL). I am even thinking of dumping inscription to train detect hidden.

    Then there's whole problem of a red mage earthquaking to reveal a stealther only to find there were actually four of them in the spell radius...
    That..really..hurts...
     
  3. Lord_Puffy

    Lord_Puffy Crazed Zealot
    Stratics Veteran

    Joined:
    Mar 9, 2006
    Messages:
    3,009
    Likes Received:
    2
    coming from a crafter killer!

    wheres the irony in this post, ponders... [​IMG]
     
  4. pikon198

    pikon198 Guest

    Reds should just move their fighting to Buccs Den. Its a very sencible thing to do. There is absolutly no GZs there. Hence less blues trying to get a cheap kill off of ya. It is very easy to rejoin the fighting. If you die, go find a red healer or use moongate to get home regear and use moongate to get back to the fighting. Stealthers will be the main problem, unless there are people around with detect hidden, then that would rule. Everytime you hear the Wooosh of the moongate you reveal who is there! It makes sence to me atleast.

    Tamers usually stick to GZ so they won't be much of a problem. I also noticed Buccs has little lag. Some people may not like buccs due to the server line crossing through, but its not really as big a problem as getting gwacked or surrounded by notos. If every Red made it a priority to come to Buccs for some pvp, eventually the rest will follow and hence make pvp somewhat fun again.
     
  5. Biggest problem with Bucs den is the very very very very very very very annoying server lines and the people who will constantly run back and forth over them if the situation makes it advantageous for them.
     
  6. pikon198

    pikon198 Guest

    <blockquote><hr>


    Biggest problem with Bucs den is the very very very very very very very annoying server lines and the people who will constantly run back and forth over them if the situation makes it advantageous for them.

    [/ QUOTE ]

    Aye those server lines are annoying. But are they as annoying as 3 noto stealthers or tamers ganking you. Or silly blues in GZ.
     
  7. Sir Ha-ward

    Sir Ha-ward Guest

    <blockquote><hr>

    Aye those server lines are annoying. But are they as annoying as 3 noto stealthers or tamers ganking you. Or silly blues in GZ.


    [/ QUOTE ]


    Id honestly have to ponder that one
     
  8. Nerf-Herder

    Nerf-Herder Guest

    Not me. I'd rather deal with the notos and the guard zone. At least there, you can organize some sort of explosion in the guard zone gankage. A professional server line twink can only be killed if he loses connection or his client crashes.
     
  9. pikon198

    pikon198 Guest

    or you can just have your freind wait on one side of the line and if he goes back through he targets him. Any two people can do it, its not that bad, or get a mage to field the bridges and trap him lol
     
  10. AntiOTF

    AntiOTF Guest

    <blockquote><hr>

    coming from a crafter killer!

    wheres the irony in this post, ponders... [​IMG]

    [/ QUOTE ]

    The irony is that I made this post due to the last incident, which was me rezzing Elmer Fudd, your homie, after the noto crew put the beat down on his rear end, me feeling sorry for him, rezz his butt, then when the noto group attacked me, i was unable to escape through the gate from flagging by ressing Elmer. But of course, I'm a lot smarter than Mr. Fudd, so i was able to escape by other means. [​IMG]
     
  11. I'm not a pvp'er. To slow.
    But I'd have to agree. I would LOVE to fight 1 on 1 anyone anywhere- win or lose that's fun.

    Fighting 1 on six or whatever- that is just a waste of time.

    My worthless 2 cents- if you are having an honorable duel or fight with someone and someone else jumps in- not an ally of first person- that might be excused- but someone just not invited- well, stop and kill the bloody beggar.
    THEN continue the fight.