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Today's Patch

Discussion in 'UHall' started by TheGwy, Mar 20, 2008.

  1. TheGwy

    TheGwy Guest

    Great job on the change in doom, looks AWESOME but if you're not careful where you walk on the altar, you can fall under it ....

    [​IMG]

    but other then that, I LOVE IT [​IMG]
    for you that dont know where it is, it's where the Zyronic Claw spawns in Doom
     
  2. Guest

    Guest Guest

    Cool...thanks for posting a pic! [​IMG]
     
  3. GarthGrey

    GarthGrey Crazed Zealot
    Stratics Veteran Stratics Legend GoT

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    The ZC actually spawns? And here I was thinking it was simply being created and placed in the same players pack every month...interesting this spawn theory...hrm
     
  4. _Uriah Heep_

    _Uriah Heep_ Guest

    [​IMG] [​IMG] [​IMG] [​IMG]

    Thanks! I needed that!
     
  5. Guest

    Guest Guest

    <blockquote><hr>

    The ZC actually spawns? And here I was thinking it was simply being created and placed in the same players pack every month...interesting this spawn theory...hrm

    [/ QUOTE ]

    Yeah I swear that things just spawns in the first persons pack that happens to be scripting in that room...
     
  6. TheGwy

    TheGwy Guest

    Something else I noticed as I run doom for stealables, monsters can run right through those walls near the entrance so lets says a devourer of soulds is after you and you think your safe behind those walls to cure and heal, well lets just say ooOOoO [​IMG]
     
  7. Damn, and I thought I knew Doom pretty well....

    Where is that? And what did it look like before?

    -Galen's player
     
  8. TheGwy

    TheGwy Guest

    Coords Inside Doom: 142-1 N, 65-19 W

    I didnt take a screenshot previous, but it was like 8x8 before, was tiny
     
  9. Great job in Moonglow...

    [​IMG]

    There's a hole in the Alchimist shop, and you can only pass it one way. You stay blocked if you do.

    [​IMG]