Want to own a town? Join a faction! Next steal a town sigil and hold it for 10 hours. But of course there are going to be others who want to own that town as well…. Let me introduce you to some of the COM faction players. What’s this? They’re actually guarding? Now let me introduce you to some of the Minax players. What’s this? They’re actually raiding? Now let me introduce you so some of the SL players. Oh wait, they’re hiding. But that doesn’t make them any less of a threat. Once the fighting was done, or rather almost done, they stole the sigils. To put all of this in a nut shell, Atlantic has three factions that are willing to prevent the other fractions from keeping the sigs for the needed ten hours. What does this all mean? It means that the first faction that is willing to guard 10 hours will win the towns – maybe. After all, there’s at least two other factions ready and willing to raid. I’m looking forward to some good fights.