I'm a gm tinker, and I've been trying to make some poison trapped chests (and dart trapped chests, but haven't tried with this type yet) for a player run event coming up soon. Every time I make one and trap it with poison it tells me to enable the trap i must lock the chest. So i lock the chest, and have a char on a 2nd account try to open it, but i simply get the message, its locked and nothing happens. If I un-lock the chest, then it disables the trap and anyone can open it. How, do I set it so that anyone who tries to open the chest will get hit with a dart or poison? I know it must be facing a specific direction.