Did some research on eval int vs resisting spells and welp, didnt understand the formula. So can someone tell me how much resist spells I need to keep a 140 base dex if clumsied from the max 150 dex I can/do have? This is assuming against max eval int spellcaster. I know 1oo is not enough, but do I have to have 120? Will 110 or 115 do? Or in between? Hurting on points available.