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Ultima Online 2 Final breath?

Discussion in 'UHall' started by Cear Dallben Dragon, Feb 17, 2011.

  1. Cear Dallben Dragon

    Cear Dallben Dragon Babbling Loonie
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  2. Dermott of LS

    Dermott of LS UOEC Modder
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    ...

    Note the disclaimer though:

    I’ve been told by a contact at EA that a lot of projects get launched more as research efforts than actual attempts to produce a title for release. This has included more than a few experiments involving Origin IPs, including Ultima and Wing Commander.
     
  3. Elric_Soban

    Elric_Soban Babbling Loonie
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    thats what the EC should've looked like.
    oh well.
     
  4. Evlar

    Evlar Guest

    Really would have been great to see that come to fruition.

    Particularly liked how it kept in theme graphically with the original UO, but noticeable moved into the 3D world.

    Shame that is was apparently the last hurrah effort from Origin, as was though. Even more of a shame though, that EA didn't want to run with it. :(

    I wonder if this is the same UO2 work that Draconi mentioned working with...
     
  5. Martyna Zmuir

    Martyna Zmuir Crazed Zealot

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  6. tons of youtube vids on this aswell.
     
  7. Woodsman

    Woodsman Guest

    Speedman talked about about this like 3 years, which was not a happy memory for him:

    The Joshua Tree: A Decade of Ultima Online, Part 2

    That video in the OP maybe the one he mentioned that was made up to show people controlling several of their characters at once.
     
  8. That's what Third Dawn should have looked like.

    We had Third Dawn fail and morph into the 3D client with a few new models in the Age of Shadows. We had that scrapped entirely and later released as Kingdom Reborn.

    Then once again as before, KR was scrapped and given in the form of a "hybrid" enhanced client which can't decide if it's KR or 2D.

    We should be celebrating 10 years of an enchanced client, not slowly stripping EC into 2D.
     
  9. Vyal

    Vyal Guest

    They said something like they wanted to put my effort into the regular client and shards to keep doing story lines and such.