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Ultimate Test for Sampires?

Discussion in 'UHall' started by A Rev, Dec 29, 2010.

  1. A Rev

    A Rev Guest

    Just been and fought one of the new additions to the SA dungeon.

    Without a doubt these must be the ultimate test for a sampire/Wammy!!!

    They are west of the goblin spawn, just over the bridge. Fight as you normally would and report back :p

    On a side note, anyone know what they drop??
     
  2. Klapauc

    Klapauc Sage
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    If these are the mystic variant ,they will purge you out of form. Ugly. The necro gargoyles are harmless if you got resist spells.
     
  3. A Rev

    A Rev Guest

    Shhhh haha

    Still, i am right...its the ultimate test :lick:
     
  4. Nyses

    Nyses Lore Keeper
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    I fought these for fun, the first few days after they were released. I did not find them too hard on my Sammy, but she has resist. I would have to cast my vote for Scalis as the "ultimate" Sammy test. I headed into that guy and man it was just not pretty.
     
  5. WarUltima

    WarUltima Babbling Loonie
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    Those drops nothing but sometimes full myst spellbook.

    It might be hard for Sampires but any super dragon eat them alive, the RC they summons are subpar with pathetic skills.

    Imaging next expansion where all mobs cast purge, blood oath, spell plague and pain spike... we need some real AI encounters.

    Oops did I just give DEVs some really evil ideas?
     
  6. Beastmaster

    Beastmaster Guest

    If you run into too many at once the RCs can be a little treacherous even for greater dragons.
     
  7. Skrag

    Skrag Visitor

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    I don't know why everyone gets excited about sampires. Can someone tell me why a chiv/bushido archer should manage to die ever? You'd have to be asleep at the wheel to take any melee damage, and very little of anything does enough ranged damage to burn down a competent well-geared player. Even if it does, you're much better prepared to run out of casting range when you already have a little distance.
     
  8. Nyses

    Nyses Lore Keeper
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    ABC archers are good for a lot of things, but try doing a solo Semidar spawn with one, or a Paroximus.

    On the other hand, I much prefer Archers/Throwers for things like the Stygian Drag, or Navery.

    Right tool for the job is all, but if I had to pick just one template, I would say, pound for pound, the Sammy is the fastest killing hardest hitting template all around. That is why I like em anyhow.
     
  9. HD2300

    HD2300 Certifiable
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    Bushido meleers have a higher damage per second than archers, which allows you to kill things faster. Also having bushido and using whirlwind lets you kill groups faster.
     
  10. G.v.P

    G.v.P Stratics Legend
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    I don't mean to burst your bubble, but have you ever fought the undead garg outside of tomb of kings? The invasion one, that's red? Same deal, it can be pretty nasty (more so than reg. undead gargs from champ or medusa). If you kill 10 ... or 20? I forget ... you can get a relic though, from hunter quest.
     
  11. WarUltima

    WarUltima Babbling Loonie
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    The only thing ABC archer has it going better than sampire meleer is the safety because you dont ever have fight something that can kill you in 3 hits up close and personal.

    You get screwed on DPS and when it comes to killing a huge group of mobs, sampires will out damage you by easily 20+ times assuming whirlwind + hit area.

    There's a single target DPS and AoE dps, while melee sampires only school your ABC archer "slightly" vs single boss, they wipe the floor with ABC archers when it comes to spawning/ group killing.
     
  12. Skrag

    Skrag Visitor

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    So no, the archer will never die. They're just slower at working up a spawn. Gotcha. They could always go a little deeper into chiv and spam holy light a bit if they cared, but they don't.
     
  13. WarUltima

    WarUltima Babbling Loonie
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    If you insist wanting to use ABC archer as your main spawner... then dont bother with holylight.

    1. You wont have the FC/FCR required to use it effectively (unless you sacrifice your dexer mods). Sampires do not need to sacrifice anything. Its nice if you pick up FC but most sampires will agree that its not needed.

    2. HL does laughable damage, anything bigger than a slime or mongbat its not worth using. Samurai's WW with hit area can proc up to 9 times per target per swing... and depending on the initial damage you dealt on WW per target, but on average hit spell WILL out damage HL very easily (by at least 9 time or 900%). So HL will never ever out damage sampires... actually not even close even if we assume you can HL indefinitely.

    3. You wont have wraith form to keep your mana up like samurai can indifinitely spam WW with hit area.

    4. The best ABC archer is an ABC thrower. Wammy thrower owns wammy archers in single target DPS, and if you do your suit right, they WILL out damage melee sampires vs single target in dps.

    Last but not least dont bother with HL, simply use a hit area magical short make sure you can cap out your 300% DI at all time. You can mix your lighting shot (semi-aoe) with momentous strike (YES it works for archery as long as you are at melee range to the mobs you are attacking)... you will do just fine in most spawns.

    Well there that's everything you need to know about your character (I assumed its ABC/Wammy Archer).
     
  14. [JD]

    [JD] Guest

    annoying is possibly a better word, but not a huge challenge