1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

unkillable with 600 or 420 points?

Discussion in 'UO Spellcaster' started by Guest, Apr 20, 2008.

  1. Guest

    Guest Guest

    hey. not sure if this is the best place for it but there seems to be several pvp´ers posting so would like their imput if poss. was just wondering how you would make a char as near to ´unkillable´ as possible (in pvp) if you had 600 or 420 points to spend? cheers.
     
  2. ZippyTwitch

    ZippyTwitch Lore Keeper
    Stratics Veteran Stratics Legend

    Joined:
    Feb 5, 2006
    Messages:
    924
    Likes Received:
    19
    Im not a super duper pvper. But There is no unkillable template.
     
  3. Hex_Europa

    Hex_Europa Sage
    Stratics Veteran Stratics Legend

    Joined:
    Aug 10, 2004
    Messages:
    522
    Likes Received:
    3
    Like Zippy said, nothing is unkillable.

    One template that is very strong defensively against one class tends to be weak against another, hence the balance.

    However there are templates which are better defensively than others.

    I would imagine a bushido/parry/chiv player would be extremely hard to kill.
    Any ability that lets you parry spells is a bit nuts imho.
     
  4. Trying to defend our miner are we?

    What you need to do is work on defensive skills and completely ignore the offensive ones. For example, you'd need a weapon skill or wrestling at 120, but you have no need for tactics. So that's 120 points.

    To defend yourself against dexxers of all sorts, you need parry skill at 120. Getting hit less is the point. So that's 240 points.

    Chivalry and 4/6 FC/FCR is pretty important, since that's your way of healing. This can be anywhere from 50 points, which is enough for healing, curing and remove cursing to 100 points, which is enough for anything. Most people go with a lower amount, but the amount of damage you heal is based in part on your chivalry. You could get by with 50 points, I'm sure. But 100 points is better for healing and curing. So I'll call it 340 points.

    Resist spells is not an option. 120 points of that will bring you to 460 points.

    You could tinker with chivalry and resist to bring the total down to 420 without damaging your ability to defend yourself too much.

    After that, skills become more debatable. A lot of different possibilities spring up from that, including bushido, magery/meditation (magery<70), healing/anatomy and others. What is more important is how you use the skills. Someone with 4/6 chivalry who uses potions fanatically can be extremely hard to kill, but if you haven't practiced a whole lot, you're not much harder to kill than someone who has nothing. Sure, you'll never kill anyone without offensive skills, but the point would be to make killing you hard enough to not be worth it.

    On the other hand, the best defense is often a good offense, in which case someone else would have to tell you how to accomplish this.
     
  5. chiv
    parry
    bushido
    weaponskill

    fc4/6
     
  6. Dain69

    Dain69 Guest

    Pots, trap box and bushido and as long as the other person doesn't out run you, you will never die [​IMG]
     
  7. imported_GFY

    imported_GFY Guest

    Hiding 100
    Stealth 100
    Ninja 120

    If your attacked, drop a smoke bomb, stealth away or shadow jump, turn to dog form and outrun your opponent.
     
  8. ZippyTwitch

    ZippyTwitch Lore Keeper
    Stratics Veteran Stratics Legend

    Joined:
    Feb 5, 2006
    Messages:
    924
    Likes Received:
    19
    BUt still after a few people post what they think is unkillable. Ill say it again. No template is unkillable. There really is no point discussing a dead topic. Stop trying to bump your post count.
     
  9. Guest

    Guest Guest

    its an interesting question for me as i am working on a couple of templates which need very high defence abilities for various reasons. Also, i believe that the question was ´as unkillable as possible´ because, as you rightly pointed out, there is nothing which is totally unkillable.

    <blockquote><hr>

    chiv
    parry
    bushido
    weaponskill

    fc4/6

    [/ QUOTE ]

    what added advantage does bushido give?
     
  10. evasion and instant healing on the run (confidence).
     
  11. also, good parry with 1h weapon (can chug pots)