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NEWS [UO.Com] Publish 85 to Origin and Izumo Today

Discussion in 'UHall' started by UO News, Nov 19, 2013.

  1. UO News

    UO News RSS Feed
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    Patch Notes
    2013 Nov 19 18:21 GMT
    We are putting Publish 85 on Origin and Izumo today. The shards will be going down at approximately 2 pm EDT.


    One point I would like to make clear is regarding the Vet reward - The Light house


    Once the lighthouse is deeded it will unlink from any boat and owner it is linked to. When you replace the lighthouse you will have to relink it to keep any ships from decaying. It will NOT automatically relink once the light house is replaced.


    Thank you and Enjoy!

    UO Team

    Continue reading...
     
  2. yars

    yars Lore Keeper
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    So much for feedback from the playerbase
     
  3. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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    How do you get your pets into the new dungeon? Summon once you're inside?

    Can you recall out of it?

    Can you recall into it?

    -Galen's player
     
  4. Dol'Gorath

    Dol'Gorath Grand Inquisitor
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    There's a stablemaster outside the entrance. And then you just walk the rest of the way. Dungeon has no recall/gate.
     
    #4 Dol'Gorath, Nov 19, 2013
    Last edited: Nov 19, 2013
  5. Dol'Gorath

    Dol'Gorath Grand Inquisitor
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    So I'm guessing this will hit worldwide Thursday or Friday? I'd better get to faming before the patch =o Though a part of me can't wait for the invasion to end either, mainly to recoup the hundreds of thousands of gold I've lost on insurance deaths to those captains lol.
     
  6. old gypsy

    old gypsy Grand Poobah
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    OK... in the event you place the lighthouse and don't like where you placed it and immediately decide to place it in another spot, will it have already linked to all your characters' ships, or do you have to go through another step to do that?

    I know, I know... I'm bad for not going on TC... sorry... :(
     
  7. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    if you don't like where you placed it, you'll have to re-deed it to move it. It won't link to your ships unless you link them to it. None of that is automatic.
     
    startle and old gypsy like this.
  8. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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    Thank you.

    -Galen's player
     
  9. MalagAste

    MalagAste Belaern d'Zhaunil
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    LIghthouse sadly only works for the HOUSE OWNER account as well.. co-owners can't link to the Lighthouse.. so you have to have a lighthouse on every house you have.... sadly.

    Sure wish some of the issues with these things would be fixed before this goes out... *sighs*... Maybe you think it's a non-issue...... but I can't see putting a lighthouse on the top of my Theatre.... Or the crypt.... or any other landlocked house for that matter. Also don't see me wanting 8 of these things on one rooftop either.
     
    #9 MalagAste, Nov 19, 2013
    Last edited: Nov 19, 2013
  10. Eros

    Eros Journeyman
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    Would of been nice if they waited for more feedback from us the players before making this go live now. I think atleast one more week of testing and listening to our feedback.
     
    Kelly O'Brian and Frodo-Europa like this.
  11. Voodoo Bad Mojo

    Voodoo Bad Mojo Lore Master
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    golem issues arnt fixed.
    push the publish.
    another good vet reward dead before it even starts.

    *sigh*

    on the plus side the graphics for the lighthouse and tink table are nice!

    (i promised myself that i would give one positive for each negative i give out..... where is flutter, i need to tell her that her hair looks nice....)
     
    Uriah Heep likes this.
  12. swroberts

    swroberts Journeyman
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    For anyone that has tested the new dungeon invasion. Does the errant spawn in the dungeon, increase the difficulty of the Captains. Right now, you kill the Captain's minions and then just have to fight the Captain, with no interference from random monsters. Looking at the dungeon, it seems that you will have to contend with constantly spawning evil mages...balrons...other dungeon nasties...I mean the Bards, swordsman, macers, and fencers are hard enough without extra troubles...
     
  13. WootSauce

    WootSauce Lore Keeper
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    Just wanna say, I enjoyed the invasion immensely. Was a great time, and i got to meet and work with great people, and huge deutch bags on my shard. Either way glad to know who is who. That said, this dungeon sounds like a clusterfark. Will check it out when it hits live shards (too soon!).
     
    #13 WootSauce, Nov 19, 2013
    Last edited: Nov 19, 2013
    Arrgh likes this.
  14. Uvtha

    Uvtha Grand Poobah
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    Captains are in their own area (the little city bubbles). You would have to drag them a ways to get to regular spawn.
     
  15. Arrgh

    Arrgh Sage
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    It would have been nice if more players had participated in testing as well.
     
  16. yars

    yars Lore Keeper
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    They had plenty of both to start with
     
  17. Arrgh

    Arrgh Sage
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    I only saw a handful of people the first few days but I did see maybe 10 at one time in the dungeon I think Friday afternoon which was a shocker.
     
  18. yars

    yars Lore Keeper
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    Pretty much within the first hour I found alot of things out , I wrote feedback as I went from notes taken.most of what I saw was mere oversights(useless ankh,ethy tiger size and discoloration ) the lack of use for the golem. What got me was when invasions started on test we had devs on the game answering questions,this time I didn't see that.
     
    Arrgh likes this.
  19. Warpig Inc

    Warpig Inc Babbling Loonie
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    Hope the stable master brings the twin brothers. Blue and Red healers.
     
    #19 Warpig Inc, Nov 20, 2013
    Last edited: Nov 20, 2013
  20. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    http://uo2.stratics.com/essays-and-guides/castle-blackthorn-dungeon

     
    #20 Petra Fyde, Nov 20, 2013
    Last edited: Nov 20, 2013
    Lord Frodo likes this.
  21. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    Please read my guide and check out the map. The captains spawn in the town cut outs. The other mobs spawn in the rest of the dungeon. Only one town cut out is active at a time.

    Also, for those worried about how long it was on test center, please bear in mind that Origin and Izumo are in essence second level testing.
     
  22. Dol'Gorath

    Dol'Gorath Grand Inquisitor
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    I personally don't feel healers in the dungeon are needed since the Britain town healer is not too far away from the dungeon entrance.

    If it's a major issue you may want to consider building up your Sacrifice virtue =]
     
    #22 Dol'Gorath, Nov 20, 2013
    Last edited: Nov 20, 2013
  23. yars

    yars Lore Keeper
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    Or use weaving for gift of like,self rez bauble looking thingy, or have healer in your group.I guess that ankh isn't gonna be anything but deco
     
  24. Dol'Gorath

    Dol'Gorath Grand Inquisitor
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    Could be worse. Could be like the healer in Doom that resses you for like 5k a pop. :p
     
  25. yars

    yars Lore Keeper
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    True,but with all the gold you can farm there it pays off