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[UO Herald] Relocating Houses in Magincia

Discussion in 'UHall' started by UO News, Feb 24, 2011.

  1. UO News

    UO News RSS Feed
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    To make way for future developments in Magincia, any houses not currently in the northern sandy beach area of Magincia will be relocated there today.

    Thank you



    More...
     
  2. Storm

    Storm UO Forum Moderator
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    Re: [UO Herald] Relocating Houses in Magencia

    :) woot here we go
     
  3. shulginist

    shulginist Guest

    Re: [UO Herald] Relocating Houses in Magencia

    This should be exciting.
     
  4. Lord Frodo

    Lord Frodo Grand Poobah
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    Re: [UO Herald] Relocating Houses in Magencia

    What shard has houses in Magencia? None that I know of are on Baja.
     
  5. shulginist

    shulginist Guest

    Re: [UO Herald] Relocating Houses in Magencia

    Most shards that I have went to have houses in Magencia including asian ones.
     
  6. Mapper

    Mapper Crazed Zealot
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    Re: [UO Herald] Relocating Houses in Magencia

    Onr on Europa, But it's already on the beach.
     
  7. Storm

    Storm UO Forum Moderator
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    Re: [UO Herald] Relocating Houses in Magencia

    ls has one but its also on beach
     
  8. Gilmour

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    Re: [UO Herald] Relocating Houses in Magencia

    despite the fact its only 15:44:00 EST now, thats well done.

    think someone at mythic need to set clock or timezone/DLS on uoherald

    *wink*
     
  9. Lord Frodo

    Lord Frodo Grand Poobah
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    Re: [UO Herald] Relocating Houses in Magencia

    The way they said it, it sounded like there were houses other places. I remember when you could place them on the beach only and no where else. Can you still place houses there on the beach?
     
  10. MalagAste

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    Re: [UO Herald] Relocating Houses in Magencia

    GL's has two they are already on the beach.
     
  11. shulginist

    shulginist Guest

    Re: [UO Herald] Relocating Houses in Magencia

    Can no longer place house on the beach as it stands now and there are houses that are not on the beach on some shards.
     
  12. Omnius

    Omnius Crazed Zealot
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    Re: [UO Herald] Relocating Houses in Magencia

    there are a few just west of the beach and east of the beach from way back. Also a hand full by the moongate.
     
  13. covert

    covert Journeyman
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    Re: [UO Herald] Relocating Houses in Magencia

    Paint me excited.

    I hope they do something neat with the place.
     
  14. Beastmaster

    Beastmaster Guest

    Re: [UO Herald] Relocating Houses in Magencia

    *sigh*

    Sounds like once again they have *their* plan on how things will be and we don't get any input.
     
  15. puni666

    puni666 Slightly Crazed
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    Re: [UO Herald] Relocating Houses in Magencia

    I just hope they fix the game play. By fix I mean balance/tweak/update/completely redo/nerf specific things.
     
  16. Risso

    Risso Babbling Loonie
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    Re: [UO Herald] Relocating Houses in Magencia

    Leaving improperly placed houses where they are shouldn't be included in anyone's plans for Magincia.
     
  17. Ender

    Ender Crazed Zealot
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    Re: [UO Herald] Relocating Houses in Magencia

    I just hope they don't make Magincia into Luna 2.0.
     
  18. Lord Frodo

    Lord Frodo Grand Poobah
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    Re: [UO Herald] Relocating Houses in Magencia

    TY for the info.
     
  19. Sargon

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    Will housing be re-opened on the beach after the changes are completed?
     
  20. jaashua

    jaashua Guest

    Re: [UO Herald] Relocating Houses in Magencia

    They won't be able to top Luna for convenience. They're going to have to add something unique to the area to draw people there.
     
  21. Amber Moon

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    Re: [UO Herald] Relocating Houses in Magencia

    Reasonable prices would to it for me.
     
  22. SonWolve

    SonWolve Guest

    Depending on the way they design it, it could certainly compete with Luna. It wouldn't be hard to relocate the moongate to a central location on the island.
     
  23. Adol

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    Re: [UO Herald] Relocating Houses in Magencia

    It also doesn't mean we won't have an influence for that matter; removing houses from a geographical area doesn't mean what gets put there is fixed, only that the Dev team needs unfettered access to the space... what gets put in that space may be up to us though.

    My own suspicion is that it probably is decided what basic result occurs; we can't "Lose" Magincia as such, but we may get to do stuff within those design parameters for what we get back. But we'll see.
     
  24. Ezekiel Zane

    Ezekiel Zane Grand Inquisitor
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    I'd prefer to see Magincia restored using it's previous theme and for the decor to remain simple and understated. NO housing and not everything crammed into one building like Luna.

    If it ends up looking horrid like W. Brit bank does on many shards now, I'll never go there
     
  25. jaashua

    jaashua Guest

    I don't know why they would want to create a second Luna though. They could replicate the convenience factor with Magincia, but why bother? To further split up the player base?

    I dread NPC auctioneers. Player vendors in UO are one of it's unique stengths and a source of extreme charm. It's also a way to establish communities outside of cities.
     
  26. canary

    canary Guest

    Good, I see that they finally corrected the spelling of Magincia.
     
  27. Beastmaster

    Beastmaster Guest

    Reposting my idea from an earlier thread...

     
  28. Adora

    Adora Guest

    Will blue crystallized essences be needed for the rebuilding?
     
  29. Zosimus

    Zosimus Grand Inquisitor
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    I'm not sure how the vendor situation will work but if its similar to DaoC it should work like this if they add a merchant system.



    Now if they go with a Warhammer auctioneer system which I think they may since somebody ( sorry forgot who did or I would give credit) had posted seeing in the code about auctioneers.

     
  30. Re: [UO Herald] Relocating Houses in Magencia

    One in Felucca on Baja. Used to be more!
     
  31. viper of flames

    viper of flames Journeyman
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    Imagine they say in order to build a house you need rubble .

    30 sandstone walls
    30 benches or tables for wood needed
    keyhole for door
    anything with iron for nails
    you get it :)

    Maybe they might have a turn in event to rebuild it?
     
  32. retrorider

    retrorider Journeyman
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    On the Atlantic Shard there is still a house on the northwestern shoreline.

    It is owned by the same player that also owns a house already on the beach.

    I wonder if he will be his own neighbor. :)
     
  33. aoLOLita

    aoLOLita Sage
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    I really liked that idea someone posted about making Mag into a huge shopping mall with each account getting one vendor spot (and pehaps option to buy another vendor spot from EAstore at an exorbiant real dollar rate). Would give those w/o access to Luna vendor an outlet for their goods... an open air agora style market place would be cool.

    And yes, I am one of those reviled Luna slum lords, but I''ve never charged high prices nor high charged players "rental". LOL - the latter is just greed, it's not as if we have a mortgage to pay each month...

    LOL - as time draws near, you will see a real estate bubble in Luna, as people scramble to unload propery. Perhaps Luna is destined to become a player run town ?
     
  34. Vor

    Vor Grand Inquisitor
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    In some ways I agree with this, in others I don't.

    Endlessly running around vendors searching for what you want isn't a charm at all. But some vendor shops are extremely well done, such as Lord Ulysses (sp?) on Europa.