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[UO Herald] Stygian Abyss Update

Discussion in 'UHall' started by _zigzag_, Jan 14, 2009.

  1. _zigzag_

    _zigzag_ Sage
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    The Stygian Abyss web site has been updated with new information, new screenshots and new concept art. Check out the latest info on the upcoming expansion for Ultima Online.

    More...
     
  2. Maplestone

    Maplestone Crazed Zealot
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    That's an interesting choice of angle to show the new gargoyle pics from ... given that we're still in a top-down game :) (hmm ... gargoyle wings are rather draconic-looking at texture)

    I notice the client has an extra icon on the lower right side.

    Two levels of the abyss? Oops, I thought it was more - I must have been looking at the wrong info. Hmm ... if one is done, that means we're closer than I thought.

    Will Ter Mur be available through the moongates or do you need to go through the SA to reach it?

    The maps look like they have quite a lot of z-axis activity going on - cliffs and such.

    Unparalleled difficulty is good ... but what about those of us who like looking for interesting systems/minigames puttering about in less-hostile territory? What range of power levels will find a home in Ter Mer?
     
  3. Ender

    Ender Crazed Zealot
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    Still no approximate release date then?
     
  4. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    It looks oki, but then so did KR until you tried to play it. I like that the radar map is much clearer, I hope this one will play as good as it looks. I want to like it, I really do.
     
  5. Teeshy

    Teeshy Guest

    Aww =(

    Now I can't play SA - or at least, can't go to some of the areas!

    In the wildlands_03 image they show a suspension type bridge over a void - I just KNOW that as soon as I wander that way my husband will come up behind me and start jumping up and down to make the whole thing (including me!) wobble!

    *grins*

    REALLY like the look of the areas! And lots more cliff type things, make it look a lot more "alive" - some of the buildings in the wildlands are quite pretty too =)

    And whoever did the concept art for the entrance - that picture is just lovely!
     
  6. GOblins ... gray and green (racial types?). Friend, foe or neutral?

    Looks interesting just from an exploration perspective.
     
  7. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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  8. meh. looks alright. has too much of a grainy looking texture but as far as UO goes it'll work.

    on a side note.. the screen shot of the gargoyle city/waterfall uses the same arcitecture as above britannia.. to be underground for ages, I wouldn't expect their race to use or even have a use for shingles. more like stone ceilings/walls. any chance this might get changed along with new house additions?
     
  9. Storm

    Storm UO Forum Moderator
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    I like it and maybe it is just me but the graphics look tighter hope it plays as well as it looks I will be dissapointed if the KR client is still buggy!
     
  10. Hildebrand

    Hildebrand Certifiable
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    "and level design based on the original Ultima Underground ™."

    That's interesting.
     
  11. Storm

    Storm UO Forum Moderator
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    I noticed that to!
     
  12. Sir_Bolo

    Sir_Bolo Sage
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    "Ultima Underground TM"?

    The EA legal department is going to be a bit pissed off about that :lick:

    Also "The Slash of Veils"...

    Shouldn't they proof-read their own information, at least when it's the official website?

    Well, at least the gargoyle renders look good. A bit too bat-like but good...
     
  13. Goodoljoe

    Goodoljoe Guest

    If i read this right the Abyss is where the big bosses are,but is also a PvP area,is this right?
     
  14. Babble

    Babble Guest

    Anyone knows if they also update the monster AI and spawning AI which would be also very interesting to see?

    More dynamic spawning and also a better monster ai instead of more hitpoints?
     
  15. It Lives

    It Lives Lore Master
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    Sure hope there is some 2d love cause looking at that crap its going to need some.

    How about getting points of fire right so they look like fire under a kettle, not fire burning on the side of a kettle.(just the first of many things I looked at that hrrm kill it for me).

    Get get ready for round two of Epic (fill in the blank).
     
  16. The Abyss is abject horror. The beings that dwell there have absolute power. If you can manage to escape them for even a moment, then yes...you are free to kill other humans there.

    Let me advise you all, I spent a great deal of time in the abyss, and it is not what you think it to be. Be warned. When this rift is opened, and the Abyss lays bare before you...you will understand the horrors that it contains.

    Nothing can prepare you.

    Behold...the Great Abyss...

    [​IMG]

    [​IMG]

    ...Hell Awaits.
     
  17. Coldren

    Coldren Sage
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    Anyone notice the Internal Build Version 0.0.1 on the top right of every screenshot?
     
  18. cdavbar

    cdavbar Lore Master
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    certian areas not the whole area
     
  19. Dermott of LS

    Dermott of LS UOEC Modder
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    ...

    The screenshots make me wonder how different they COULD have looked had the Dev Team stuck to the original plan for SA (particularly any buildings or multi-tile items).
     
  20. kulder

    kulder Lore Keeper
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    Hmm all I am seeing is the same old page thats been there for months did they pull it already?
     
  21. AesSedai

    AesSedai Guest

    - nay, the new stuff is still there :)

    - Dermott, once again: I agree.
     
  22. SixUnder

    SixUnder Legendary Assassin
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    sometimes i wonder about ea like i did osi.

    age of shadows
    samurai empire

    neither are working like intended or very well yet lets add another expansion into the mix with this new gargoyole stuff.

    you dont fix bugs, problems by adding more to it.
     
  23. hawkeye_pike

    hawkeye_pike Babbling Loonie
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    Well, the new landmass seems to be interesting.

    However, the screenshots... well... still no revolutionary changes. Looks like a zoomable 2D-Client with KR environment artwork and a KR interface. I hope that's just a beta preview, and they're really going to improve artwork.
     
  24. Again...once this rift is opened...

    ...the horrors of the Abyss shall surely be your existance.

    Heed my words.
     
  25. Imagine the pain...the horror...of your toes fusing into not 5 but 2. The heat causing your very spine to expand. Your body laid bare against a sharp rock face, only to have your arms torn off, and your legs burned.

    This is the Abyss. And the denizens that dwell there cannot be trusted.

    The Abyss is nothing but horror. Those that dwell there are lost.

    Delve not into that dark yet shining world, for what awaits you there is damnation...eternal damnation.
     
  26. Hildebrand

    Hildebrand Certifiable
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    You would think the Gargoyles would be holding their weapons of choice.... Soul Glaive/Cyclone/boomerang. They are bladeweavers, aren't they? Why a sword????????????

    Stick with the lore! If the main page can't get it right, what does that say about consistency?
     
  27. Hildebrand

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    If these Stygian Gargoyles are knowledeable about Mystism, then does this mean that the usual Gargoyles we see daily are going to start casting this ancient magic?

    I'm not sure if it's been discussed, but I'm confused about the difference in gargoyles. What's the lore for the common gargoyles and the Stygian gargolyes? Are the commons some kind of outcasts that forgot mystism and took up Magery to survive?
     
  28. Fink

    Fink Guest

    Interesting questions.. I hope there's stuff for the non-godly among us. I wonder if there'll be new herdables..

    I also hope that monster AI has been amped up rather than just stats. I'd rather see deadly-clever beasties than mindless brutes.
     
  29. RichDC

    RichDC Guest

    Same id like to see the AI adapt (if possible) so that once you have found a tactic and it has been used on it, it no longer works its finds YOUR weakness and STOMPS you!!!

    This game has got Far too easy!!!
     
  30. Petrify

    Petrify Lore Master
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    Before SA is added in EA should really vamp up the loot of all of the high end monsters to match peerless quality (as is now), then make peerless's have a minimum intensity just like strongboxes (i.e I think strongboxes are 13% or 14% minimum hit chance).

    Then make the toughest bosses have a higher minimum.
     
  31. Bella Morte

    Bella Morte Visitor

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    So will we have to wait a year or two before we're allowed to access it using the 2D client? You know, like they tried with Ilshenar? And miserably backfired?

    Oh well. I see the characters in-game still don't look any better in this "new" client than in the original Turd Dawn.
     
  32. Bella Morte

    Bella Morte Visitor

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    Well they took out the only reasonable AI this game ever had, which was orc scouts and archery monsters keeping their distance from you.
     
  33. Bella Morte

    Bella Morte Visitor

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    Yeah every expansion becomes a horror. You're right with that!
     
  34. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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    I don't think we know the lore yet.

    There's every indication that they are going to deal with these issues, however.

    The evil gargoyles who wander our lands are kind of distant cousins of the Ilshenar gargoyles. Off-hand I could surmise that the Stygian Gargoyles are yet another cousin.

    -Galen's player
     
  35. Gildar

    Gildar Babbling Loonie
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    Two extra icons... and one missing (friends).

    From right-to-left...
    Main menu
    Radar/Map
    Guild
    Virtues
    Quest Journal
    Help? (new)
    Friends? (if so, why the icon change?) Journal? (either way, it's a new icon)
    Skills
    Paperdoll
     
  36. TheScoundrelRico

    TheScoundrelRico Stratics Legend
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    On Siege it will be...la
     
  37. Outstanding.
    It looks like a great meger of 2D with the positve aspects of KR.
    Graphically better. More depth. A great change.
     
  38. RichDC

    RichDC Guest

    Lets all just hope they go to the trouble of ADVERTISING this game!!
     
  39. Tomas_Bryce

    Tomas_Bryce Rares Collector Extraordinaire | Rares Fest Host
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    I actually liked the screenshots quite a bit. They make me want to explore and see more.
     
  40. Hemisphere

    Hemisphere Always Present
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    Yep, definitely nice shots - some real quality worldbuilding, especially compared with the tosh we saw in ML.

    It would be very interesting to know whether these are "pan out" shots for the sake of a pretty picture, (stuff always looks better zoomed out ;)), or the SA client will actually be dramatically increasing the viewable play area.
     
  41. Cetric

    Cetric Grand Inquisitor
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    sounds interesting, looks ok, i really want to like it =/
     
  42. King Frankie

    King Frankie Guest

    dont see how that can compete with never games. you cant live on tales 4 ever :( sry for beeing honest
     
  43. Magnus

    Magnus Journeyman
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    Ugh, the old 2D stuff does not work anymore, I really hope that we have KR art we can use for all of it if we can. The 2D stuff is so low quality in comparison.
     
  44. Gheed

    Gheed Certifiable
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    This is going how it should have been in the first place:

    Create a new client that looks exactly like the old
    Get 95% conversion
    Declare victory
    Kill 2D
    Turn KR loose

    I just hope they don't put a toggle on the art and fix the housing display issue.
     
  45. AesSedai

    AesSedai Guest

    - So, I noticed 10 days ago that Draconi mentioned, "... our local team is completely nose down in Stygian Abyss..."
    On December 12th, Calvin said on uo.com, "... We’re preparing both the New UO client and the first completely playable level to internal testers next week. We are also planning how we want to run beta internally and externally, and as soon as we have a complete answer on it all, we’ll inform you as well..."
    I also notice there are still 3 sections on the SA website that aren't available (Weapons, Mobs, FAQ).

    I hope they take every bit of time that they need to get her looking good; but still, I am curious about when the Stygian Abyss will open.
    I'm guessing asap (I know they said they would not release it until it was ready & honestly is any evolving MMO truly ever ready? Yet, I also know the economy has changed quite a bit since then and would even bet, sheesh, that some of the suits upstairs are once again urging UO to release the next potential revenue generator.. asap), so I'm guessing around end of Feb. or March.
     
  46. Goodoljoe

    Goodoljoe Guest

    What is this picture,God Majere?
     
  47. Tjalle

    Tjalle Grand Inquisitor
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    Where do U guys see the screenshots and other info?

    I click on the "web site" link but only get a dark page with nothing interesting to click on...
     
  48. Arcus

    Arcus Grand Poobah
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    Doesn't look that much different than the current KR client. I can still see that they are using the was out of scale character models so I have to assume that they still run like in KR , badly.