UOReader. (NEW! 13-05-20) Version 8.7 Features: - Runtime reading for .uop files. - Display per Legacy Textures - Display per Enhanced Textures - Display per Multis - Display per String Dictionary - Display per AnimationFrame - Display per EffectDefinitionCollection - Display per LocalizedString PLEASE NOTICE: - Enhanced Textures are NOT FINISHED YET (not by ME, ask EA). So multis with EC textures will be WRONG viewed. - Program was made with .Net, so install .Net runtimes Screenshots: Download UO:Reader from kprojects - UO tools - Google Project Hosting No sourcecode will be given, this program was made for educational purpose. NEW CHANGELOGS ARE IN FOLLOWING POSTS ChangeLog: v.52 - Added TAB for viewing AnimationFrames. (Code from KRFrameViewer, made by Kons - Wim) - Added TAB for StringDictionary - Added BGWorkers to make the program more stable. v.42 - Updated tileart reading. - Updated multi drawing. v.41 - Added radarColor Square in Texture viewing. - Updated tileart reading. - Added "Use EnhancedClient texture" checkbox in Multis view. v.4 - Added support for tileart.uop. v.3 - Added Enhanced Client Textures TAB. v.2 - Added Legacy Textures TAB. v.1 - Basic Multi support / drawing. Thanks to: - Malganis for the Mythic Package DLL - Devil for his .dds reader DLL Known Bugs: - Multi viewing is buggy with some tile.