I am getting back into the boards and have seen speculation and conspiracy theories that some of the devs may not have been laid off but reassigned within EAMythic to work on other projects. If that were true and someone like I dont know Draconi was given a chance to work on a real UO Sequel ... what do you think would have the best chance of making it to store shelves and not get cancelled like the last few attempts. Why can't EAMythic use a game engine from one of their other games (WAR, DAoC, etc). Please tell me I am not the only one that would not love to walk into GameStop and see both UO (latest expansion at the time) and UO2 side by side for sale. I thought we were close with UXO but then they pulled the plug. I don't think the point should be to out-wow WoW it should be to take the things that make UO unique (community, roleplaying, sandbox, customization, LORE, history/characters) and bring them into the next generation of online MMORPGs. I love UO. I have survived the 3D Client, KR Client etc and now today I am going to be trying out the EC client for the first time to see how it compares to UO 2D ("Classic Client" lol). This is not another 2D vs 3D thread this is just a question why they dont make better use of their in house technology and programmers to build a new game to help keep the UO spirt alive well into the future. For once, I would like to see EA make a real try at a new UO and not cancel IT! Who knows - maybe someday we could be playing UO with our friends on XBOX360 OR PS3?