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UOA vs "Make number" Speed

Discussion in 'UO Craftsman' started by Mark Trail, Oct 6, 2009.

  1. Mark Trail

    Mark Trail Journeyman
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    I made 20 tailor items using a UO Assist macro and it took 30 seconds.

    Crafting menus now have a "make number" option. It was meant to reduce the need for UOA, and it works OK, but... making 20 tailor items using Make Number takes 45 seconds! Feels very slow when you are sitting there watching the screen do nothing.

    I measured twice and got similar times. Can anyone verify?

    It looks to me like "Make Number" in the clients does one more reference check to the server (3 checks vs 2 for UO Assist).
     
  2. I think you are right about the new client. The Make Max and Make Number in KR did seem much faster without the pause, but can't confirm that now.
     
  3. R Traveler

    R Traveler Babbling Loonie
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    It give you time to click cancel each time. Was not possible to interrupt KR even using logout.
     
  4. Basara

    Basara UO Forum Moderator
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    It also is made to operate server side, if I understand one of the Devs properly. That way, several of the faults of KR (the ending on a failure, for example) could be avoided without a LUA workaround.
     
  5. Sarsmi

    Sarsmi Grand Poobah
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    I don't mind that it takes a little longer than UOA, you can move things around while it is running which you can't with UOA. And for things like making tons of potions it's actually much faster for me. With UOA I had a macro to make 25. But I wouldn't hit it every time when it was done since I would be doing other things. So it could be a few minutes before I restarted my macro. With the make number option I can make up to 100. What I'll usually do since I'm anal retentive is make a bunch of tools then whittle them down to 100 or use up the ones under 100 then save the 100s for when I'm busy doing other things at the same time. Kind of dorky, but there's only so many ways you can entertain yourself when you're making your 10,000th keg of whatever.