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Valorite Hammers

Discussion in 'UO Players Corner' started by zolo8, May 22, 2008.

  1. zolo8

    zolo8 Guest

    I have a couple of Val Hammers and would like to make some pvp weapons most probably fencing what do i need???

    I guess 1 +60 ancient hammer

    100 Arms?
    120 Blacksmith obviously

    Anything else? Is it best to make valorite weapons?
  2. Basara

    Basara UO Forum Moderator
    Moderator Professional Wiki Moderator Stratics Veteran Stratics Legend Campaign Supporter

    Jul 16, 2003
    Likes Received:
    I have no clue why people make valorite weapons.

    They claim it is to better hit the opponent's lowest resist, but the logic is fundamentally flawed, because at the same time you are moving parts of the damage into the opponent's best resists. It only works if you opponent intentionally wears a suit vulnerabe to the Valorite metal spread - and if you can get off a consecrate weapon, the metal is moot, for damage.

    DC gives you lower requirement needs, in terms of Strength, as does gold (with gold adding in luck, in case you ever need to kill monsters instead of other players - and you end up with a high-end luck weapon, you might find it better to sell to a PvM player than to use it in PvP). Heck, if you are a necro-PvPer, bronze would be better than Valorite, if you cast corpse skin on your opponents...

    The following are the only Fencing items you might need 120+ Smithing to make

    All Recipe items
    Assassin Spikes
    War Cleavers

    All these, including the recipe items, will be at 100% Exceptional with a +25% Exceptional Talisman and a +15 ASH, or just a +30 ASH with no talisman, if you are at 120 smith.

    From there, it's your choice. Look over the recipe items (the minor recipes are the only ones whose bonuses stack with runics), and see if you can find one whose special bonus and special moves are compatible with your playstyle. Otherwise, make the weapons you are most comfortable with, of any era.
  3. Demonous

    Demonous Rares Fest Host | Ches Jul 2010
    Stratics Veteran Stratics Legend

    Feb 13, 2006
    Likes Received:
    60 ash will do nothing for you unless you don't have a 100% chance to make a weapon exceptional which you should with 120 smith, 100 arms is a good idea to add extra stuff, i always burn hammers with dc ingots, i actually burned 2 val hammers myself recently and burned them all on longswords for my dexxer, for fencing if you plan to dp definitely a kryss, if u need a good warfork theres an option, leaf blades are also hard hitters, daggers aren't bad for a mage
  4. Silverbird

    Silverbird Slightly Crazed
    Stratics Veteran Stratics Legend

    Nov 3, 2001
    Likes Received:
    Sad days, when someone 'with a couple of val hammers' dont know, how to use them proper ....

    There are only a few things you need to know for that:
    - you cant imbue additional properties onto craftable artifacts with runis
    - with a pricey runis as the valorite, you should have a 100% chance on exceptional und non-exceptional crafting of that particular wepaon (of your desire)
    - with 100 arms lore your getting a free 40% damage increase on exceptional weapons (instead of 35% without). If your hammer decides to spend a higher DI for your weapon the bonus doesnt aply. (As thinking of it ... I am not fully shure, if the 5% DI-increase from arms lore doesnt apply to runic di-bonus that exceeds the exceptional bonus.)
    - to reach a 100%/100% crafting chance on your items you can use ASH's and/or talismans with smithing boni on it
  5. zolo8

    zolo8 Guest

    Thanks for the feedback - Been playing a long time but smithing has not been my thing hence the dumb question. Thanks. will let you know the results.
  6. Basara

    Basara UO Forum Moderator
    Moderator Professional Wiki Moderator Stratics Veteran Stratics Legend Campaign Supporter

    Jul 16, 2003
    Likes Received:
    As I made a 51% DI weapon the other day with a bronze hammer on a character with only JOAT Arms Lore (effectively 20 skill / 1%), I think it's safe to say the Arms Lore Bonus applies after the Runic bonus.
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