Well it seems they overly buffed the Vanguards without even telling players. What were easily soloable has now become almost impossible to solo. I used to bring these things down with just a dog and some mind blast. Now they seem to change targets when you mind blast them (I never remember that). They also seem to spawn a lot more junk spawn (junk spawn is never a welcome addition to anything even dungeons). They seem to be almost impossible to solo now. The future of UO seems to be that this game is moving farther and farther away from being the single player MMORPG that attracted the majority of its fans. If I want to get up on my own and go kill the hardest monsters in this game with the right skill, template, gear, pet, etc. I SHOULD be able to do so. If they plan on making this game so focused around groups that you can only do stuff with two or more people then there is a problem. If I wanted to play a group game I would be playing WoW or another game that at least has pugs. In short, the decision to buff the vanguards after most people already lost interest in the event was a mistake. The trend UO is taking to make everything require groups is a larger mistake. There are many group based games that are much better than UO for PvM. The lure of UO PvM always has been that it is easily soloable if you put enough effort into it. Changing that would be a huge mistake.