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Discussion in 'UHall' started by DJAd, Dec 14, 2013.
At least to TC1
Oh yeah and this was mentioned. Seems like a great idea.
[13/12/15][10:47:25] [Mesanna]: If we put in a secured trader
[13/12/15][10:48:04] [Mesanna]: would you be upset if we charged a 1% fee?
[13/12/15][10:48:40] [Mesanna]: we would come up with a check book that all the money would in the form of a check book
[13/12/15][10:48:49] [Mesanna]: or something like that in the bank
[13/12/15][10:49:02] [Mesanna]: Honestly we are brainstorming the ideas
[13/12/15][10:49:16] [Mesanna]: I have been getting alot of emails lately about this subject
[13/12/15][10:49:38] [Mesanna]: so thats on my list of things I want to put in the game
Looking forward to test it.
Yes, yes. yes...........................................
That would be awesome.
And the secured trader idea with 1% fee is terrific. It will be a rather nice gold sink.
And yay, check books!
Just say no to artificial fees.
What was this event?
I'll keep my fingers crossed for next week!
Vendor search would be awesome. Removal of checks even more awesome
Most probably no event. Devs come to TC several times.
The election party at Serpents Hold on Atlantic. Some special guests popped by.
EDIT: This event: http://stratics.com/community/threads/election-hoopla-ii-saturday-december-14th.308838/
Uh HUH! I see how it is! *determines to throw an even BIGGER party on Chesapeake next time!*
Personally I'm ok with a 10% fee. Its only duped gold anyway.
I'm sure most sellers would have the buyer pay the fee anyway or just raise the price to include it.
Please no more fees... I pay a rl fee to play the game. That's enough.
Please forgive my ignorance here, but why would a fee be needed? I mean, I wouldn't have a problem with a 1% fee - but would like to have an explanation as to why one is needed at all.
I think that once every vendor everywhere has their wares available for all to see, that the economy will recover to a balance we haven't seen since Luna came into being. So why a fee?
Fee = gold sink.
that's great, every time I'm on TC1 I'm thinking, "man, there is less to buy here than on Origin shard :/." now maybe I can sort through all the junk the people who live TC1 sell .
please let me know when Dark Fathers know about the vendor search ;P. I know they are so far away, on the magical boat to nowhere, but I'm sure they'll receive an update ONE DAY!
Secured Trader with a 1% fee is awesome (maybe have the option on who pays the fee Buyer or Seller).
Getting rid of checks is well over due. My checkbook will pwn yours!
We get to see this on TC before the holidays!!! Even better
If a 1% fee is added, people will just continue to use FREE brokers. The fee is just a waste of time to code and will just further alienate players.
Gold sinks need to be things people WANT to spend gold on.
Yeah, right. If they remove checks, a free broker will accept i.e. 40 mil in 60k gold stacks... is that, what you mean?
If I played prodo I would take a fee over a broker anyday.
The less parties involved, the less hassle...
If they think that removing checks and replace it with a system that eats a percentage of the gold spent won't result in massive player backlash they are delusional.
Its about 16 years too late to change the way people spend gold.
Just reduce gold to a number attached to the account and allow players to trade it without a "physical object." Duping problem solved without pissing everyone off.
Yes, because 1% is such a huge amount to charge... /sarcasm
Not everyone in UO makes Richie Rich look like a pauper.
If 1% is added to all player-to-player gold transactions in lieu of checks, the amount will add up.
If someone saves up to buy an overpriced item, why burden them with a completely pointless fee just because the devs have no better ideas to leech gold out of an imaginary economy?
UO doesn't need a sales tax on pixels.
1% isn't a lot to charge regardless of whether or not someone is rich.
100gp = 1gp
1,000 = 10gp
and so on...
Heck, 1,000,000 with a 1% fee taking 10,000 still isn't a lot.
Of course, the whole secure trader system may even be optional. So people who seem to think that 1% is too much may get to opt out.
This is how I would implement it:
In the bank box everyone has a check book or some kind of money box. Players can drop gold coins or checks onto this to increase the balance.
The balance is just a number. The same as what shows with a vendor currently.
When trading with other players the buyer just can just simply use a slider to adjust the amount to be paid, or type the amount. Like when you withdraw gold from a vendor at the moment. Same for when trading property or anything for that matter.
This way people can still keep gold and checks if they want (maybe role players use them?) and also at the same time it makes trading high value items alot safer.
Maybe the fee could only be on items over 175m gold (the max price of an item on a vendor) then people paying under this amount can just continue like the system is currently and maybe avoid the fee.
Here are a couple of quotes from people on the dev team regarding the possibility of converting gold to just a number:
An August 2012 Letter from the Producer included this item as something the dev team had been discussing: "Currency Conversion (gold would be on character/account, no checks)" [http://stratics.com/community/threads/uo-herald-letter-from-the-producer.283722/#post-2172223 ]
One of the people who attended last year's 15th anniversary party with the dev team in Fairfax, Virginia posted a video of one small portion of the party on YouTube and there's a transcript of that video posted on the UltimaCodex website here:http://uo.ultimacodex.com/2012/10/uo-15th-anniversary-transcript-presentation/ .
If you scroll part way down the page (time stamp in the transcript is about 7:20), you'll see a screen shot of one of the slides from the presentation that says "Dev Wish List," followed by another screenshot of the next slide with these bulleted items on it: Chaos/Order System; Currency Conversion; Vendor Search; Enhanced UI Improvements for the EC client; and Revising UO Armor to make all types useable.
At 7:36 in the video/transcript, Mesanna actually said about the "currency conversion" item: "We also want to talk about doing a currency conversion and getting checks out of the system, because the easiest thing in this game to dupe is checks."
Phoenix made this statement in a post started in April after word leaked out that he would be leaving the UO dev team: "The accounting back-end for the Fortune's Fire casino was designed to be expandable, so that it could form the basis for the virtual currency conversion." [
Now this change would be awesome. Finally the poor dupers can play the game instead of having to dupe all day. Instead of duping 1 mil 500 times, they can now dupe 500 mil at once... wow, what a time saver. I'm sure everyone will thank you for that.
I don't think they would dupe 1m x 500 checks, they would just dupe high value items that can be sold for a lot of gold. Europa gold cloth. 5.0 SOTS and more recently Sphinx statues to name just a few examples.
gold duping didnt work like this. most the duped gold came from duped bank boxes so i hear, not single checks. can you dupe a checkbook? i dont know. if its in the actual bankbox, possibly.
New changes to uo really scare me. the track record for bugs in new content and major changes is well, bad. if this is a new system Please Please Please put 50 times more time and effort into it than some deco mini pack.
I'm fine with a 1% fee. Those who want to continue to use free brokers, can continue to do so. This would give an option to those who don't wish to trust a third party in a transaction. In the future, I'd like to see this used not only with items, but homes as well.
I know folks like their check/gold pile graphics, but I still think they should switch our currency over to a numerical system instead of having physical objects. Perhaps the gold/checks can remain in the game, but are used for something other than trade currency... much like silver coins.