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Vet rewards should be useable at any account age.

Discussion in 'UHall' started by MoonglowMerchant, Jul 3, 2008.

  1. I like the current system of claiming the rewards at 1 year, 2 years, etc... but they should be useable by anyone.

    Can you imagine starting UO today and having to wait 2 years to dye leather? It is an idea that has outlived it's time.
     
  2. Lynk

    Lynk Grand Poobah
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    I disagree.
     
  3. It Lives

    It Lives Lore Master
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    well they where established to reward long time customers..It certainly has not out lived its time... put yours in .. :rant2:
     
  4. Azazel of LA

    Azazel of LA Guest

    I also disagree , its a program designed to reward vets not cater to new players. We had to wait back in the day and now its their turn to wait too.
     
  5. The reward is being able to claim one, not being able to use it.

    If this game ever wants to get new players, it has to accomodate them. Tell me what there is in WoW that you have to wait 2 years to use or do.
     
  6. ColterDC

    ColterDC Visitor

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    There are new players starting UO?
     
  7. It Lives

    It Lives Lore Master
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    1. yes using it is part of the reward.

    2. The rewards were established for vets..to encourage people to play longer.

    3. this is not wow.
     
  8. Kurgan

    Kurgan Guest


    Your title says it all Vet rewards

    How can a person who has only played 2 months be a vet??

    Looks like you will just have to wait like the rest of us. I had to..
     
  9. Lynk

    Lynk Grand Poobah
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    I don't know, I play UO not WoW. I think there is a WoW forum on stratics. Feel free to direct your question to a group of people who care.
     
  10. If you add up all the months on all your accounts, what is the total?

    Mine is close to 500.

    I am a vet.

    However, I'd like some new people to play with. This game is currently designed to milk existing players for everything they are willing to spend. It needs to be designed to welcome new players and grow the playerbase.

    Vet rewards are one obstacle among many that inhibit new player growth.
     
  11. I think they are fine as they are, albeit we are missing some of the 10 year new rewards. I find that new players should not be allowed to use artifact as it is now. I would like to see all Arti's BIND.. You use it' it's your's. Just like the blessed talismans.
     
  12. Gildar

    Gildar Babbling Loonie
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    There are two problems with vet rewards.
    1. They reward the accounts, not the players.
    2. Some of the rewards provide benefits that gives players benefits that go beyond just visual (summonable mounts, physical resist on cloaks and robes, and skill cap increases).

    It's perfectly fine to make somebody wait 2 years to be able to dye their own leather.
     
  13. Landicine

    Landicine Seasoned Veteran
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    Bowing to the will of new players who aren't playing is silly. If I were starting UO today, I certainly don't think my biggest problem would be special dye tubs. Ethereals maybe, but aren't there ways around that (ninja forms, charger of the $10 token, bonding a faction horse). I find the WoW argument equally silly. If UO tries to be WoW, it will lose to WoW and the games that will follow WoW. UO needs to be itself, and one way is by encouraging long term play.

    On the other hand, I don't really care who can use what dye tubs, and I still think it is funny that I was able to sell an extra Charger for more than a polar bear. I've kept a good number of my 10 years worth of vet rewards (at least half), and I would love for the dev team to make them more valuable. I'm begging you, oh great and bountiful dev team, make me richer, so I have more gold not to spend. Help the circle of l00t:

    1. New rare item added to game that everyone must have and few can get.
    2. Price is so inflated only a few can afford with earned gold.
    3. Scripters offer an easy solution for X dollars per million.
    4. People buy the scripty gold and buy scripty items.
    5. People realize that everyone has the uber item, and they no longer stand out.
    6. People complain for more new rare items.
    7. New rare item is added to the game.
     
  14. Kiminality

    Kiminality Guest

    I don't think this has happened before, but I agree with MoonglowMerchant.

    The reasons are many, and I'm not sure I fancy writing an essay on my opinions.
    MM puts it pretty well, though, so I'll just say "ditto" to save me doing so...
     
  15. It Lives

    It Lives Lore Master
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    However, I'd like some new people to play with. This game is currently designed to milk existing players for everything they are willing to spend.

    Vet rewards are one obstacle among many that inhibit new player growth.[/QUOTE]

    Your own bs says it all. The vet reward system has no effect on the new player. Nothing from the Vet rewards stops a new player from playing the game and earning their own vet rewards.
     
  16. Oriana

    Oriana Babbling Loonie
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    Part of this game is also making friends and helping one another. When I was a newbie people offered to dye my items for me since I wasn't old enough. It is a fun thing to help newbies now that I am old enough. If you don't want to play with others go find another game, but for a good many of us the beauty of UO is the community and helping it, no matter what the age.

    I say keep the age limit on items.

    Ori
     
  17. Plucky Duck

    Plucky Duck Journeyman
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    yea and think how heart broken all those humps that sold there uberleet old accounts for tons of leet rl cash would be if they could use vet rewards even though they sold there old accounts.
     
  18. Dol'Gorath

    Dol'Gorath Grand Inquisitor
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    No.
    I waited to use my rewards, other can wait too, and if they don't want to wait to use ethies/soulstones...Well $10 on uo.com that is all.
     
  19. weins201

    weins201 Certifiable
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    Well then as a vet you have the perfect reason for them to play with oyu as oyu have the ability to use you rewards to help them.

    If all you want is to play with new player WoW is for you they get new players all the time as ALOT of theones who hit endgame just give up.
     
  20. TheScoundrelRico

    TheScoundrelRico Stratics Legend
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    I'd like the vet time count be toward the account owners time in game, not the account. It sucks if I want to start a new account...as a 7 year vet, I still have to wait for that account to age long enough to use the rewards I've already acheived just on other accounts...la
     
  21. Kurgan

    Kurgan Guest


    They come to about 280 months
    I have had up to 5 accounts. I am now down to 2.
    109 months and 96 months
     
  22. Flutter

    Flutter Always Present
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    What's the point of having vet rewards at all then?
    Why not just sell the crap on NPCs.
     
  23. TheScoundrelRico

    TheScoundrelRico Stratics Legend
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    They can be sold on vendors...why not...la
     
  24. Flora Green

    Flora Green Guest

    The only thing that should be changed is the leather tub. There was never any logic behind that and an entire profession suffered from it. In fact, I don't think any dye tub should have restrictions. I always hated telling customers I couldn't dye their leather or kegs. Otherwise, rewards should stay the same.
     
  25. Teufel_Hund

    Teufel_Hund Guest


    Umm yes as a matter of fact I can imagine waiting 2 years to use the Leather Dye tub because I can remember the envy of those that could use and and the countdown until I got mine. So no they should not be usable by anyone. As others have said that is what freinds and Guildmates are for.
     
  26. Eslake

    Eslake Guest

    Except I've been here since before colored ore, t-maps, statloss, and I can't remember what all else.. and I can't ride an etherial swampy or use certain of the dye tubs.

    #1 - How many of the current "veteran" accounts do you actually believe are owned by veteran players? Maybe 10%? I'm thinking that is a very generous estimate.

    #2 - The only VRs that give any kind of advantage are etherials, and they are countered by Chargers which can be used by anyone.

    #3 - The account age mechanism is so broken so often, you get actual veterans - like myself - who can't use the rewards or even claim the ones they're due.

    Scrap the restrictions IMO. Who cares if a newbie can dye their clothes the special colors or hang a dragon head in their house?
     
  27. Moonstar

    Moonstar Guest

    I don't see any reason why some new player should be able to access veteran rewards. They are not veterans, what should they be rewarded for?
    Things are much sweeter when they are earned. game will get pretty boring if everything is handed to you on a platter.
     
  28. Ender

    Ender Crazed Zealot
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    I believe that if a person has multiple accounts, paid for by the same credit card and have the same personal information, one is 10+ years and one is new, the new one should be able to use all vet rewards... Sucks when you make a new account because you're out of character slots and can't use anything.
     
  29. No, there aren't. That is quite astute of you.

    :)

    As you may have noticed, I would like for there to be some new players. That is why I'm in favor of breaking down some of the obstacles to those starting this game.

    i.e.

    slow skill gain
    vet rewards they can't use for years
    the list goes on and on...
     
  30. AirmidCecht

    AirmidCecht twitch.tv/airmid
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    What better way for veterans to meet new players than offering their advice and maybe helping out with dying some GM made armor for them? Go to any busy public rune house that offers dye tubs and you'll find a person or two there who could help out.

    Roaming the lands on a bonded horse instead of an ethy is not such a bad idea either. I gotta a lil choked up letting my pony go after my 1st ethy reward. I would love to stay away from the instant gratification mentality and let new players actually work and achieve some things on their own..."end game" comes too quickly for some as it is.
     
  31. TheScoundrelRico

    TheScoundrelRico Stratics Legend
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    Yep, that's what I'm talking about. Lots of people on Siege do play multiple accounts. I just recently started this, but it sucks that on my newbie account, I can't even dye my own armor, lol...la
     
  32. It's great for vets to help out new players, I agree.

    As a new player though, can you imagine seeing dye tubs, and ethys, and other rewards and thinking "Wow, that's cool!" then finding out you have to wait YEARS to use one?

    As you can see from the lack of new players, no one wants to do that.
     
  33. Basara

    Basara UO Forum Moderator
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    While I think the idea of allowing all vet rewards be usable at any account age is a bit much, there are some compromises I'd go for....

    1. Dye Tubs should be usable by any person friended, co-owning or owning the house they are locked down in, regardless of age, and have the option for Guild member security, that would allow non-friend guild members to use as well. Normal visitors to the house, or those trying to use them on their person, would still be limited by the age requirements.

    2. Ethereal mounts should be redone as to their availability. Make the horse a year 1 reward, the llama & ostard year two, the Ridgeback, unicorn & ki-rin year 3, beetle & swampy year 4, have an ethy Hiryu at year 5, an ethy reptalon at year 6, the Cu at year 7, and leave the polar bear at year 8. And, for the love of God, make the statues for the swampy and beetle in the 2D pack smaller!!!

    3. Statues would be usable by any age.

    4. Other deco items (banners, shields, flaming heads) retain their age required to claim, but must be at least half that age to use.

    5. Reward Clothing remains age-tied, but one should be able to go to a specific shrine and meditate, to change the resists to a different +3. 4 of the Trammel & Felucca shrines would be for +3% in one resist, 2 more, plus the 3 shrines in Tokuno, would give +2% in one resist, 1% in a third (would have to come up with mantras for the Tokuno shrines). Valor Shrine would give 1% in each of the 4 elemental resists.
    The Humility shrine in Trammel & Fel would reset the robe to default 3% physical, while the Chaos shrine of Ilshenar would give you 5% scattered in random resists.
    The other shrines (tram/Fel Chaos, most of the Ilshenar shrines, and the Luna & New Haven shrines) would have no affect, and one must wait a week between changes (other than using the humility shrine to reset to default physical resist).

    6. A collection system would be put in place that would allow a person to turn in old vet rewards for points toward new ones. Each existing reward would be worth 10k points, and one could claim any reward they normally qualify for at a cost of 100k. The net result would be the reduction of old junk rewards (like statues) in exchange for a few more valuable higher rewards.
     
  34. Kith Kanan

    Kith Kanan Guest

    so you cant put it in a chest in ya house , log in with the other account and dye it ????? sounds like you need to call a GM to get that fixed m8 ........
     
  35. the 4th man

    the 4th man Lore Master
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    "There are new players starting UO?" = yes, actually there are, surprise, surprise........

    "The account age mechanism is so broken so often,"= for you maybe, mines fine.
    I can't stand WoW, and the comparisons, WoW's a kiddie game, caters to them as well.....gimmie, gimmie, gimmie.

    UO is for real adults who know what patience is and EARNING things, not having trinkets given to you because you cry for them.

    There are vets who still own their accounts too, asking if a player is a vet or owns an account is very trivial, and minute.

    I am a vet, I haven't quit once in six years, nor bought gold in six years.

    Tried WoW and felt compelled to laugh and vomit at the same time.

    Wait and earn it or run to world of whiners .......

    later
     
  36. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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    I have very direct experience with how bad it sucks to be a vet with a new account, suddenly unable to do all the things I used to take for granted, including use vet rewards.

    But I disagree.

    I like that there is something you have to aspire to (like riding an ethy) or get to know a vet to do (like having colored armor) rather than just come right into the game as a brand new player, buy some gold with RL money, and buy straight off the bat.

    Wouldn't this be called "Trammification" if a Trammel player had proposed it?

    -Galen's player
     
  37. You are welcome to a hard line approach. You can continue to play solo or watch the people you play with slowly vanish.

    Or, you can think about ways to encourage new players to join this game.

    News Flash: UOKR was not done for existing players. If it ever comes to fruition it was done to attract new players, players who are used to WoW or other games with newer graphics and hotbars.

    It baffles me that EA would invest all this money to overcome old graphics and a lack of hotbars without making more of an effort to handle the in-game issues that prevent new player growth.

    Vet rewards are one of the things that as a new player would make me go "No way.".
     
  38. Anyone can buy a vet account and immediately use vet rewards.

    Given the way the rewards currently work, you would be crazy to start a new account.

    I'm telling you that is a problem.
     
  39. AirmidCecht

    AirmidCecht twitch.tv/airmid
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    I don't have to imagine, I was one that looked at the vet rewards and with great celebration on my 1yr anniversary selected my reward *grins* The lack of new players does not seem to be dependent on access to vet rewards at their disposal, especially with so much already at their disposal and gold to buy such items easier to obtain. Not to mention the prices of many items more reasonable. *hugs*
     
  40. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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    I would only be "crazy" to start a new account if Vet rewards were my only concern.

    Which is something I honestly can't imagine.

    There are a whole load of reasons to buy an account rather than start one....Vet rewards, with the possible exception of an ethereal mount (and even those, there's the Chargers of the Fallen), wouldn't even enter the equation to me.

    Vet accounts that are worth buying are often cost prohibitive. And besides, there is the fact that not everyone is willing to spend RL money for a game beyond the costs of buying the game and paying for the subscription fees.

    *shrugs*

    -Galen's player
     
  41. When did you hit your 1 year anniversary?
     
  42. AirmidCecht

    AirmidCecht twitch.tv/airmid
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    I'm a month shy of my 6th Anniversary and looking forward to choosing another reward for my dedication. There is much to be said for earning such things and the satisfaction that comes with it. Do I want that ethy polar bear? Not really, but someday I want to say I'm old enough to ride one now *giggles*
     
  43. Omnicron

    Omnicron Stratics Legend
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    Does that make since to you? I mean really. That would be like scratching the winning lottery ticket, but then giving the money to somoene who just walked into the store...

    They are vet rewards for a reason.
     
  44. timbeOFbaja

    timbeOFbaja Guest

    FWIW, I totally agree. Most of you are suggesting that accessibility to these rewards is a major form of incentive to keep your accounts active. That's actually MORE assinine thinking than suggesting that newbies may be turned off by not having access to using rewards.

    Furthermore, you're suggesting that you are entitled to some form of elite status because of your longevity. Isn't you longevity reward enough? You need something exclusive to feel validated for your time served? rolleyes: That's petty and pathetic.
     
  45. Wenchkin

    Wenchkin Babbling Loonie
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    If we made it so dye tubs could be used regardless of age, there'd be no point in making them vet rewards, would there?. There have always been public dye tubs, so players would walk in, dye stuff. No need to even use up a point claiming your own tubs, in fact I sold some of mine for that very reason.

    I've managed to ask others or wait to claim my rewards, it's not an issue at all. If you were starting back into UO and wanted those rewards, the best idea would be to buy an account instead.

    Wenchy
     
  46. Kiminality

    Kiminality Guest

    I'm not sure I agree with the "earning it" argument.

    If it were a really rare peerless drop, or something, then you'll have worked for it...
    But, as it stands, saying you earned a particular reward is a little like saying you earned your OAP bus pass, or whatnot.
     
  47. o2bavr6

    o2bavr6 Slightly Crazed
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    Well I disagree and I am a "real vet" unlike you who thinks you are. I still have my first character I created in 1997.

    You see, you have to look at it a different way as well. How do you think we would feel if they let anyone use these items?

    The Vet Rewards were to show appreciation to the people who stuck it out with UO for a long time.

    What has a new player account done to deserve equal treatment?

    Lets look at it like this:
    You go to the same car dealership every 3 years to buy a new car. You have done this for the last 5 cars you bought. Should a new client to the car dealership get the same type of discount on the car that you might get for being a loyal customer?

    Do you think for a second that the dealer is going to say, well i need new customers too, so lets sell the car at the same discouned price as they do for their long time customer? Think about it logically and not emotionally.
     
  48. o2bavr6

    o2bavr6 Slightly Crazed
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    Isn't time invested in the game the same thing as earning it?

    When you work at your job, don't you earn the pay?

    When you pay to play a game for a number of years, don't you earn the right to have certain benefits over new players?
     
  49. Right. So when you hit your one year anniversary, there were people four years ahead of you.

    Now, if you start an account today, there are people 10 years ahead of you.

    Do you see why it is a bigger obstacle now than it was then?
     
  50. The crux of your argument is that vet rewards are for vets and new players shouldn't get them.

    Unfortunately for you, all a new player has to do is buy a vet account and voila he has access to the same rewards as a "vet".

    So, what is the point?

    You can still reward veteran players by allowing them to choose rewards free. New players would have to trade for them or buy them.

    However there is no reason to penalize "new" players. Vet rewards are one of the systems that encourages people NOT to make new accounts.

    You can disagree, but your argument has little basis in logic. It boils down to making people go through what you went through and as you can see, there just isn't anyone with an interest in doing that when they are ten years behind from day one.