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[WAR Herald] Hot Fix Notes - 11/4/2008

Discussion in 'Warhammer News' started by Skycapp, Nov 4, 2008.

  1. Skycapp

    Skycapp Slightly Crazed
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    Greetings!

    Here's today's round of hot fixes:

    Capital Cities
    • The entrance requirements to the officer rooms in both guild taverns have been adjusted. You must now be an officer or the leader of a rank 16 guild or higher to enter.
    Combat and Careers

    Bright Wizard
    • Scintillating Energy: Fixed an issue that was causing the stun component of this ability not to function.
    Content
    • Chests located in Dark Elf chapter 14 will no longer try to attack players.
    • Silversong Bladesingers: These NPCs were not intended to drop any coin or loot items, but were doing so anyway. This issue has been fixed.
    • The warcamp guards at Kargrund’s Stand have been adjusted to be the desired difficulty level.
    Items
    • Might: This Engineer epic quest reward item has been fixed to have the appropriate stat bonuses.
    • Bonus effects granted by certain weapons will no longer persist after the weapon is removed, or stack when zoning.
    Quests & Public Quests
    • Falling Stars: Fixed an issue that prevented players from obtaining this quest after abandoning it.
    • Fragile Light: Lithsantis Valewarden will now respawn properly
    • Wyrmbreaker: Fixed an issue that could prevent players from obtaining this quest after abandoning it.
    • Out of Favor: Fixed an issue that could in some cases prevent players from being able to complete this quest.
    • A Question of Digestion: Fixed some missing waypoints in this quest.
    • Power Hungry: Fixed an issue that was preventing players from completing this quest.
    • Cleaning Up Saphery: Fixed an issue that was causing players to become stuck on the quest.
    • Hallenfurt's Appeal: Fixed a missing waypoint in this quest.
    • Blood on the Steps: The Bloodherd Guardians for this Bastion Stair dungeon quest will now once again spawn.
    • Cleanin' Up Kadrin: Yorri Bristlebeard will now give players the items that they need to complete the quest.
    • Strike Them Blind: Use of the "Force Assignments" quest item will now step the quest properly.
    • Vermin High Elf: This quest will no longer automatically complete itself automatically without offering a rewards window.
    • Arkaneth Vermin: This quest will no longer automatically complete itself automatically without offering a rewards window.
    • Ascension: This quest will no longer automatically be abandoned if players use the incorrect quest item.
    • Dance of Bones: This Public Quest no longer progresses automatically in the first stage due to ambient monster behavior.
    • The Cliffs of Vaul: Fixed an issue that caused the counter on the first stage of the Public Quest to de-increment when a monster killed a non-player. The counter now only de-increments when players are killed.

    More...