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[WAR Herald] Hot Fixes 10/29/2009

Discussion in 'Warhammer News' started by Skycapp, Oct 29, 2009.

  1. Skycapp

    Skycapp Slightly Crazed
    Stratics Veteran

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    Greetings!

    We have the following Hot Fixes for you today:

    General Changes & Bug Fixes
    • A loot chest will now properly drop upon successful completion of the Daemonball Rally Public Quest in High Pass and Talabecland.
    Combat and Careers

    Disciple of Khaine
    • Khaine’s Blessing: The auto-attack speed increase from this Tactic will no longer stack with other auto-attack speed increases.
    Engineer
    • Hand Crafted Scope: The auto-attack speed increase from this Tactic will no longer stack with other auto-attack speed increases.
    Slayer
    • Push for More: The auto-attack speed increase from this Tactic will no longer stack with other auto-attack speed increases.
    Content

    Lairs
    • Fixed an issue that was causing Gholnaros the Deathless in Dragonwake to not respawn.
    Land of the Dead

    Tomb of the Sky
    • Players can once again enter the Tomb of the Sky when they have the appropriate Glyphs.
    Realm vs. Realm

    Campaign / Open RvR

    Scenarios
    • Phoenix Gate: Dropping the enemy flag off at the bridge will no longer root and disable several players in the Scenario.
    Capital Cities
    • The Public Quests for contested cities will now grant Renown bonuses on successful completion.
    • Fixed an issue that could cause Karl Franz to not reset properly when characters exited his instance. Also fixed an issue that caused the radius on some of his abilities to be larger than intended.
    • The Destruction guards by the Altdorf main entrance will now de-spawn and the door will close after Altdorf becomes uncontested.
    • The amount of Victory Points earned from completing a contested city’s Public Quest has been increased.
    • Corrected several pathing-related issues with the contested city Public Quest bosses. As a result of this change, these bosses will no longer travel around the city, will not exhibit “rubber-banding” movement issues, and cannot be aggro’d into Battlefield Objectives.


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