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[WAR Official News] Wilhelm's Abilities

Discussion in 'Warhammer News' started by WAR Stratics, Oct 21, 2012.

  1. WAR Stratics

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    Wilhelm is about to arrive! Get him and Bonechewer before they vanish back into the shadows to unleash the unnatural horrors!
    Wilhelm's Abilities:
    [​IMG] Clumpsy Swipe – Deals damage.
    [​IMG] Rotting Bite – Stacking damage over time.
    [​IMG] Gouging Grasp – Damage and snare.
    [​IMG] Putrefying Gaze – Deals damage from a distance.
    [​IMG] Breath of Nehek – Restores hitpoints over time for you and other allied zombies and ghouls.
    Passive:
    [​IMG] Shambling Dead – Passive: Wilhelm moves more slowly than most Heroes, and cannot be snared, rooted, staggered, knocked back, knocked down or pulled.
    [​IMG] Toughened – Passive: Your armor is increased per other Vampire character in your group.

    Battle Strategy for Bonechewer and Wilhelm:
    • Wilhelm moves more slowly than Heroes, but he's completely unstoppable. After all, he's already dead - what could you possibly do that would faze him? The foul magic that animates him also binds his corpse together tightly, giving him more hit points than most other Heroes.
    • Years of cannibalism and desecration have left Bonechewer befouled in body and soul. His very touch can cause additional damage every time he hits an enemy, making him a deceptively deadly enemy.
    • The unnatural ties that bind Wilhelm and Bonechewer to their Vampire Count masters also make them very effective when they're working together, allowing some of their abilities to also affect each other when they're both together on the same team.

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