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Weapon Spell Damage

Discussion in 'UO Warrior' started by Hagritty, Jan 1, 2010.

  1. Hagritty

    Hagritty Guest

    When you as a warrior have a weapon that deals, say, lightening chance on hit, how does the game calculate that damage? Does it use your eval and magery? or just use base damage?
    Thanks for the help with a noob question! :D
  2. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Mar 18, 2004
    Likes Received:
    if i remember right it uses a flat 80 for eval so a fire ball would do 22-26 BEFORE resists lightning 25-29
  3. Hagritty

    Hagritty Guest

    Thanks for the info. Just trying to finish a weapon damage spreadsheet and would like it complete.
  4. Stupid Miner

    Stupid Miner Guest

    Hit Spell Damages

    Lightning: 25-28
    Fireball: 21-25
    Harm: 18-23
    Magic Arrow: 11-14
    Area Energy: 13-18 (assuming it's the same across the board)

    This is taken from field testing (on sheep). Numbers could be off by +or- 1

    Lightning does 7-8 against 70's resist
    FB does 6-7

    FB and Magic arrow have a slight delay. Can be useful in interrupting spells.
  5. Sir Morder

    Sir Morder Certifiable
    Stratics Veteran Stratics Legend

    May 31, 2004
    Likes Received:
    Does wearing SDI on bracelot and ring affect weapon spells then?
  6. Stupid Miner

    Stupid Miner Guest

    Confirmed. SDI affects the spells. It doesn't affect Hit Area
    In PvP, the best you'll get is +1 damage

    ... vs some with low fire resists and + corpse skin you might get +2 for fireball.