My char is build to steal remove traps and creat traps. When segils are free for stealing im ok, but when they are not i have no place in faction. How can we do so faction keeps going even when towns are captured. The faction it self has a serten amount of silver to spend on each town and so on. Not sure exact how it works or are counted. But it should be a way for they who are NOT build to pure fighting to keep working and work agains oposit faction. Could faction merchants on some how work against a another faction? Can thieves keep harrasing other faction towns? What i trye to say is that faction need a 24/7 system to keep folks working. Instead as it is now full workload untill the towns are set then all go home and sleap.