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What do you think of the Champion Spawn Artifact drop rate?

Discussion in 'UHall' started by JC the Builder, Dec 24, 2008.

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What do you think of the Champion Spawn Artifact drop rate?

  1. It is too low

    45 vote(s)
    50.0%
  2. It is just fine

    30 vote(s)
    33.3%
  3. I don't care

    15 vote(s)
    16.7%
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  1. JC the Builder

    JC the Builder Crazed Zealot
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    People seem to have some opinions on this, so lets make a poll.
     
  2. Arch Magus

    Arch Magus Guest

    Don't Care!

    RAARAAhaahaahaahahaa :hahaha:
     
  3. Inspector

    Inspector Guest

    I didn't vote, because I believe that its broken... people can work spawn and not even hit the champ and receive scrolls and arties? That's messed up... Where is the risk vs. reward? Some trammie ass guild comes in does champ and at the first sight of a red casts gift of life, then has one of their other trammie guildmates cam the champ, and right before it drops the other trammie's res up and get scrolls and chance at an artie, and then they just hide or run out real fast, before anybody can track them.... WTF BROKEN FIX IT!!! Other than that I think the drop rate would be fine.
     
  4. Arch Magus

    Arch Magus Guest

    Shut up dude.

    I know you want to SOUND like a pvp'r, but obviously you aren't one.
    *nobody listen to this guy please*

    More power to those that work the spawn and actually stay around long enough for the champ to fall. This is the perfect way to get some real fun in and not be pissed because, "they took our champ and got ALLLL the rewards".

    This should open all sorts of possibilities of getting at least a 'chance' at a drop, instead of what it used to be; they took our Champ, and now we have nothing to show for it.

    If what you say is true, it's great that Trammies can come and have a shot at anything at all.

    I hope they come and fall in love with PVP!!!!!

    Wooootttt!!!
     
  5. Zuckuss

    Zuckuss Order | Chaos
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    I think what he was saying was that if group A started the spawn and had lost it to group B, members of group A would get a chance at a drop without even touching the champ, hence anyone who participates in the spawn (and remains in the area of the spawn when it is finished) can get a chance at a drop, and yes without even hitting the champ.

    Is it fair that the 4 blues invised down in the bone pit since level 2 should get a chance at the drop upon completion of a spawn which they had previously had taken from them?
     
  6. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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    Gotta think on this one.

    I have a feeling that my feelings on the champ spawn drop artifact rate will become more positive once I get a non-deco one. (If ever.)

    Ah, I can be such a simple creature sometimes....

    -Galen's player
     
  7. Arch Magus

    Arch Magus Guest

    Thank you, but I know exactly what he's talking about.

    Yes.
    I absolutely think they should have a chance.
    Tram players have complained for years about not having a chance at 120's.
    Now they can have all kinds of chances at different things if they just stick around and play with the big boys(and girls :D) in big,bad felucca.

    Why should you take that away from them?

    Besides, those that don't want to get creative and go to big,bad felucca can go to other Tram spawns and try for the same rewards.

    Big,bad felucca should be a place of multi-sided hardcore action, not just 1 or 2 groups that continually farm the spawns and have no one to fight with.

    Felucca is about FIGHTING AND HAVING FUN first, and getting rewards second.
     
  8. Arch Magus

    Arch Magus Guest

    Any real PVP'er will tell you
    they don't really care about the way these 'things' drop.

    All we really want is for more people to come play with us!
    Really, it really is fun, I promise! :D
     
  9. Hunters' Moon

    Hunters' Moon Grand Inquisitor
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    Just sayin'....I play solo so I don't get to be near any champ spawns. :)
     
  10. PJay

    PJay Seasoned Veteran
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    From personal experiance i see nothing wrong with this system. Fine ok so people are going to do as you say thenif Group B are so concerned track them down kill em dont let them leave bring a char with ss so u can see the ghosts.

    Why do people have such a HUGE problem with people being able to get items? If you ask me killing to lvl two then hiding and may not even get a reward sounds like a silly way to try farm these items.

    I voted fine it makes a massive change for the Devs to add something that actually seems to work for all players! Unfortunatly i think this poll will be inacurate because most people will want to be negative so theres a silm chance the devs will increase the drop rate.

    Sad very Sad
     
  11. Der Rock

    Der Rock Guest

    drop rate is :lame:
    if this will be the status quo, then this part of the game will be also dead soon,as many other parts.
    looks like the dev team always create new things for the same people:gee::wall:

    IF these new replicas should be play a part of the armor of the players then this is a :fake:

    UO want NEW player? NOT this way:coco:
     
  12. HD2300

    HD2300 Certifiable
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    The drop rate should be increased for Malas and Ilsh champs.

    Because of faction items, they should also drop in Peerless and Doom until Peerless and Doom get new arties.
     
  13. Vertigo

    Vertigo Guest

    I voted too low.
     
  14. canary

    canary Guest

    I think it is just fine, these things should be hard-ish to get. Sheesh... publish 57 hasnt been out that long.

    We have a (imo) spoiled playerbase that think everything should be almost HANDED to them. Half the fun is TRYING to get something... sheesh.
     
  15. the 4th man

    the 4th man Lore Master
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    Hey potty mouth, it's good to hear a red crying for once about a blue cheating.

    Actually, no, camming is wrong, for trammies or fellys......you're right there.

    risk vs reward.....still by far the lamest phrase I ever heard of.....oh, by the way.....you can type out....what the hell mel.


    later, tough guy
     
  16. walter_mitty

    walter_mitty Guest

    its allways been that way tho
    its perfectly fine as it is.
     
  17. I figure this will turn into a cry baby, I want it now thread. And it is. How freaking lame are gamers when they complain.

    The rate is fine. In fact its probably to kind. Ive already seen 4 god ugly died oak leaf shrouds at Luna.

    This is one case where the devs have gotten everything right!

    SLIMES hard to find. Maybe even dont spawn daily. PERFECT

    Stealables. Nice addition. The arent overly hard to get but there are a bunch of them. Takes time to get what you want. PERFECT

    New arti, deco whatever drops. Sweet. You might get something nice. PERFECT

    The bookcase with books. NICE JOB. You wont see 10000 of them by next week. PERFECT

    The hitching post. 83 rabbits and no pheromone for me. PERFECT.

    XMAS gifts. 2 tone boxes, black box, mulitcolored box. PERFECT.

    I know I know its a switch from logging in and getting it all in your bank box.

    Go do some work and enjoy.
     
  18. Inspector

    Inspector Guest

    Yeah... I'm really not a pvp'r... thats why I have played since T2A where you had no choice about whether or not you wanted to it was kill or be killed, and I have stayed in fel ever since... When did you come in? With the rest of the AOS trash? I bet you did.
    Champ spawns are the last really "risk vs reward" so whats the risk of being a bunch of wusses killing the few levels and and either dieing or hiding.
    And on the point of risk versus reward, why should they get anything at all for attempting to do something and failing? If they can't defend it they should't get jack, they get the SoT's and those virtue pieces for working spawn they shouldn't get the champ scrolls when they had little to nothing to do with it. No its not great that the trammies have a shot at everything( you saying this leads me to believe that YOU are also a trammie and use these lame tactics).
    And FYI it doesn't matter if you bring a tracker and track their ghosts or whatever, they can't be exorcised if they are recently dead, and if they get the replica drop, and there is a tracker... Self res fast/open pack/toggle insurance.... pretty lame. Whats the risk in that? Its fel they don't like how its supposed to be then they got tram spawns that need killin too.
    And you damn well know that none of them are there for PvP they are there to reap the rewards for doing jack ****. They dont stick around to fight they sit there as a ghost.
    Thanks for wasting my time trammie.
     
  19. Inspector

    Inspector Guest

    No they shouldn't have that chance for not being able to properly defend against someone.. if they are to weak and die they could leave the dungeon come back and try to organize an offense.
    It doesn't matter that they have complained for years about not being able to get them... The scrolls always have been and always will be in fel, if they can't hack it trying with a 3 man guild its time to recruit.
    The thing is they don't stick around to play, they hide, or ghost cam the champ until it is almost dead and "\champ is redlined everybody self res and insure"
     
  20. agpga

    agpga Guest

    all the power to anyone who gets an artie from the champ spawn (i don't care how they do it) i have done well over 300 spawns since this began and not one artifact drop yet and the members of my guild don't seem to be getting any either the drop rate on the pink scrolls is low also
     
  21. walter_mitty

    walter_mitty Guest

    you defiantly don't play on Atlantic :)
     
  22. Tomas_Bryce

    Tomas_Bryce Rares Collector Extraordinaire | Rares Fest Host
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    I did 2 spawns and got 50 replicas. As long as we are making up numbers! keke
     
  23. wrekognize

    wrekognize Guest

    Over a week period - many are going to be upset they have not received anything and vote based on their feelings of not receiving anything yet.

    A year from now - we will all be glad the drop rate was not too high. This way we'll still enjoy spawning.


    ...
     
  24. Alvinho

    Alvinho Great Lakes Forever!
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    how about it is to high?


    Haveing one replica per champion total per day ie., once from baracoon all day, one from rikktor, per facet, would be plenty
     
  25. Alvinho

    Alvinho Great Lakes Forever!
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    I understand I have done aproximately 100 myself gotten one swamp tile however no replicas
     
  26. Arch Magus

    Arch Magus Guest

    Yeah I know what he meant.

    He's making up a scenario where the trammies all have spellweaving's self rez on, wait right before the champ dies and all rez right before it drops, (with toggle insurance ready mind you!) and miraculously get one of these so called "too low of a drop replicas", and have it insured in the blink of an eye.

    Sounds like a player would have to be pretty good and damn crafty to pull that off. Of course, they all need to have Hiding also, it's part of their overpowered, replica farming template! lol, Straight from Trammel!

    Not feelin' it.
     
  27. Arch Magus

    Arch Magus Guest

    Bummer dude, I already have a full set of the replicas on every shard.

    Of course, it did take me over 875,000 spawns. Totally worth it imo....
    :dunce:
     
  28. Like I said, the drop rate is too high. Should have to do 2,353,433 spawns for a full set.
     
  29. Arch Magus

    Arch Magus Guest

    Haha. I missed this earlier, great post. :D

    Why can't we just enjoy what we have of this game for the moment.
    We don't get changes like this often.

    Now dammit, here's one for Christmas. What are you supposed to say when somebody gives you something?

    Thank you!
    or
    Give me more! Drops rates too low! We will never get them!

    Merry Christmas Eve Uhallians!
     
  30. I votes I don't care since I have not done a CS since the last pub. Been busy with christmas trading and the invasions of tram cities.
     
  31. Arch Magus

    Arch Magus Guest

    Not at a Felucca spawn with E-fields it isn't.

    As for the rest of your post.....ugh.

    Speak like a civilized human being then we'll talk. Look at Ravenhawk's first post in the meantime. Hits the nail on the head. Last line bolded for emphasis.

     
  32. ColterDC

    ColterDC Visitor

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    Don't care......

    PvP in UO sucks thanks to all the cheaters.....

    Have a good Christmas everyone....
     
  33. walter_mitty

    walter_mitty Guest

    only people that dont pvp say comments like that
     
  34. JC the Builder

    JC the Builder Crazed Zealot
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    Why would you say this when all artifacts (except the Harrower which supposedly has decorations only) are available in Trammel?

    People have been complaining forever about how Power Scrolls should be in Trammel. Well here you go, you got nice drops on champion spawns. Now people are complaining they are not getting anything even though they worked in that you have to kill spawn to have a chance, once again like many have requested.
     
  35. ColterDC

    ColterDC Visitor

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    Been PvPing for almost a decade, and that's why I know UO PvP sucks because of all the speedhacking, auto chugging, auto healing little scum bags who aren't man enough to lose in a fair fight.

    Try again scrub.
     
  36. phantus

    phantus Stratics Legend
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    :heart: ColterDC

    Didn't vote because there is no problem with the replica drop rate. The problem is the drop rate of the SoT's and the distribution of replicas. Both suck monbat ass.

    Plus, this thread looks to be nothing more than a chest-thumping trollfest of powergaming frooshy wannabees.
     
  37. VincentV

    VincentV Guest

    Lol I was thinking the same thing...it seems like a hell of a lot of work for the low chance to get an artie.

    As for the poll I feel that the drop rate is a little too low. They should drop at least 50% of the time.
     
  38. drinkbeerallday

    drinkbeerallday Visitor

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    I agree, I thought there was a 10 percent chance of getting nothing overall? It seems like the chance at getting nothing is much higher than that or there's just so many people involved in a spawn who aren't actually there at the end that it's just absurdly difficult to get one.

    All you have to do is go work every spawn up to level 2 or 3, netting you a bunch of T-scrolls then go sit in Delucia hidden and voila, arties pop in your pack all day.

    I think every time the spawn loses a red candle, the list of people who are eligible should reset. This would mean the raiding group has to actually be an overwhelming force that can legitimately hold the spawn because after they raid, they are going to have to sit there and wait for a candle to decay, which takes a while.

    Now, if the Champ is already up, the people who were raided and worked the spawn can go get res'd and still get a chance at the items.

    The downside is that raiding guilds will wait until late 3rd - 4th Level to raid, then wait for a candle to decay, then kill the Champ. But still, this is Felucca and I think if you can't hack it you should lose and along with a Fog of War fix small groups will be able to sneak in spawns as they should be able to IMO.
     
  39. JC the Builder

    JC the Builder Crazed Zealot
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    Of course it seems much higher. The chance to get nothing is 70%. This is clearly stated in the Publish 57 notes. The drop rate is now 30% for any of the new items.
     
  40. drinkbeerallday

    drinkbeerallday Visitor

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    Oh I thought it was 10. I'll go re-read the notes.

    I voted It is just fine. 30 percent drop rate is good enough. That said, the decorative item chance could be raised.

    Anyway, this means if say 5 blues are working the spawn, then a guild of 8 raids the blues, then a guild of 15 raids the group of 8, that each person gets a 1.1% chance of getting an item.

    I think that's low enough. Even if the group of 5 does not get raided, they each have a ~7 percent chance of getting an item.
     
  41. Gheed

    Gheed Certifiable
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    I can't remeber if a poll has ever been locked. I don't even understand a trammies (my) desire for any replicas at all. If they are as advertised... 150 durability and non repairable... then they aren't at all suited for anything other than PvP. I would turn an item like that to dust in no time. In fact I would probably spend most if not all of the life of the item trying to get another one.

    I don't see the value of SoT's either. Seeing them initailly priced at 1 mil per .01 gain (and dropping) Why would you use them for anything other than getting those last few gains? At that point why not just use GGS for the last few skillups?

    I have powergamed the champ spawns and from the results will probably only do them if I'm bored or don't have anything else to do... which is rare. At most I see them as a bonus to the existing system and something extra for the fel spawns. Not a complaint at all here. I am just fine with not doing champ spawns as I was before the addition.

    I also won't allow these items to be sold on any of my vendors. In fact I am re-designing my shops to strictly low end. Back to the basics when being a vendor was actually fun.
     
  42. drinkbeerallday

    drinkbeerallday Visitor

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    prior to the publish it was very possible to do spawns by yourself or with a few friends, now it's a little harder but still do-able. you just need good intel.
     
  43. Assia Penryn

    Assia Penryn The Sleeping Dragon
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    Colter has been around a long time and definitely a PvPer. *smirks*

    Anyways, haven't gotten anything yet, but as long as its not broken, its all good with me. I just would want to make sure the whole dying during isn't screwing up the code.
     
  44. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    I agree
     
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