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What I think would improve UO..

Discussion in 'UHall' started by Salivern_Diago, Nov 14, 2011.

  1. Salivern_Diago

    Salivern_Diago Lore Master
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    I had written this for this thread but it got alot bigger than I thought it would be so I've posted it in its own thread:

     
  2. Merion

    Merion Lore Master
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    Actually, I have to say, I do like all of this!
     
  3. Potgut

    Potgut Seasoned Veteran
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    Randomization

    I think UO needs more systems of randomization, the human brain is meant to get disinterested or bored of repetitive patterns. Diablo series does a good job with this with it's maps (imagine if it used the same maps all the time).

    I'm not saying UO should do it with maps, but I think UO still has potential to do this with monsters. I'd like to go to dungeons or into land not ever knowing what kinds of mobs I might run into, where it changes almost everyday. Something where no pattern could be established, where no guide on the internet can tell any of us what, where, and when something might spawn.

    I would love in the middle of a routine run through Ish or a dungeon to unexpectedly run into a pack of difficult minions, or an epic monster with it's sidekicks where i'll have to run back home to grab different gear and get my friends to help me kill it.

    But make the mobs change different everytime after it's dead, server up, or etc... Some days something simple, some days difficult spawns, other days rare type of spawns maybe with an epic boss; at random locations at random times scattered throughout certain land masses. It would keep exploring the same land more interesting.

    Bottom line is, breaking down patterns and making systems as unpredicatable as possible keeps things more interesting. This does not just apply to video games, but also apply's to many things in life such as gambling, watching sports, good music, good movies, art, memories of rare event's in your life, etc. etc..
     
  4. Salivern_Diago

    Salivern_Diago Lore Master
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    I like that idea Potgut, +1 from me!
     
  5. Ned888

    Ned888 Seasoned Veteran

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    I agree with pretty much all of this... except for the horse thing..... I don't really think that will help improve the game, unless it was something that would generate new crafting recipies for barding.... That would require that you have a paperdoll for your horse though which is a whole other can of worms....
     
  6. Salivern_Diago

    Salivern_Diago Lore Master
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    The horse bit was for my own benefit lol. Swampies have armour, so why cant horses? lol
     
  7. Lord Frodo

    Lord Frodo Grand Poobah
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    1 - Server code re-write. ….. There are a lot of 'UO' emulators out there so if they can do it, why cant Bioware?
    They can’t because they no longer have the original code. They lost it.

    2 - Only 1 client. No problem.
    Just use the CC. You go ahead and have your Dodo Bird in EC while we have a hiryu in CC. Keep your buggy client and ugly graphics.

    3 - New players.
    Good luck on this one.

    4 - UO CSR training - UO needs Gamesmasters and CSR's who know what they are doing and how to fix stuff.
    Wishful thinking, EA doesn’t care and this costs money.

    5 - Official UO forums
    They can’t keep UO.com updated and you want them to run a forum. You do remember the last UOForum they ran. If you got banned there you account also got banned.

    6 -With all of that there are a number of other issues that would need tinkering with. These are.

    A - A massive gold dump
    Shut down UO right now and turn off the lights.

    B - Dungeons for newbie players. They don’t need special stuff. Just make it so a new player can survive and learn the basics.

    C - Bring back Order vs. Chaos.
    YES

    D - Horse Armor.
    OK

    E - Lastly, what on earth happened to the Ultima religion?
    It went with the old DEVs.
     
  8. Woodsman

    Woodsman Guest

    1 - Server code re-write.

    Ideally use the same engine that Star Wars is using since apparently it's pretty darn nice. But it's such a massive project that it will never happen. It would require them hiring a lot of people.

    2 - Only 1 client.

    Agreed

    3 - New players

    Agreed

    4 - UO CSR training

    Unfortunately it appears UO team is not in charge of them, although BioWare just got a dedicated (and expensive) CSR facility in Ireland for Star Wars.

    5 - Official UO forums

    Agreed, although it actually is not as difficult as you think - BioWare has a massive forums infrastructure in place for players of its games, going back to the MSDOS days. There are official Warhammer forums there that Kai Schober, the community relations guy for UO, is in charge of, and they have a volunteer moderator system already in place. They also have the Star Wars forums. The only reason they don't do forums for UO or Camelot is laziness/antipathy.

    6A - Gold dumps involving housing

    Yes and no. You have to be careful because screwing with housing is an easy way to **** off existing players and drive them away when your goal is to keep/retain players as well as bring new ones in. You're talking about screwing with a system that's been in place for 14 years. Having additional options like New Magincia is not a bad idea at all, and could bring some life back to some areas, but have that on top of what we already have, not in place of.

    The problem with gold is how easy it is to create, and one-time gold dumps are only good for a short time. You need to address the root issue, and that's the ease in which gold is created. Gold sinks are basically bailing water out of a boat where water is coming in faster than your bailing. You need to ultimatly address how gold is created - loot, resources, NPCs, scripting, etc.

    6B - Dungeons for newbie players

    The new player experience needs to be redone, and supposedly that was happening, but how long has it been since we heard about it? Dark Age of Camelot just received an upgraded new player experience, and UO needs it. Dungeons could be a part of that.

    6C - Bring back Order vs Chaos, beheadings, etc.

    Agreed. EA has plenty of 'M' rated games.

    6E - Ultima religion, etc.

    In theory the virtue system is being reworked….
     
  9. Mirt

    Mirt Certifiable
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    I agree with all of the above for the most part. But the religon needs to be brought back for real. One there can't be an avatar in UO becuase of how the Gem was shattered, but it would be nice to see more done with. I am actually gearing up to try and do more with it on Chesy but something from the dev end would be really really nice.
     
  10. For new players. Why give them a special area, special items? It's a good idea and all that, but how about a mentor program. players can hang out in Haven and mentor newbies to the ways of UOs. Heck, as an old player returning, I could use a walk through.

    Maybe set it up as a quest, [like a large bulk order deed]. You help the new/old player through a set of tasks, and you turn your deed in for a "kool" item or title.

    I remember when I started, back in 1998. The only reason why I stayed was because of my mentor. Heck, I still remember his name Orcus. He left a few years later to play EQ. I dunno what ever happened to him.