I have just a hunch, but what if the reason for SA being soleing KR accessable is due in part to the playability and graphics. What if they didn't make SA tile based like 2d, but instead made movement seemless without the capatability issues of being bolted on to the 2d client? Wouldn't we see what the KR client could REALLY do as a stand alone client? Could it be the 'make or break it' mindset of EA? I, for one, would like to see what SA offers that it's counter part 2d does not. p.s. I'm an exclusive 2d player. I'm waiting for the next patch to fix crash issues, but have an open mind to this concept.