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What is your "unplayable" ping limit ?

Discussion in 'UHall' started by popps, Mar 16, 2010.

  1. popps

    popps Always Present
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    To your tastes, what is that ping limit past which you consider Ultima Online unplayable for your liking?

    Is that both for PvP and PvM or can you be more relaxed for PvM as you are with PvP ?

    How much more relaxed ?
     
  2. JoO

    JoO Seasoned Veteran
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    70 is my cutoff for pvp 100 ish for pvm would be acceptable. I'm used to sub 30 so I'm pretty picky.
     
  3. Aran

    Aran INFRACTION INFRACTION INFRACTION!
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    I played on dialup with over 300 ping until 2004. I can deal with much more because I'm not a spoiled baby.
     
  4. Cetric

    Cetric Grand Inquisitor
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    Agreed, 70 is my pvp cutoff, and im used to 37-55 generally. I notice a giant difference if it jumps into the 60s (play a mage), if it goes over 100 like it did when the east coast hops were messed up i won't even bother logging in.

    (i played a japaneese shard for a minute for something---220 ping is amazing lol)
     
  5. Storm

    Storm UO Forum Moderator
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    my ping on ls is 130 -150 (thats why i dont pvp anymore) on pac its about 75
    for fighting my limit is 170 or so if i am just crafting or something like that then up to 250 even 300 (if mine gets this bad its time to call my service provider and complain)
     
  6. Farsight

    Farsight Crazed Zealot
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    I play Catskills with an average ping of 140 ms most of the time.

    It can get as bad as 300 before I get frustrated. I've even attempted PvP at that ping rate (it ended BADly).

    Right now, my ping is 108 ms, which I consider incredibly good.

    With such a high latency, there are a few things that I have to do differently in PvP than most people, namely:
    1. Never fight alone. (You will never find me dueling anyone outside of guildmates.)
    2. Never fight as a template where you need to stay close to your enemy. (I'm an archer, deal with it)
    3. (Rule is going away soon) Avoid templates where timing is vital. (I think I can compensate with experience)

    But the latency isn't so important to me as packet loss. With even a little bit of packet loss, I use very bad words. There's nothing I hate more in game than getting killed because I couldn't move or my movement is choppy (PvM or PvP).

    But I still remember the day when everyone was on dial up and a half second ping was pretty good.
     
  7. Storm

    Storm UO Forum Moderator
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    Omg I dont want to remember dial up thats all i had for 5 or so years 400 to 500 ping was good ! i remember seeing over 1k ping !
     
  8. Cetric

    Cetric Grand Inquisitor
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    Or because you don't pvp and don't understand how important a few ms is to your casting/fighting ability
     
  9. Mitzlplik_SP

    Mitzlplik_SP Guest

    Same here but it was till 08 for me:sad2:. I used to play PAC and Siege with a 300+ ping. Now I play with a 37 ping. I wouldn`t be happy with another 300 ping,but it certainly wouldn`t end my UO days.

    More like COULDN`T and since thats the key word..... pretty sure most of us DID understand the importance of a few ms. I mean there is more to UO than PvP. *shakes head*
     
  10. Cetric

    Cetric Grand Inquisitor
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    Pre aos i played with dial-up, gosh what a blast that was i remember chasing people across the bucs den server line and locking up sometimes
     
  11. Harlequin

    Harlequin Babbling Loonie
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    350 ms as long as there are no packet drops. That what I used to ping for years!

    But after after experiencing 75 ms, I can never go back...
     
  12. Merion

    Merion Lore Master
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    I don't do PvP with a ping over 50 and PvM over 100. If I'm just crafting or such I'm happy with 300 or so.

    Luckily I'm usually pinging at around 25 :D
     
  13. Sturdy

    Sturdy Guest

    100 ms, anything more and I notice it -and it makes me sad. :sad2:
     
  14. JoO

    JoO Seasoned Veteran
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    champ spawns were the best on 56k hit my eq scrolls wait to get dconned; try to log back in hoping I didn't get killed or stolen from.
     
  15. hizack

    hizack Guest

    I'm from Asia and play on Atlantic for 7 years since day one. Has always been >250. Trust me i've killed an ogre lord with > 1000 ping on a bad day. Network improved and it's hardly going this bad these days. So 1000 is about my limit hehe.

    Strangely didn't feel a big difference in general while playing in US (on a business trip and tried in a hotel east coast). The character did run faster tho.
     
  16. CroakerTnT

    CroakerTnT Guest

    But you've got nice **** so you are forgiven.
     
  17. Santa Claus

    Santa Claus Visitor

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    About 1000 is my limit for roleplay.
    For hunting I guess anything over 400 would be tedous.

    Though packetloss is much more a pain than high ping
     
  18. Tina Small

    Tina Small Stratics Legend
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    Like a few others above, over 350 to 400 for PvM would probably make me call it a day and log off, unless there was packet loss. Packet loss just plain makes me bonkers. For PvP, I'm not sure I'd notice a difference at any rate as I'm just flat out bad at it. I'd probably throw in the towel at about 175-200 for PvP.
     
  19. Vyal

    Vyal Guest

    10 to Legends 21 to LS, Pittsburgh - Comcast

    [​IMG]

    [​IMG]

    Anything over 40 is LAG city and not for me, means you can run on foot but try and run on a mount and your dead.

    Tina packet loss is impossible using the type of connection UO uses so whoever told you anything about packet loss filled your head with BS. The connection buffers all packets so nothing gets lost just put in the buffer.
     
  20. Clog|Mordain

    Clog|Mordain Lore Master
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    50ms for pvp. 100ms for pvm
     
  21. Aran

    Aran INFRACTION INFRACTION INFRACTION!
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    Get out of my city.
     
  22. Paps

    Paps Journeyman
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    Once upon a time i used "true sat" isp
    wildblue was my company but hughesnet offers the same thing.
    my packet loss was allways very high [minimum 25%]
    my ping was allways over 3,000
    if it rained,,,i got disconnected.
    if it were cloudy,,,sometimes i would d/c and lag
    to give an example,,Poroxysmus moved faster ingame than i did

    moderate pvm was possible
    with a group champ spawns were possible but
    trying to solo balrons wasnt
    playing a mage was not an option solo
    i threw on ALOT of hit point regen armor to compensate for the
    many d/c i had [think i had 30 hpr on my suit back then and 150 hits]

    i tried verizon 3-g network when it became available where i live.
    avg ping was 400. I do PVP at that ping but watching people on foot outrun you when your mounted gets old fast.

    currently i am in New Mexico on a low grade DSL and ping 150-200 to ATL server. Still watching people outrun me ALOT but thats not going to stop me from being out there.

    I wouldn't want to be any slower than i am now and dont think i`d ever go back to the 3-k ping zone.
     
  23. lucitus

    lucitus UOEC Modder
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    100 ms for PvM
    50 ms for PvP
     
  24. aarons6

    aarons6 Certifiable
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    [​IMG]

    thats about my limit..
     
  25. Aran

    Aran INFRACTION INFRACTION INFRACTION!
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    [​IMG]

    On wireless, across the house from the router, while downloading ... some stuff.

    Edit:

    [​IMG]
     
  26. Zosimus

    Zosimus Grand Inquisitor
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    I ping 10 to 12 on catskills. On baja I ping 16 to 22. I play on some japanese servers and have a red on each and I ping 150 to 168 but I have a super connection and just got to know your timing when casting spells. Im east coast btw.
     
  27. Freelsy

    Freelsy Babbling Loonie
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    [​IMG]


    cant wait till I get off this damn laptop and back onto my desktop!!

    rawr
     
  28. Clog|Mordain

    Clog|Mordain Lore Master
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    your complaining about being 16ms? there is no difference to that and being 2ms
     
  29. Aran

    Aran INFRACTION INFRACTION INFRACTION!
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    I love my laptop.
     
  30. dupadupa

    dupadupa Guest

    average ping to europa is 9ms

    havent played any other shards,

    would not like to pvm on anything above 150

    pvp would be 50 and no more
     
  31. Freelsy

    Freelsy Babbling Loonie
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    I was being a smartass :)
     
  32. Guido_LS

    Guido_LS Seasoned Veteran
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    I currently ping LS at 31ms. When I first started, I was on dial-up, and anything less than 1k was a blessing.

    I'd prefer that it stay below 100, for both PvM and PvP. UO is one of the very few MMO's out there where ping is king, so obviously, the lower, the better.
     
  33. Aran

    Aran INFRACTION INFRACTION INFRACTION!
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    Hell, shortly after I started playing, it was lucky that LS would even stay up long enough to have a ping to. :p
     
  34. Guido_LS

    Guido_LS Seasoned Veteran
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    No kidding - the 2 biggest running jokes were if LS was even up, and if it should be renamed to Lag Superior...
     
  35. BlackMagus

    BlackMagus Guest

    Try ATL from a euro line and you'll be happy to blaze through Yew at 120. :thumbup1:
     
  36. popps

    popps Always Present
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    Out of curiosity, of players playing on shards across the oceans (i.e. north americans playing on european or asian shards or vice versa, europeans or asians playing north american shards), what are the average pings that people experience as compared to those they get for shards located in their continent ?

    Is there much of a difference when talking DSL or cable in the actual ping one gets when playing the game ?

    Has anyone so far been able to try out both DSL and Cable and is able to tell what difference in practical terms may be there as far as ping goes ?
     
  37. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    Europa: ping 14ms
    Siege Perilous: 91ms

    Difference negligible provided there's no packet loss. It's close enough that you can forget which shard you're on.
     
  38. Bombastic Fail

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    From Pittsburgh PA.. (No Packet Loss)

    All East Coast Servers: 15-25 Ping
    All West Coast Servers: 79-95 Ping
    Europa & Drach Servers: 95-110 Ping
    All Japenese Servers: 195-210 Ping
    Oceania Server: 235-250 Ping

    I know these because I pvp (Or have tried to) on every server.

    Hope that helps. :)
     
  39. SchezwanBeefy

    SchezwanBeefy Lore Master
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    Hahahahaha, I'm always pinging at 250. This thread makes me laugh.
     
  40. MiNi MaGi

    MiNi MaGi Sage
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    i am east coast and i played on baja for 4+years so i have a damn good idea of how pings effect you...

    mage pvp- no higher then 50(ideal ping for a GOOD mage is less then 30)

    dexxer pvp- anything upto 100 is honestly fine on a dexxer.(of course the lower the better)

    mage or dexxer pvm- anything upto 100.
     
  41. popps

    popps Always Present
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    Noone so far with data comparing DSL and Cable as far a ping goes to the same servers ?

    That is, is the difference between DSL and Cable marginal or is it a meaningfull difference ?
     
  42. Aran

    Aran INFRACTION INFRACTION INFRACTION!
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    DSL is crap. Cable is great. FiOS is better.
     
  43. It isn't all ping. I usually run from 80-200 ping on Verizon Wireless G3. Since I signed my 2 year contract 22 months ago, AT&T started offering DSL here, though. I'm probably going to switch when my contract is up. This is the LAST time I'm EVER going to sign a long-term contract. For anything.

    I actually got pretty disgusted when my ping went from the usual average of about 100 to an average of about 4,600 for a couple of months, for no apparent reason, about a year ago. I had to buy one of the new optional antennas for my wireless modem for like $50 before it went back to normal.
     

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  44. Llewen

    Llewen Grand Inquisitor
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    On the enhanced client ping is much less important. I don't think I would have a problem doing anything with a ping as high as 200. I'd say 240 is my cutoff point. But for me the real problem isn't ping, it's packet loss. I can handle a pretty high ping if I have no packet loss. But as soon as there is packet loss things get annoying really fast...
     
  45. jtw1984

    jtw1984 Seasoned Veteran
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    You know speaking of ping....

    I have a 2.5 mb/s download speed and a 1 mb/s upload speed. I checked this with speedtest.

    In game I ping 120. Is this normal for that speed?

    And thats the fastest I can get where I live!

    BTW, I'm on the east coast and playing Atlantic. Which is the best ping as to where I live.
     
  46. Vyal

    Vyal Guest

    Pittsburgh is my city ;)
     
  47. Viper09

    Viper09 Grand Poobah
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    If I can't move my character around very well, that's my unplayable "ping."
     
  48. Aran

    Aran INFRACTION INFRACTION INFRACTION!
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    Pistols at dawn!
     
  49. Llewen

    Llewen Grand Inquisitor
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    Until fairly recently 120 was normal for me, but I seem to have improved a lot lately. But 120 is perfectly playable. A lot of the joystick jocks seem to think if you don't have lower than a 30 ping you can't play, the same bunch that think if you don't buy the fotm hardware every six months you can't play. That is ridiculous, and the vast majority of the gaming world doesn't have access to that kind of money, or have access to the kind of local internet infrastructure required to achieve pings like that, or have less than a dozen hops to their favourite servers.

    Obviously the lower ping the better, but the game is playable, and you can pvp, at much higher pings than a few that have posted in this thread seem to think.

    That about sums it up...
     
  50. BlackMagus

    BlackMagus Guest

    Unqualified statement. Both DSL and Cable are able to deliver equal performance based on their technical design, and in regards to UO requirements FiOS will not make any difference either.

    A general answer is not possible because the effective connectivity depends on the last mile quality, provider load, bandwidth policies and backbone connection.

    I have tested home DSL, cable, and a leased business fiber line, and all these connections perform exactly the same.

    In the end, I think there is only two things which will really influence UO performance:

    - provider backbone distance to EA network: some providers will be connected with less hops than others

    - last mile quality: urban connections which hop via 100m of copper directly to the next fiber will be more stable and independent of weather etc than rural connections