I think most of us would agree that the rewards for low level BOD's are pretty much useless for higher level smiths. Mayhap we could get this revamped a bit if we put together a list of easy to impliment, useful rewards. About all I can think of at the moment is directed, low level enhancements: Sharpening stone, 1% damage increase, limited charges on the stone, and a limited total damage increase. Various powders or potions to increase a specific resistance 1% at the cost of another (perferably specific, but random would work as well), limited charges of course. Perhaps as midlevel rewards the ability to add directed, higher enhancements, such as Mage Armor, Slayer, HP/Mana/Stamina increase/regeneration If put in with proper limits on usage, I don't think any of these would be overpowering, and would be a bit more useful than another sturdy shovel. Got any of your own? If we get a nice sized list, we can throw it up on the Ideas Den and mayhap get the Dev Team to take a look.