1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice
  3. Greetings Guest! Tonights Maintenance is complete and the Stratics Community Wiki is now live. Please see this thread for more details.
    Dismiss Notice

What skill(s) should I replace?

Discussion in 'UO Spellcaster' started by Bort of Atlantic, Sep 6, 2011.

  1. This is an old champ spawn template, and I would like to keep the theme but possibly update with mysticism/spellweaving:

    90+30 Magery
    115+5 Necro
    120 Eval Int
    110+10 Spirit Speak
    85 Anatomy
    80 Poisoning
    120 Meditation

    I was running in wraith form using 2x EV, animates, and poison fields to dish out constant damage. Wither was used for the lower level spawn, and direct-damage magery spells were used later on. Looking at the template now, I believe I can build a suit that makes use of a mage weapon and can drop anatomy, and I should be able to get rid of meditation, but what would be the "best" skills to put in their place?

    Secondly, if anyone has a pic of their pvm caster suit (or an outline of the mods), I'd appreciate it.
  2. icm420

    icm420 Seasoned Veteran
    Stratics Veteran

    Jul 28, 2008
    Likes Received:
    I used to run a mystic mage necro for spawns and such. It was really a straight mystic mage but it had about 40-60 necro on it just for wraith form. Then you use a slayer book and hailstorm mobs and since your damage is so high you leech enough mana back to keep going. If you get raided you just purge yourself out of form.

    With anatomy and med you have 205 points to play with.. that is a lot of options. You want offense? You want defense? You want a weapon skill?
    I could tell you do this and do that but really it depends on what you want to play. Right now everything is pretty well balanced in terms of power. Also your skill choices may free up additonal free points, necromancy for example has a ton of skill bonus pieces.

    However I don't really see any problems with your template.. necro is still the top dog for spawning as far as casters are concerned. If anything your defense is a little weak and resist spells is always nice.

    For a suit.. I don't pvm much but the goal would be as much MR as possible, 100lrc, 40lmc, and as much sdi as possible. You arn't really looking to pvp on this guy I take it.. if you are then build a pvp suit.. but for a pvm suit you really just worry about sdi and as much mi and mr as possible while keeping close to 70s resist. I guess 25 hpi is always nice too, and may mean a lot since you don't have resist spells.