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What skills should a Disco Archer have?

Discussion in 'UO Bard' started by Spree, Sep 28, 2008.

  1. Spree

    Spree Babbling Loonie
    Governor Stratics Veteran Stratics Legend

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    I'm guessing
    music, disco, archery, tac, ant and chiv. with some med.

    I never made a dico char on a trammel shard how hard is diso without Rot?
     
  2. Minky

    Minky Guest

    Music, Discord, and Archery are the sole required skills to be a Discord Archer, if you have Chivalry, then you'll want some form of mana regen. Also being an Archer, stamina is key, Focus takes care of those points fantastically.

    My Archer is:
    Archery
    Chivalry
    Resist
    Tactics
    Anatomy
    Focus
    all x120

    Were I to rebuild her into a Discordance-Archer, I'd remove Tactics/Anat for the skills.
     
  3. Poo

    Poo The Grandest of the PooBah’s
    Professional Stratics Veteran Alumni Stratics Legend Campaign Benefactor 4H

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    if you remove tact/ant you lose specials and you lose damage bonus.

    this is what i run on ATL with my disco archer.
    and i LOVE to play him.

    infact, im gonna go play him right now since ya reminded me!

    anyways, i rely heavilly on his suit to fill gaps that i had to leave in the template, so these numbers are what the end product is with suit and ring/watch/talisman on.

    archery 100 (115 with suit)
    tactics 100 (110 with suit)
    healing 90
    anat 90
    music 105 (115 with suit - song woven mantel sleaves)
    disco 120 (all natural, cause i can :))
    chiv 65 (i think i got some extra off baubles to get me to like 70 or 75)
    focus 30 (lots of mana regen on suit and some LMC)

    go heavy on the DI with gloves and talisman and bows.
    max out HCI with ring/watch/hunters headress/bows

    real nice template for pvm.
    disco, then dance around and plink at the baddies.
    super nice if you have some muscle head guildmates that like to toe to toe the baddies.
    you can stand behind them and x heal them with the 2 sec timer and shoot over their shoulders and not take any hits.
    and you can disco the baddy to make it easier for everyone.
     
  4. Spree

    Spree Babbling Loonie
    Governor Stratics Veteran Stratics Legend

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    Cool, I have 20 vet points play with too. I almost have music to gm. Then I'll follow you guide on disco.
     
  5. Masuri

    Masuri Seasoned Veteran
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    Do you guys find anat/healing is absolutely critical on your disco archers? I've never run that way and I'm wondering how much I'm missing out. I just kind of half-dismantled the archer/bard I've had forever, I moved her provoke, music, and peace to another character, and ground back up music and peace to 100 instead of 120 this time, but no provo. So now she has:

    archery 120
    disco 105
    music 100 (115 with gear)
    peace 100 (110 with gear)
    tactics 115
    chivalry 75

    With the provo gone, she has 105 points open, though I'm letting the bard skills creep up (all scrolled to 120). And now I can't quite decide what to do with her extra points... it's not enough for both anatomy and healing obviously, I really only get *one* extra skill. She's not exactly Doom material, I mostly do casual solo PvE on her. Should I be boring and put the rest in focus? Anatomy, without the healing? Resist? Is Bushido or Weaving any use? Is 115 tactics a waste, should I lower it? How do you people run peace-less without dying lots?
     
  6. 5% Luck

    5% Luck Guest

    I dont have a discord archer but i would go

    105 discord 15 ring swap for harder mobs
    120 music
    100 archery 120 w/hh
    100 tact
    70 chive
    100 resist
    100 bushido
    +? focus for anything that is more skills on items

    even discorded most casters are doing pretty good with para/mana drain and curses so magic resist is a must IYAM