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What to Make, Part 2.

Discussion in 'UO Players Corner' started by Lady Miriel, Jun 18, 2008.

  1. Lady Miriel

    Lady Miriel Guest

    Mmmmk, so I need to know what to make to get to GM from about 50 Blacksmithy...

    thanks in advance!
  2. Basara

    Basara UO Forum Moderator
    Moderator Professional Wiki Moderator Stratics Veteran Stratics Legend Campaign Supporter

    Jul 16, 2003
    Likes Received:
    From a thread about 10 days ago....

    This will cover Smith, Tailor, and Bowyer...

    Arms Lore: Buy as high as possible in New Haven (blacksmith shop, or Jacob in the miner area). Then, have it go up while you train Blacksmithing, Tailor and/or Bowcraft (it goes up crafting any armor {except shields}, and any weapon). If you're not to GM by the time you finish training the crafting skills (not like you'll NEED to have it at GM any quicker), then use the skill actively on a piece of gear on you (weapon, etc.)

    0-40: Buy off NPC in New Haven, and take Hesphastus' skill gain quest. Do the same for Mining from Jacob, south of the New Haven Moongate. Get mining to 50 first, to get some ingots to start out with. Note that Selling stuff to NPCs and buying ingots with the proceeds no longer is remotely worth attempting, since they made it where the NPCs won't pay jack for ingots (so people no longer sell ingots to NPCs to lower the prices)

    The higher you get your mining, the less ingots you lose smelting, then return to Hesphastus' shop. (note that mining gives gains, regardless of ore type when mining up the ore, but is based on difficulty of ore for gains while smelting the ore to ingots)
    Note: Be sure to buy Salvage bag from provisioner - returns 1 extra ingot per smith item smelted

    40-50: make Maces, in the New Haven smith shop, using the faster skill gain area.

    50-up... Consult the charts in the "Till I have a board again" stickied thread for things you can gain on (especially the link to the list of things and their gain limits, a few replies down in it)...
    Suggest the following
    Switch to Cutlasses somewhere in the 50s.
    Switch to Krysses somewhere in the mid 60s.
    Switch to Shurikens somewhere in the mid 70s.
    Switch to Circlets around 90
    Switch to Royal Circlets at GM, keep making them until 120.

    This assumes you are Mondains Legacy-enabled.

    Buy it up, then:
    suggest short pants to 45 (though will get slow at that point)
    Leather Jingasa to 54
    Robes to 70
    Oil cloth to at least 80 (oil cloths you turn into bandages for your characters with healing or vet - they don't recycle)
    switch to Cloth Ninja Hoods sometime in the 80s or 90s (hoods can take you up to 110 if scrolled to 110, 115 if scrolled to 120)
    Studded hiro sode from wherever you stop with the hoods, to 120.

    Suggest looking at the GM+ Tailor thread I just stickied for a link to a chart like the one for smithing I referred to.

    Bowcraft/Fletching: A No-brainer....
    Buy/train skill to 30. Go to Heartwood to the Bow questgivers.
    Do the quest "A simple Bow" until your chance to craft (don't wear talismans during training) is nearing 100%
    Then switch over to the hardest "Ingenious Archery" quests your skill level is capable of doing.
    Keep doing quests till you hit GM. This will probably get you all the recipes, and maybe some fletching runics, by the time you hit GM. If not, continue doing "A simple bow" quests after GM for recipes you lack, or trying for runics.