1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

What type of template for Imbuing?

Discussion in 'UO Stygian Abyss' started by SirButch, Sep 1, 2009.

  1. SirButch

    SirButch Guest

    What skills should be on the character. Should it be on my Mule, or should i have them with mage of some sort? Do i need any certain skills to go along with it? Thanks for all the help
     
  2. Frarc

    Frarc Stratics Legend
    Stratics Veteran Alumni Stratics Legend

    Joined:
    Mar 18, 2003
    Messages:
    7,770
    Likes Received:
    1,132
    Imbuing is a standalone skill so you can add it to anyone. However some mysticisme spells have benefits if they also have imbuing skill on same character. For now i have this templaye in mind:


    120 Mysticisme.
    120 Eval Int.
    120 Meditation
    120 Resist
    120 Focus
    120 Imbuing.
     
  3. Taylor

    Taylor Former Stratics CEO (2011-2014)
    Professional VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

    Joined:
    Oct 21, 2008
    Messages:
    8,023
    Likes Received:
    1,714
    You'd choose resist and - *gulp* - focus over magery?? :-(
     
  4. Frarc

    Frarc Stratics Legend
    Stratics Veteran Alumni Stratics Legend

    Joined:
    Mar 18, 2003
    Messages:
    7,770
    Likes Received:
    1,132
    Yes, because i'm making Mystic and not a Mage. :)


    I have plenty of mages and i also know that when you have both focus and medi on same character combined with mana regeration armor that you very rarely run out of mana.
     
  5. Taylor

    Taylor Former Stratics CEO (2011-2014)
    Professional VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

    Joined:
    Oct 21, 2008
    Messages:
    8,023
    Likes Received:
    1,714
    Butch, if you'd like to use your imbuing for fighting, I'd suggest a mage/mystic toon. Imbuing and eval int both enhance your mysticism spells, so be sure to include these skills.

    If you'd like to use your imbuing toon for crafting, you can add to your current mule pretty easily.

    Regarding Frarc's template, you can judge for yourself. I can't say I'd recommend it, but maybe you'd like it.
     
  6. Frarc

    Frarc Stratics Legend
    Stratics Veteran Alumni Stratics Legend

    Joined:
    Mar 18, 2003
    Messages:
    7,770
    Likes Received:
    1,132
  7. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    mine will be Gargoyle
    120 imbuing
    120 eval int
    120 mysticism
    100 magery
    100 meditation
    120 spell weaving
    100 inscription

    the extra 60 will be from jewels
    eventualy i will raise med and magery more as i make better jewels and such but this is my starting plan and I already have all skills except myst and imbu
    I may replace inscription with resist spells
     
  8. Godiva_DF

    Godiva_DF Guest

    I will have 100 armslore as well for the additional DI and resists.
    And 40 Item ID to determine the outcome of the unravelling process.

    plus some mage/evint/medi - not sure yet
     
  9. SirButch

    SirButch Guest

    I was thinking of adding it to one of my current mules.
    120 Smith
    120 Tailor
    120 Magery
    100 Tink
    100 Arms lore
    100 Mystic
    100 Imbue

    I wan to tkeep the mule skills so i dont have to go back and forth between making a wep, then imbuing it. I have mining, carp and fletch on stones that i can switch between if need be.
     
  10. Black Sun

    Black Sun Grand Poobah
    Stratics Veteran Alumni

    Joined:
    Mar 19, 2003
    Messages:
    5,361
    Likes Received:
    19
    I'm going to be working up a new mule (Gargoyle) on my secondary account. Here's my goal.

    120 Imbuing
    120 Blacksmith
    100 Mining
    100 Lumberjacking
    100 Arms Lore
    120 Tailoring

    That will leave me with another 60 points. Most likely I'll dump that into tinkering for tool making.
     
  11. R Traveler

    R Traveler Babbling Loonie
    Stratics Veteran Stratics Legend

    Joined:
    Jul 15, 2005
    Messages:
    2,950
    Likes Received:
    231
    Crafter:
    120 Imbuing
    120 Blacksmith
    120 Tailoring
    100 Tinkering
    100 Carpentry
    100 Arms Lore
    15 music (+30 for instruments)
    45 magery (+30 for pentagram)

    Mule
    100 Mining
    100 Lumberjacking
    100 Alchemy
    100 Cooking
    100 Fishing
    100 Inscription
    rest in magery or other for killing serpents
     
  12. PoCove

    PoCove Guest

    I like the mule myself

    Crafter:
    120 Imbuing
    120 Blacksmith
    120 Tailoring
    100 Tinkering
    100 Carpentry
    100 Arms Lore
     
  13. Shelleybean

    Shelleybean Certifiable
    Stratics Veteran Stratics Legend

    Joined:
    Jan 30, 2003
    Messages:
    1,856
    Likes Received:
    51
    My template will be:
    120 Imbuing
    120 Mysticism
    100 Magery (120 with crystalline ring)
    115 Eval
    115 Magic resist
    115 Med
    35 Focus

    If I can afford the powerscrolls I will raise some skills to 120 and lower focus. I already have a crafter and can't really fit imbuing on the template so this is a good solution for me.
     
  14. Jafanarae

    Jafanarae Guest

    I was going to put imbuing on a crafter because I see myself using its crafting aspect rather than its mysticism support aspect. I’m rethinking that now, mainly because I want the gargoyle bonus for my imbuer and I want to keep the elf bonus for my miner. As there does not seem to be any compelling reason (e.g. success chance bonus) to have imbuing on a crafter, I might put up with the slight practical inconvenience of using a non-crafter to imbue items and go with a template similar to those suggested by Frarc and Storm.

    Have I missed something? There isn’t any sort of bonus for having imbuing on a crafter, is there?
     
  15. LordTesla

    LordTesla Visitor

    Joined:
    Feb 23, 2005
    Messages:
    1,223
    Likes Received:
    1
    So putting it on a crafter is ok... What are the benefits to adding it to a field char or a townie?
     
  16. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    well for one as you kill things and loot you can drop the magic looted items in the unravel bag and unravel them all at once on that character (have to recal to a forge)

    if you have mysticism it gets a bonus from imbuing
     
  17. LordTesla

    LordTesla Visitor

    Joined:
    Feb 23, 2005
    Messages:
    1,223
    Likes Received:
    1
    Hrm... Ok so is the bag blessed that we use to unravel things?
     
  18. The Fallout

    The Fallout Guest

    What exactly does item ID do to Imbuing?
     
  19. Shelleybean

    Shelleybean Certifiable
    Stratics Veteran Stratics Legend

    Joined:
    Jan 30, 2003
    Messages:
    1,856
    Likes Received:
    51
    No, but imbuing gives a bonus to some mysticism spells.
    Item id tells you what type of ingrediant a magic item will unravel to. You must have imbuing for item id to work though.
     
  20. Taylor

    Taylor Former Stratics CEO (2011-2014)
    Professional VIP Stratics Veteran Supporter Alumni Campaign Benefactor Alumni

    Joined:
    Oct 21, 2008
    Messages:
    8,023
    Likes Received:
    1,714
    Item ID will tell you what components an item can be unraveled into.
     
  21. Black Sun

    Black Sun Grand Poobah
    Stratics Veteran Alumni

    Joined:
    Mar 19, 2003
    Messages:
    5,361
    Likes Received:
    19
    Here's a question that popped into my head this morning. It's my understanding that we gain imbuing (at least in lower levels) by unravelling items. If we use the bag and to a bunch of items at once, do we still get the same (or any) gains than if we had unravelled each piece by itself? Like when a new chef cooks a stack of 200 fish steaks and gets a gain of 1.2 off one action.
     
  22. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    I have asked this question many times and not gotten a answer! I wish I had thought to test it..
    I believe you would get multiple gains though ! also you only get gains from unraveling to 25 I think it is! so you could buy it to this easy! so there really is no point !
     
  23. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    nope
     
  24. LordTesla

    LordTesla Visitor

    Joined:
    Feb 23, 2005
    Messages:
    1,223
    Likes Received:
    1
    Can we insure it?
     
  25. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    i dont think so ! you cant insure bags
     
  26. LordTesla

    LordTesla Visitor

    Joined:
    Feb 23, 2005
    Messages:
    1,223
    Likes Received:
    1
    Good point!


    Is there charges on it? Or is it unlimited?
     
  27. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    its unlimited
     
  28. Frarc

    Frarc Stratics Legend
    Stratics Veteran Alumni Stratics Legend

    Joined:
    Mar 18, 2003
    Messages:
    7,770
    Likes Received:
    1,132
    The bag is pretty much the same as the bag that smelt armor and unraffle leather.
     
  29. The Fallout

    The Fallout Guest

    Ok cool thanks guys.....

    What other supporting skills does Imbuing have besides Arms Lore and Item ID?
     
  30. Black Sun

    Black Sun Grand Poobah
    Stratics Veteran Alumni

    Joined:
    Mar 19, 2003
    Messages:
    5,361
    Likes Received:
    19
    I think item ID just tells you what ingredients you get back from unravelling an item, I don't think it gives you any bonus to creating items.

    Although, I'm not 100% certain on this. Can anyone confirm or correct?
     
  31. Maplestone

    Maplestone Crazed Zealot
    Stratics Veteran

    Joined:
    Jul 26, 2008
    Messages:
    3,657
    Likes Received:
    9
    Yes, it was my understanding that item id is purely information, not modifiers, but like all things, this will likely need to be rechecked when the publish goes live.
     
  32. Black Sun

    Black Sun Grand Poobah
    Stratics Veteran Alumni

    Joined:
    Mar 19, 2003
    Messages:
    5,361
    Likes Received:
    19
    I hope that's not going to change. I'd hate to have to start working up item ID when I could have been doing it for the last 3 weeks in preparation.
     
  33. hawkeye_pike

    hawkeye_pike Babbling Loonie
    Stratics Veteran

    Joined:
    May 15, 2008
    Messages:
    2,466
    Likes Received:
    11
    I have no need for ItemID. I'd unravel anything that I don't need anyway.

    I will try imbuing, too. I will probably put it on the one human character that I currently abuse as "unused skill storage". On this character, I will raise the skill. Depending on how the success chance bonus of a Gargoyle really helps to raise Imbuing, I may soulstone the skills over to a Gargoyle character at a later time. I don't want to play a Gargoyle, though. I have one free character slot, and I may use it temporarily to create a Gargoyle for imbuing purpose only.
     
  34. Dr. Taylor

    Dr. Taylor Guest

    You are the first I have heard that does not want to play a Gargoyle. I don't want to either. I do want to experience most of the skills though. And by the way the maps are terrific. Thank you.
     
  35. Silence_Fair

    Silence_Fair Guest

    so let me see if I am correct in what this tells me. . I can put IMBUING on an already full crafter. . I have a 120 tailor/smith.. and a 100 carpenter/etc. . he has a full plate and switches off on some skills like cooking also 100 when it is needed. so then if I can add imbuing it will make the plate over full:thumbup:
     
  36. Endrik

    Endrik Sage
    Stratics Veteran

    Joined:
    Feb 20, 2007
    Messages:
    711
    Likes Received:
    161
    Im only using it for crafting, so I want it on my char that will craft things that can be imbued. I will now need a second mule char... so mine will look like this...

    Crafter (Gargoyle)
    120 Smith
    120 Taylor
    120 Imbue
    100 Bowcrft/Fletch
    100 Tinker
    100 Arms Lore
    60 Magery (105 with Jewels and Book)

    Mule(Elf/Human)
    100 Cooking
    100 Alchemy
    100 Inscription
    100 Carpentry
    100 Lumberjack
    100 Mining
    100 Magery
    20 Meditation/Focus
     
  37. Serine

    Serine Guest

    ¨My imbuer will look like this

    120 Imbue
    120 Mysticism
    120 Magery
    120 Eva Int
    120 Meditation
    120 Spellweaving
     
  38. LordDrago

    LordDrago Certifiable
    Stratics Veteran

    Joined:
    Jun 26, 2004
    Messages:
    1,500
    Likes Received:
    393

    Yes, when at low levels and you unravel via the bag, you get a skill increase check for each piece that is unraveled.