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What's happening in UO these days?

Discussion in 'UHall' started by TheScoundrelRico, Jun 28, 2011.

  1. TheScoundrelRico

    TheScoundrelRico Stratics Legend
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    *waves*

    So...

    Are true thieves still as nerfed as bad as they were when I last played years ago?

    Is Siege still the red-headed step child of shards?

    Are the developers continually adding more features and content to the game while old broken (and constantly reported) mechanics continue to tick off players?

    Just curious...la
     
  2. Capn Kranky

    Capn Kranky Guest

    got it in one ... nothing new to see here, move along!
     
  3. Tina Small

    Tina Small Stratics Legend
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    You missed the meet-and-greet with EM Drosselmeyer where he promised to have his event characters carry stuff in their backpacks' for thieves to steal and the one event he was able to carry out before the development team eliminated that ability.

    You've also missed out on Evil Lord Smurfy's introduction to Siege and Siege's introduction to Evil Lord Smurfy.

    And you've missed out on the recruitment and introduction of oh, probably 80 to 100 new players (if not more) to Siege during the last half year. I'm one of them that's absolutely enchanted by the shard and the people that play there.

    O-S and Gilfane, MYTH, and several other guilds have each gained new members. Also, among those new recruits to Siege have been many thieves-in-training. There are lots of new PvPers and PKs on the shard as well.

    St. Dismas is carrying out The Father's wishes and cleansing the shard's unwashed nonbelievers. (Can't believe his abbey is so darn close to my house. *Shudders.* I think QZ has plans to point a huge flock of parrots at that abbey and see if they can drive St. Dismas mad. Or something.)

    New Magincia has become well populated and is a bustling town of shops and bazaar stalls. Of course, it's all in guard zone, but I would imagine clever thieves know how to get around that obstacle. Zento is well surrounded by homes and shops. The area near Skara Brae has become the new home for Gilfane. And there have been some mysterious whispers of new activity in Barter Town. O-S is cobbling together a new public teleporter web. Can't remember where they plan to put the hub. The Umbra hub has picked up a few more teleporter tiles leading to additional destinations.

    Of course, some people have said their goodbyes to the shard and sold off their stuff or just quietly disappeared. It's been interesting to see the same castle (was Elmer Fudd's, I believe) and large amounts of gold change hands a number of times in the space of just a few weeks. Kinda makes a Siege newcomer like me stand aghast at the amount of gold that seems to exist on Siege.

    Diablo comes and goes, although he hasn't seemed to cause a whole lot of commotion lately.

    So that's this newcomer's take on what's been going on with Siege. It may still be perceived by many as the red-headed stepchild of UO, but I for one don't see it that way. If you want more news about Siege, you should probably saunter over to the Siege forums and ask there! I'm sure some of the Siege old timers can give you a much better update.

    The dev team rolled out two new mini-boosters that you can read about elsewhere. Nothing earth-shattering in either one and they cost more than they should for what you get. There's a PvP balancing publish on Test Center with nothing explicitly aimed at thieves, unless perhaps you use poisoning skill as part of your repertoire. About the only thing that the dev team "broke" lately that you might care about was stealing from pack animals' packs and stealing from monsters. That happened when they put in some coding to eliminate the ability to steal from EMs and their characters. However, they quickly set things back to normal for stealing from critters and the uproar that caused among thieves of all kinds was quickly quelled.
     
  4. Lady Storm

    Lady Storm Crazed Zealot
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    Wow I am so glad some players have been reading the many posts of life on Siege P.!!

    It's about time. Siege is a bit like old UO. Welcome Tina to Siege btw this from my Lady Alanis (X) Exchange guild of Cove Mtns.
     
  5. Tina Small

    Tina Small Stratics Legend
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    Well, I know next to nothing about "old" UO because I've only played since shortly after the release of the Samurai Empire expansion. All I know is that even though I don't PvP at all on Siege, I truly enjoy playing there doing crafting, gardening, and a fair amount of PvM. Yes, Siege has definitely got some aspects to its rule set that make playing there more difficult and sometimes more tedious and, to be honest, aren't always easy to accept at first. But the people are wonderful; RoT is phenomenal; the economy isn't totally out of whack; the shard-wide support of the NEW guild is absolutely unbelievable; crafters always have something to keep them busy; pack rats have a real purpose beyond just saving up junk for the next "spring cleaning"; general chat is usually congenial and sometimes downright silly; and you know that there's always the possibility for something unexpected to happen at any moment.

    Because there's no cap on RoT gains any more (just a timer), it is very possible to play your characters that are still training for more than just a couple of minutes each day and make good, steady progress on their training while you do stuff to earn gold, collect gear or resources, etc.

    I could go on and on. But I think for most players who haven't tried Siege, words like mine will never carry much weight. What really convinces people, I think, is actually reading the mythbuster sticky in the Siege forum and then logging on to Siege and trying it out for yourself. Maybe you just fumble around on your own for a few days seeing how it all goes or maybe you log on and ask about the NEW guild almost immediately. But in the end, I think most people who actually log on and actually play there and work their characters up from scratch without buying gold and gear (by trading on their gold on other shards) who just outright fall in love with it and soon can't get enough of it and find themselves forgetting about other shards and/or some of the silly things in UO that just drive us up a tree sometimes. Training new characters from scratch and working to make your own place in a new world almost entirely through your own efforts can be very engrossing and, I think, makes you see many things about UO in an entirely different light.

    Okay, enough from me and enough of derailing Rico's thread! Anyone else who wants to hear me rave about Siege will just have to log on Siege and find me there. LOL

    ;)
     
  6. grig_since98

    grig_since98 Guest

    I'm just going to have to try siege. I've waffled back and forth about it for 13 years. I've always liked the idea of limiting the number of characters and eliminating the ability to sell to NPCs. I imagine that siege has a more player driven economy. The open PvP thing doesn't do it for me, but I enjoyed the game pre UOR, so I'm sure I can learn to deal with it.
     
  7. Ludes

    Ludes Babbling Loonie
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    BTW... Good to see you again Rico.
     
  8. Hoffs

    Hoffs Gilfane Keeper of the Hall
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    Trying to get away from "Monoclegate" for a bit, Rico?
     
  9. RawHeadRex

    RawHeadRex Slightly Crazed
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    la is back !
     
  10. VinnySP

    VinnySP Seasoned Veteran
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    Please make sure you check out Gen, chat. If ya dont speak, we cant help.
     
  11. TheScoundrelRico

    TheScoundrelRico Stratics Legend
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    Nah, I haven't played EvE in over a year now. Too busy with my online magazine (see link below)...la
     
  12. Tina Small

    Tina Small Stratics Legend
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  13. TheScoundrelRico

    TheScoundrelRico Stratics Legend
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    Denver is definitely growing in the food truck industry. Now if Chicago can just pass the food truck ordinance things here will be much better. :) ...la
     
  14. Ahuaeyjnkxs

    Ahuaeyjnkxs stranger diamond

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    Hey there, quitter... mi.