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Discussion in 'UHall' started by mjolnir131, May 1, 2011.
High seas fish types now appear to weight 1 stone each not 10 when did that happen?
I checked this when I read it and it seems kinda weird... in stacks the fish show as weighing 10 stones per, unstacked tho they are showing to weigh only one stone.
wow it's just fish that wear in a container in my house must be a bug
Sshhhh! I like it ...... dont look a gift trout in the mouth~!
Known bug. It only affects the old type graphic fish and the full weight will return if you recall with them in your pack, so be careful. You can find yourself totally stuck with a heck of a lot of weight.
Yea i know... but if i got fish on me i am going home!!! A nice safe Luna house.
Alsoo note, though, that the old-graphic HS fish go to 1 stone if pulled from a stack, and if put into a pack animal, STAY that way in the pack animal even through a recall. I sometimes manage to get an extra 500 stone worth of fish from my alliance's fish co-op to my boat that way, without having to resort to commodity deeds.
Considering that I had 7 quests that averaged 75 fish/crustaceans each (that's 525 total, and still ended up the equivalent of 4500 stone weight counting all the crustaceans as 5 weight), any little bit helps.
There's also a similar bug that appeared recently with named crabs & lobsters counting as 1, but that seems to self-correct if you put any other crustaceans into your pack or the pack animal.
dont talk to me about crabs an lobsters!!! them bloody things steal my traps left and right!!
Its worse then deadlyest catch!!!
It is a bug for old graphic fish with new high seas names. when you pull off a stack it makes them revert to a stone until you teleport or recall and they reset with the movement and u will not be moving again.