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When you do a char and chose skills to use

Discussion in 'UHall' started by Guest, Apr 13, 2008.

  1. Guest

    Guest Guest

    When you chose your skills.
    1 you do it only for max dps
    2 you got a theem
    3 you chose a comon templet. ex warrior. wepond, parry, anatomy, healing, resist and tac
     
  2. Guest

    Guest Guest

    survival ability and damage output.

    My mage is a scribe mage
    I run resist spells on every char
    I have a pally sami swordsman
    I have a chiv/nox/fencer
    I have a chiv archer/ healing resists tactics anat.
    I also have a peace tamer, but it hasn't been out of the box in over a year.( I hate dragging a pet around, I would rather jump in with both feet )
     
  3. BadManiac

    BadManiac Guest

    I plan out what I want my final template to be, then I select the two skills that are hardest to gain, and set them to 50.
     
  4. First, I choose a character type. I'm (theoretically) a roleplayer, so that's pretty important to me.

    Then I choose the more important skills to the template. For example, when I created a mage, I choose magery, meditation, evaluate intelligence and wrestling. Resisting spells and spellweaving came later. When I made my warrior, I chose swordsmanship, tactics, healing, anatomy. Chivalry, bushido and parry came later.

    When I have the type down, then I optimize the character's template based on survivability first, then the ability to kill. Killing quickly is a bonus.

    It was only after I got the characters close to where I wanted them that I started optimizing the items, which is very similar to training a skill in today's games.
     
  5. Guest

    Guest Guest

    <blockquote><hr>

    I plan out what I want my final template to be, then I select the two skills that are hardest to gain, and set them to 50.

    [/ QUOTE ]