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Where to plant my roots

Discussion in 'UHall' started by Jarlaxle_DoUrden, Sep 17, 2010.

  1. OK so it looks like a lot has changed since I last played. Places that were full of activity are now abandoned. I took a walk around Luna last night and that seemed to be fairly populated.

    The question I have is this.
    Where should I try to place my house?
    I have a fisherman so I would like it to be near the water
    I have a lumber/tinker so woods nearby is nice
    I have a Miner so rock nearby would be nice

    Does special Ore/Wood only spawn in certain areas?

    Any help in making this decision is appreciated.
     
  2. Victim of Siege

    Victim of Siege Crazed Zealot
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    My suggestion would be a house around Minoc/Vesper. The special wood spawns anywhere there are trees, but it is random now. a tree that gave yew today, may give frostwood tomorrow.
     
  3. MalagAste

    MalagAste Belaern d'Zhaunil
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    What shard do you play and what are you looking for?

    I tend to prefer being near wrong. There are mountains, woods, and access to the sea as well as dungeons, decent spawn of most anything from animals to monsters and even a few briggands.
     
  4. Just getting back in game after being away since the 90's ... I have 5 capped chars but I feel like a newb again ... yesterday I killed a mombat with my firewall ... so exciting.

    Just looking to get back into it ... but I know a lot has changed and I have a lot to learn ... again.
     
  5. Lord Frodo

    Lord Frodo Grand Poobah
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    You can put a house anywhere and with a 100% LRC suit / rune books / bonded pets you can go anywhere you want and do anything you want. Pick a spot you like and place a house. Depending the shard you are on there are a lot of people that will help you get the basics you need to get back in the game.
     
  6. Can you define "100% LCR suit"?

    Thanks.
     
  7. Sevin0oo0

    Sevin0oo0 Guest

    there's several places on LS for an18x18, trees, but no water
     
  8. Taylor

    Taylor Former Stratics CEO (2011-2014)
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    Hi, Jarlaxle. In order for mages, necromancers, or mystics to cast spells, they need consumable items called "reagents." Reagents include blood moss, ginsing, bat wings, etc. Each spell requires a different combination of reagents.

    That said, certain armor, jewelry, and other items can have a property called "lower reagent cost", commonly annotated "lrc." With 20% lrc, your spells will require 20% fewer reagents. By wearing a 100% lrc suit, you don't need any reagents at all.

    The reason that mages, necromancers, and mystics wear 100% lrc suits is to avoid collecting, purchasing, and carrying reagents. :thumbup1:
     
  9. Lord Frodo

    Lord Frodo Grand Poobah
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    Thank you Syrus.
    Jralaxle welcome back (sorry I didn't say that first). What shard are you looking at playing on. Resource gathers (iron/wood) also use 100% LRC suits for the same reason.
     
  10. Thank you all ...

    I am on Great Lakes.
     
  11. Ni-

    Ni- Guest

    The way I read that is if I cast a spell that normally consumes 5 reagents, then 1 of the 5 reagents (or 20%) will not be consumed.

    Actually, I'd state that like this... With 20% LRC, each spell has a 20% chance to not consume any reagents.

    Averaged out over multiple spell castings, then about 20% of the reagents will have not been consumed.
     
  12. Taylor

    Taylor Former Stratics CEO (2011-2014)
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    Correct. To quote George H. W. Bush, "Fluency in the English language is not something I'm often accused of."
     
  13. Orgional Farimir

    Orgional Farimir Lore Keeper
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    I just placed a tower in Fel on GL with out any problem... I ran around for about 5 minutes and found a spot.

    I sent you a PM with my ICQ number. Either PM me or ICQ me and I will be more than happy to help you get started back up.
     
  14. MalagAste

    MalagAste Belaern d'Zhaunil
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    Are you now?

    As it is ... that's where I am.

    And I forgot I should have said: Welcome home!

    If you need anything or want a hand just give me a PM sometime. I know enough about history, skills, training, PvM and PvP to make me either very dangerous or get me in big trouble.