I've been playing for few months now and just found out about these mythic tokens. I wish I would of know of them sooner. LOL Anyways, I really don't want to buy more then one, at least for awhile and was wondering which 5 skills I should pick. I think it's 5 you can start or raise to 90 on one character I believe. I did a little research, and there are several that are tough to raise to 90. Of those there are 8 I am interested in having for my characters. I have a soul stone, so transferring between chars is not a problem. Here is my list(not in any particular order): taming, poisoning, fishing, stealing, Imbuing, provocation, discordance, spell weaving. I'm having difficulty narrowing my choice down to 5. I guess it depends on what I need first but was wondering if any of you can add/delete anything from my list. I want a tamer for getting pets for my other chars and quick income from killing med-high mobs. I want a fisher, because I heard that was cool go get stuff. I need a lock picker to do T-maps. Stealing on a char for getting rares in dungeons. I guess I don't really need poisoning right away, that's more pvp which I don't really do yet. Of course, if I had taming, what do I need provo and disco for? hmm. Of all the crafting professions, I heard imbuing is hardest to raise, so I will defiantly keep that on my list. I guess it really comes down to, which is better at pvm, a tamer or bard?