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[Archery] Which template to solo Champ bosses?

Discussion in 'UO Warrior' started by Arch Magus, Jan 4, 2009.

  1. Arch Magus

    Arch Magus Guest

    Who out there has experience with their archer or archess with fighting Champ bosses?

    what kind of template do you use and why?

    I've converted my sword/bush into a Chiv archer.
    looks kinda like this so far..aiming for pure damage template, not exactly for pvp, just champ killing.

    100+ archery
    100+ tactics
    100+healing
    100+ anatomy
    90 chivalry
    70+ resist

    How do you recommend filling this character out? gear?
    also, what are your tactics against different champs?
    thanks!
     
  2. My standard archer template has taken on most of the champs:

    Archery 120
    Bushido 120
    Tactics 120
    Healing 100
    Anatomy 95
    Resist 90
    Chiv 75

    This is the same template that I use for Champs, Doom & Peerless.
     
  3. Sephy

    Sephy Guest

    Id go med instead of resists, resists is a waste of skill points
     
  4. I'd say the same about Med when you're honoring everything you attack and using a Mana Leech bow and have Mana Regen on your suit. Resist keeps your swing speed up when you get cursed, not to mention keeps you from getting poisoned and para'd, along with also keeping you from getting completely mana drained when hit with that spell. For a meleer I'd agree with you but not for an archer.
     
  5. Arch Magus

    Arch Magus Guest

    I'll be sticking with Resist spells.
    I think I'll just take him to 6x120.
    No bushido.

    Nice template Connor, you find the Bushido very helpful?
     
  6. Farsight

    Farsight Crazed Zealot
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    If you're looking for pure damage, bushido is very useful, even if lightning strike only hits once every 4 times, that's still 20% extra damage over time. And concentration is useful for additional healing in emergencies, i.e. mages keep poisoning you.

    My own template is 115 archery, 115 tactics, 115 bushido, 100 anatomy, 90 healing, 100resist, 85 chivalry and does well against most champs. I prefer a mage for Rikktor in groups, a tamer for Semidar (Greater dragon eats burning gargoyles and succubi with no trouble) and a necro-mage for Baracoon, but those are pretty easy as an ABC archer as well.
     
  7. I find Bushido to be extremely useful. Even though archers can only use a couple of the Bushido spells, just LS and the 20% crit chance at 120 make the skill points more than worth it. I've tried several levels of Bushido and found that there is a big difference in total damage and overall playability of the character at 120 as opposed to GM, or even 110.
     
  8. Deception

    Deception Sage
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    You should have at least 50 bushido on any warrior pvm template. 50 lets you get the damage bonus when honoring your opponent.
     
  9. Diomedes Artega

    Diomedes Artega Certifiable
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    You get the same effect of having 65 chivalry however in casting Enemy of One.

    Sure you get a damage bonus with 50 bushido like you said...when you honor.
    However in order to get the 50% bonus...You would have to consecutively hit your opponent 10 times in a row.

    Why you ask? Each step at 50 bushido is 5%. GM is 10%. 50 Percent bonus by hitting 10 times in a row. Each step you will lose some.

    Chivalry, can just cast a spell. 100% success rate.

    If you wanna do it right, need to just have 100 GM bushido or higher on a template...otherwise don't bother. Use chivalry.

    Basically because of the fact, each miss in perfection sets you back THREE steps.
     
  10. gjohnson5

    gjohnson5 Guest


    I would go with focus on a melee template... That way I can regen stamina points if you get hit hard during the fight.
    I agree that resist is not a waste of points. I can't stand being paralyzed without resisting spells. Not to mention if your anywhere close to your weight limit, being cursed will make your over weight (and unable to run)
     
  11. I can solo Undead and Bacaroon the others are a bit rough. Undead spam Holy Light and use the MM and chug pots and eat lots of orange pedals. Something I have found for you Chiv archers out there. Do not use EOO until the boss comes out. You will take 100% damage from everything other than what your EOO target is. You will die real quick in a maul.

    :D


    Here is my template:

    120 Archery
    120 Tactics
    120 Anatomy
    100 Healing
    100 focus
    80 resist
    80 chiv
     
  12. Farsight

    Farsight Crazed Zealot
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    You let them get close enough where you can holy light? ...wow.

    Depending on the spawn, your EoO advice is good. But with some spawns, like undead, EoO helps clean things a lot more quickly.

    A comparison:
    A necro-mage has to find enemies, approach them, wither wither wither, very often getting beat up in the process. It's fast, it's effective, and it's very dangerous if the necro-mage doesn't know what she's doing (a lot of spawning necro-mages have female characters for Semidar)

    The archer on the other hand, can cast enemy of one on the strongest creature around (don't try this at Baracoon, silver serpents and rat archers will both hit you, besides with a repond/vermin slayer, you're one hit killing any rat out there anyhow). With consecrate weapon, nearly everything dies in one or two hits. You stand off at a respectable distance and pluck away at anything that gets into range (starting with the casters). It's safe, it's easy, and very fast. The only thing you need to watch out for is the lich lords and their stupid blood oath. One hit killing yourself is not fun.