1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

(Question) which templet would be best for siege?

Discussion in 'UO Siege Perilous' started by neptune1369, Aug 31, 2012.

  1. neptune1369

    Stratics Veteran

    Joined:
    Mar 23, 2009
    Messages:
    559
    Likes Received:
    24
    hi im thinking of starting on seige an was wondering if there was a need for a crafter on siege( smith/tay/flech/mining/inbuing /tink ect.... for mostly repair deed's an such) or if i shoud start a gather (lumb/fish/swords/ ect...). i know things are a lot diff there but im up for a challange an would like some feedback on some player's who play there.
     
  2. Rizarium

    Rizarium Seasoned Veteran
    Stratics Veteran Stratics Legend Arrr & Yarr Pirates!

    Joined:
    Feb 26, 2004
    Messages:
    471
    Likes Received:
    122
    A myst mage is always handy, but if you wanna sell repair deeds you can take over the vendor at my shop till you get on your feet.
     
  3. Bo Bo

    Bo Bo Lore Keeper
    Stratics Veteran

    Joined:
    May 16, 2008
    Messages:
    792
    Likes Received:
    429
    Do what you enjoy, if you like a challenge go red and play a mage. If you are a crafter than craft. there is plenty of room on this shard for all types of people.
    Just dont play a crappy lamer tamer or a stealther!! this shard has enough of those.
     
    kelmo likes this.
  4. neptune1369

    Stratics Veteran

    Joined:
    Mar 23, 2009
    Messages:
    559
    Likes Received:
    24
    true as far as pvp goes im terribe at it . Im just to the point that i want to play like i did when i first started and on it looks like on seige i can (no millions of gold or elite items or insta gm skills ect...)
     
  5. nightstalker22

    nightstalker22 Lore Master
    Stratics Veteran

    Joined:
    Mar 13, 2007
    Messages:
    1,099
    Likes Received:
    8
    If you're into crafting or gathering, you'll need tinkering topmost, as the tools wear out here, you'll need to make new tools constantly.
    I wouldn't put any points into Tinkering to start though, I'd invest in magery and myst to start ( magery is only way to get around magically, cannot use sacred journey ). Tinkering is cheap to get to 50 making spoons, plates, and lockpicks.

    If you're more interested in fighting, you'll probably want mage/myst/focus/eval int/throwing/tactics/anatomy. Just drop anatomy when you start getting over 100 points on your other skills. I assume you'll want garg so you dont have to have an ethy mount, otherwise swap out for archery.