1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

Why are provokers excluded from taking part in the invasions?

Discussion in 'UHall' started by sablestorm, Oct 22, 2013.

  1. sablestorm

    sablestorm Certifiable
    Stratics Veteran

    Joined:
    Aug 23, 2008
    Messages:
    1,951
    Likes Received:
    317
    I really don't understand the thinking in excluding provokers from this event. Provoking is difficulty based now, right? So if you want to limit bards, make it harder to provoke these creatures. Don't exclude them altogether. I hate that my provoker is active now but can't take part in the new content.
     
    Lord Frodo and AppleJax like this.
  2. MalagAste

    MalagAste Belaern d'Zhaunil
    Reporter Professional Stratics Veteran Stratics Legend Campaign Supporter Royal Knight

    Joined:
    Aug 21, 2000
    Messages:
    18,978
    Likes Received:
    5,465
    Yeah typical.
     
  3. Ru TnT

    Ru TnT Seasoned Veteran
    Stratics Veteran TnT/TnA

    Joined:
    Aug 12, 2008
    Messages:
    424
    Likes Received:
    91
    Can't disco or provo, and I haven't tested it, but you probably can't peace either. We've been reduced to being buffbots.
     
  4. Merus

    Merus Babbling Loonie
    Stratics Veteran CasteoftheForgotten

    Joined:
    Aug 10, 2010
    Messages:
    2,638
    Likes Received:
    2,092
    I get very disappointed when an entire class of character meant for PvM gets excluded from a PvM event cycle. There will always be templates that are better or worse for certain things and not all classes should be equal for every mob, but to be excluded by game design is horrible and stupid.
     
  5. kongomongo

    kongomongo Lore Master
    Professional Campaign Supporter

    Joined:
    Sep 10, 2012
    Messages:
    1,039
    Likes Received:
    233
    I always get extremely disappointed when my gm beggar, item id, forensics, fisher cannot kill stuff in invasions because the devs are evil people </sarcasm>
     
    Eaerendil likes this.
  6. sablestorm

    sablestorm Certifiable
    Stratics Veteran

    Joined:
    Aug 23, 2008
    Messages:
    1,951
    Likes Received:
    317
    With the Halloween content, my Legendary provoker can typically provoke a zombie skeleton onto a butcher, but one they get to fighting and their skills go up, it gets very difficult to provoke them onto each other again. I'm fine with that. At least I have a chance and I can plan accordingly. Provoking zombie skeletons onto each other is night impossible. It's like a 1% chance seemingly, but again at least I have a chance. Having no chance whatsoever is just not cool.
     
  7. kongomongo

    kongomongo Lore Master
    Professional Campaign Supporter

    Joined:
    Sep 10, 2012
    Messages:
    1,039
    Likes Received:
    233
  8. Tjalle

    Tjalle Grand Inquisitor
    Professional Stratics Veteran Campaign Supporter Gilfane

    Joined:
    May 12, 2008
    Messages:
    4,851
    Likes Received:
    1,317
    That´s because you don´t have camping on...