How cant I put this for a discussion? Ok. Farming gets knocked. Farming by script gets knocked more. Duping gets knocked. Fencing gets knocked. Selling and buying gold for RL cash gets knocked 3 out of 5 are cheating. Know to me it falls into 1 category... GETTING GOLD. Which can be divided into 3 sub categories. Cheat Gold Buying Gold (RL cash) Game acquired Gold But Gold is Gold is Gold. So as a Merchant, I take all kinds. I take cheat gold, bought gold, and in game earned gold. I cant tell the difference. But I do know when lots of gold appears. I can put out HIGH PRICES on items and they tend to sell. Of course items need to be in demand. I am the perfect fence, launderer, profiteer. My wealth is built on all the above. If someone dupes a trillion. I dont benefit right away but then I get more gold eventually. When the dupe is fixed or trillions removed when cheats are caught... I end up with merchant gold still hanging on my vendors. My wealth increases. So why arent merchants attacked more often as problems to the game?