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Why people keep cheating every day, and not get banned?

Discussion in 'UHall' started by gwintheking, Apr 3, 2014.

  1. gwintheking

    gwintheking Visitor

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    Like every single playe, who pvping speeding and using illiegal programms. Why they not banned yet, or why devs not fix it?
     
  2. cazador

    cazador Crazed Zealot
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    Cuz then you'll just be pvping with the devs...duh!!

    U must have got killed..it's ok everyone dies..


    Sent from my iPhone using Tapatalk
     
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  3. Promathia

    Promathia EM Bennu Fanclub
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    The funny thing is, 99% of the time, those people ARENT doing anything illegal.

    People cry lots of things when they die.
     
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  4. Aibal

    Aibal Slightly Crazed
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    Or perhaps...I'm just throwing this out there...that they, uh, possibly, were simply better at that aspect of the game? Maybe?
     
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  5. Warpig Inc

    Warpig Inc Babbling Loonie
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    At first they did nothing about it not thinking the game would be around for long. So more jumped aboard. After most the honest players left they couldn't afford to loose the money from the vast majority of cheats. New players trickle in and get hooked only to join you in the WTF chorus and leave. Join the rest of the rare hardcore honest UO players that stick around and fill BODs to be witness to the flaming end.
     
  6. slippjeem

    slippjeem Certifiable
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    Bods yes, bods yes, give me all your bods, now!
     
  7. cazador

    cazador Crazed Zealot
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    Why is selling game time for gold cheating? Someone paid cash no? You can't dupe game time..atleast in game. Why do u care if someone pays 100m for gametime?


    Sent from my iPhone using Tapatalk
     
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  8. Captn Norrington

    Captn Norrington Trade Forum Administrator
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    Unfortunatlely, the game's code is so old that its pretty much impossible to stop people from cheating, to many holes in it that people can manipulate...and like Warpig said, now the game has such few players the devs don't want to be throwing around bans to everyone who cheats, since they would lose a lot of the few remaining customers by doing it.
     
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  9. gwintheking

    gwintheking Visitor

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    so cheating is illegal on osi?
     
  10. gwintheking

    gwintheking Visitor

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    I know millions examples, where people cheating and speeding and using illegal programms for ages. WTF? how it possible devs?
     
  11. NuSair

    NuSair Babbling Loonie
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    Anyone who says cheating isn't going on is deluding themselves. I've sat in vent with a couple of the biggest pvp guilds, players (I play on Atlantic) and they openly talk about what hacks, programs, scripts, speeders they are running.
     
  12. gwintheking

    gwintheking Visitor

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    that what i mean nusair, u are good dog.
     
  13. Viper09

    Viper09 Grand Poobah
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    People cheat, that's a fact. People convince themselves that others are cheating when they really aren't, that's also a fact.

    UO is so damn old and so is its code. Stopping cheaters in this game is a lot like trying to plug up millions of holes in a boat while it is in the middle of the ocean.
     
  14. gwintheking

    gwintheking Visitor

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    wow it's ridicolous. People use cheats for ages, i see why pvp is so dead here.
     
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  15. popps

    popps Always Present
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    Why ?

    I do not know why, personally I have my opinion that the biggest mistake was done years back when Ultima Online had still a strong player base, back then, is my opinion, there should have been mass bans of accounts that were cheating and, most importantly, increase the capacity to "link" the cheating accounts with those other accounts who had the "goodies" and ban them alike because there were players who'd cheat using disposable accounts that could be banned since they did not have anything important since duped, scripted etc. items had bee moved onto other accounts.

    Now, it is unrealistic to ban accounts with the much scarcer population that UO has BUT, at least, and I think this should be at least allowed to players who have played legittimately all these years, the game should at the very least incapsulate scripting (not duping) like that the cheaters use, so has to bring back ALL players to the same levelling playing ground, again.

    I have been asking it for years but the situation stays always the same with players who cheat and take advantage of it, a policy that says that cheating is not allowed but nothing happens pretty much (how many still remember the famous spreadsheet of years back ??), and the players who play by the rule play at a gross disadvantage as compared to those who cheat.

    And this, I think, hurts Ultima Online in the end.
    That's just my 2 cents.
     
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  16. gwintheking

    gwintheking Visitor

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    so players who wanna compete in pvp should use cheats rigth?
     
  17. Aurelius

    Aurelius Babbling Loonie
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    No, cheaters who can't play a game without cheating use cheats.... they are no more 'competing' than someone driving a car is 'competing' against someone walking....
     
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  18. NuSair

    NuSair Babbling Loonie
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    One of the several things cheaters tell themselves to justify their actions.
     
  19. petemage

    petemage Seasoned Veteran

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    Devs cant fix it properly, when they have to allow other 3rd party tools which do technically the same. But thats the way they went: Allowing 3rd party access instead of fixing up their own client. :bdh:
     
  20. The Zog historian

    The Zog historian Babbling Loonie
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    But, but, someone once gave me gospel-level assurance!

    canthack.jpg
     
  21. Picus at the office

    Picus at the office Certifiable
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    IMO the best hack in the game is playing a garg while viewing yourself as skele 1 in UOA, fully "legal" and makes a person a god.
     
  22. cazador

    cazador Crazed Zealot
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    -Yes people use speeder because they think it makes you cycle or run faster(it doesn't..you can only cast or run as fast as the server can process the action)
    Ex:(UO is an older ping based game, therefore if you ping 140 and I ping 18..I will run faster and seem to cast faster)
    Speeder does nothing to your ping..it over clocks your processor to make the client use more resources and appear to look faster..(notice everyone else looks faster as well) let the morons burn out thier CPU's

    -WTFast does in fact improve ping and will also make the client run smoother(if anything this would be considered to be a cheat, but is not and "ANYONE" can use it because proxy servers are not illegal, or atleast not stated to be so.)

    -Scripts in pvp are an absolute JOKE..if you think they make you better I challenge you to fight me with them..they will never conquer the human mind when it comes to situational play..yes they can use a medic script where it auto chugs cure potions and heal potions, but again that will get you killed a lot of times when it comes to situational play where u would have waited the extra 1-2 seconds to chug that pot, and a script cannot determine that seeing how it's locked on a if hits < 50 use potion type formula..it's not practical...

    -Scripters are FAR more rampant in the trammel type setting(mining,lumberjacking,gaining skills,fishing,all resource gathering, cutting bones,auto looting/sorting etc etc)


    You saying that scripting is ruining yours and everyone else's pvp experience shows one thing..you know nothing about how game mechanics for actual pvp and or you just plain aren't good..get back to the drawing board..

    There are so many user based situation you can be out into that a script cannot help u with..dismounted and teleporting away, walling yourself in to remount, walling an opponent to thwart escape, a well times G-Heal between MA,Fireball..knowing when to run and avoid a sync dump..the right time to hit animal form..ways to use fields to your advantage..efield blocking an opponent..all user skills..no script can emulate

    PS..if you decide to try and use "scripts" in pvp let me know so I can find you in game and collect my free insurance..hit me up in a PM and let me know when and where..(chest pumping bets are welcomed as well)


    I have zero problem admitting I do in fact use scripts to gain skills, my game time is limited and precious and do not desire to manually gain skills, I'm more interested in getting my toon done, suit built and spent in game pvping..what I do not do is run scripts to farm gold,resources,runics..because in all honesty I have no desire to waste time being a merchant selling buying blah blah..I only play this game because I enjoy the pvp..the rest sucks. Just my opinion..I'm not hurting you or the game, granted dupers,resource/good farmer are in fact destroying the economy and have been for quite some time....trust me, complaining on stratics does absolutely nothing..they are well aware of what's going on, and there's a reason it's not being stopped. One last thing and I'll end the book post. There are some people here who are well known for RL money gold selling who are highly respected community members, whether they are brokers or whatever, but they sell billions of gold on a yearly basis..but IMO they keep a lot of people playing like myself for instance..I'm not interested on farming medusa for 6 hours a day trying to get a slither..I'll pay the 15$ for the gold but it and move along, it kills two birds..I stay and play and pay my 12$ a month and that guy who sold it stays and plays and pays his $12..

    Sent from my iPhone using Tapatalk
     
    #22 cazador, Apr 3, 2014
    Last edited: Apr 3, 2014
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  23. CovenantX

    CovenantX Babbling Loonie
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    Stopping cheating in any game is impossible. There's always some form of cheating going on regardless of which game you're talking about.
     
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  24. Deraj

    Deraj Sage
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    Great post. I would add, regarding your comment about resource farmers like miners for example, is that these tasks are dreadfully mundane, and unlike PvP for example, which as you illustrated has a complex element to it, mining/lumberjacking and so forth are so simplistic that they can be easily automated. Add in to that bags of sending, recalling, fire beetles and so on, and instead of making the task more interesting for the player, it is only been made easier for the scripter. What can be done about it? I'm sure anyone here could dream up plenty of ideas, but the point is that the problem is in the gameplay, and all the misplaced moral outrage and demands for bans will not resolve this core problem.
     
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  25. azmodanb

    azmodanb Grand Poobah
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    in my days of pvp before i moved to the sticks never used a speed hack but above answer is correct.. better ping better you CAN be. but its based on player skill a speed hack never helped anyone. you don't move any faster in game with or without one. you might appear smoother on your pc... but same goes for a good computer and good connection.
     
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  26. Gedgerez Tesherd

    Gedgerez Tesherd Journeyman

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    All in all what cazador is right with 3rd party programs having adverse effects in pvp against the cheater. Although, I would like to point out one thing that has obvious benefits is a cheaters movement speed tied to no-clipping through obstacles like brambles, gravestones & trees. The cheater can gain 5 to 10 tiles of UN-legitimate distance for healing & survival on the move. I cannot SOLO keep up with 10 specific individuals on Atlantic server that use such means to escape at will unless my splintering weapon procs, or land a teleport bola dismount. When someone cast & chug heals while running at high speed through obstacles, you know there is defiantly a disadvantage weighing against you. The only way I counter this is to TEAM UP with a partner and lure into a dismount trap. I let them lower my hp with a few intentional skipped bandages or delayed heal cast, & get them to chase me to the friends hidden position waiting to dismount (never do this near housing, it gives to much line of site protection). Once on foot the players movement speed is greatly restricted as opposed to the mount. That being said, targets on foot gain less opportunity to escape.

    All in all I do not care if cowardly players cheats in pvp, because I have strategy that works for me to counter their trashy game play. One thing is certain, I have zero respect, or sympathy for anyone opting to cheat in any game, & I make it a mission to target them. If cheats can't protect a cheater, they have no excuse left in the book.

    The REAL damage is not tied to pvp, it is the resource, gold, & runic farmers that can fluctuate any shards economy. While people are gaining wealth AFK in trammel, ilshenar, malas, & ter mur, this is something I cannot counter using pvp, unless they are out of gzone. In which case I will herd, or release dragons onto them to temporarily disrupt their plans.
     
  27. Thrakkar

    Thrakkar Slightly Crazed
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    The answer is in the question:
    They keep cheating every day, because they do not get banned! ;)
     
  28. Picus at the office

    Picus at the office Certifiable
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    I've never used any of the client hacks but changing Fel to desolation allowed my movement through a fair amount of gravestones and such, to the point of utilizing ones beside houses to allow for my escape during many a dismount gank death attempt.
     
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  29. Martell

    Martell Seasoned Veteran
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    * Goes to Hot Boards. Looks at your and your and friends pics. Sees Speeder, WtFast, and modded art files *

    What're you complaining about? None of this stuff even affects pure mage duels anyway.
     
  30. DJAd

    DJAd Stratics Legend
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    Bingo!
     
  31. Widow Maker

    Widow Maker Slightly Crazed
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    It's been 15 years +. It's not cheating... it's a play style, at this point. Be realistic.
     
  32. cazador

    cazador Crazed Zealot
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    Modded art files doesn't reduce lag/or line of sight for stump hacks..the advantage it does give is placing fields..which in all honesty should be an option..easiest way to fight the cheaters is to make them less desirable..no one will want my art files therefore I'll stop working on them..and my hobby of altering .muls has been isolated to use for myself.

    For the record you cannot uncheck impassible anymore on brambles/gravestones/ music stands/wooden boxes..it's all server side now, not client side..which eliminated GOD mode


    Sent from my iPhone using Tapatalk
     
  33. Lady Michelle

    Lady Michelle Sprite Full SP
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    My luck if I started using cheats I would be the one caught, and banned.
     
  34. SlobberKnocker

    SlobberKnocker Slightly Crazed

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    funny how the pvp side has checked in although one program similar to uoa was omitted from the discussion, the rest was largely accurate.

    more telling was that none of the ... ahem "respectable merchants: chimed in to inform us how/why they are able to get their hands on so many barb kits and slithers.

    You see many complaints on this board about how to attract new players. however its sort of laughable considering the gold barrier to entry is pretty damn high for an average guy who doesn't spend the major part of his day figuring out how to square root the system.

    The scripting of items would be seriously disabled if the attainment of such items would be designed in a way that does not lead to automation. unfortunately automation is mostly because of grind. even the new blackthorne dungeon leads one to just park his dragon down there and go walkabout until server down, so obviously the dev's have not learned this lesson.

    Everytime you buy gold for US$ to obtain said items or resources, you in effect support this so never the chain shall be broken.
     
  35. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    Not everyone believed to be cheating is cheating. My hubby got accused of using a speeder program when we were playing on dial up!!
    Not everyone cheating knows they are cheating - if they get with the wrong guild and believe what they're told. They should know that all uoa 'similar' programs are not allowed, but a lot of them don't.
    I have seen at least one person posting on Stratics decrying cheating while also posting on another board that he uses one of those programs we don't name here.
    EA never allowed banned accounts to be named so, except when a certain someone broke that rule, we don't know that it's happened. Just because we don't hear about it, doesn't mean it doesn't happen.

    There are cheaters in the game - and in every other game out there, but not quite as many as some people believe. Especially those excusing their own cheating with the rationalization 'everybody does it'.
     
  36. Ludes

    Ludes Babbling Loonie
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    Totally right.. I've been accused of speeding even though I don't even PvP .. just running around in dungeons and such I've had people say something to me about it.
    But I don't use any cheats.. Ultima is not too hard for me to play without a program to help me..

    However I did build myself a nice comp.. :) and MOST of the time Comcast gives me a good connection.
     
  37. cazador

    cazador Crazed Zealot
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    Well I disagree..if things were easily attainable, it would result instead of 35k boards an hour it'll jump to 70k per hour and effectively drop the price of goods and flood the market even more


    Sent from my iPhone using Tapatalk
     
  38. Zosimus

    Zosimus Grand Inquisitor
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    Guess I admit that I cheat at life :p

    I eat healthy, workout, take care of myself, have fun , laugh at idiots, and enjoy what time that is given to me on this planet. Me +1 and Death 0 as the score goes in this never ending game we call life.


    Oh were talking about UO. Nothing new and most likely nothing can be really done. They can curb it a bit unless they come out with a UO2 the code is already compromised.

    The funny thing many will slam other games because they have leveling not skills. The argument is that they are to easy to gain to get to endgame but the applies to UO. Players want to play the game not grind skills just to be able to play. Hence skill gain cheating and such. AFK is AFK no matter how anybody sugar coats it.

    *Raises Hand*
     
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  39. Angyl of Ohr

    Angyl of Ohr Adventurer

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    *Pokes!* :grin:
     
  40. The Zog historian

    The Zog historian Babbling Loonie
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    Speedhackers (the real ones and not just those who are at the speed cap) claiming "I just have a better connection" or "My comp is super fast" are as bogus as a thief once telling me, many years ago, that he could snoop me from across the screen because he had GM snooping.

    A player could be a millisecond away from a shard, for all the good that would do. There is a maximum speed above which no connection or computer will help. I'm at the speed cap. I have been for 13 years, even when I had just a Pentium III. It's obvious that someone blipping around my screen is running something funny, though it's been a while since I've seen that, and I don't know if it's been fixed. It would be very easy to code against, anyway.
     
  41. Vexxed

    Vexxed Certifiable
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    The way I had speed hacking explained to me once was that there is a cap on linear movement in certain directions but anytime you move at a diagonal you could exceed that cap. UO is just a weird bird when you consider that a triangles hypotenuse is the same length as the sum of its sides....
     
  42. The Zog historian

    The Zog historian Babbling Loonie
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    UO is in fact mathematically correct. What you observe is borne of necessity, because there's no support for moving a fraction of a tile. Thus a diagonal length is necessarily 1.414 times as long as a length along the four cardinal directions.

    What this person claims about no speed cap diagonally, however, is not true. There's still one. If you're moving southeast, for example, then I can move just as fast headed southeast. It's just that we're moving twice as fast as someone who moved south one tile, then west one tile.

    uotriangle.jpg
     
  43. Sauteed Onion

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    I don't want to sound pro at online game hacking, but it's definitely alive and well in the industry in general. If you are proficient at hex editing, and got any kind of basic college level programming knowledge (even less for some games) there is a world of entertainment just waiting for you to explore and it doesn't take scripts of any kind to hack in that manner. I don't even consider scripting hacking at all, and most scripters don't actively hack; and I'd almost say most hackers don't bother scripting, and "some" dupers are probably exploiting something that has nothing to do with manual memory editing. And I'm not making statements soley about UO, but in MMORPG's in general. I refrain from naming some very specific programs used with UO, but a key one is not soley for UO alone. Considering UO's age, it's surprising more exploiting than is currently happening isn't going on. I don't even care honestly, it's a game, and it's fun. If you aren't having fun, and I'm not saying this to be a jerk, but find something else. Jeff Skalski was not very concise when he was interviewed and asked about hackers.

    And nobody has mentioned it since. To paraphrase he basically said "Some players just want to play that way". Actually that's a direct quote. Here is a video.



    fast forward to 23:26 and you can listen in. Does any of this matter? Nope. The game is great regardless. If you are dying for pvp, try chess maybe?
     
  44. Lady Storm

    Lady Storm Crazed Zealot
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    gwintheking let me explain this to you in a more simpler terms way.

    First off no the dev do not put up with cheating even if it effects the money coming in...1 player doesn't make a hill of beans if in fact they were found to be cheating , scamming, or ripping off the game in any way.
    Now here is the caviot to this..or in a term you understand ...BUT...

    Said Cheating MUST be Witnessed by 1.) GM or 2.) Dev
    True cheating in the game.
    As Petra and others have pointed out many factors can be atributed to what can look like those 3rd party programs...
    Conection, processor of the computer and other factors can mimic to a lesser equiped machine.
    In other words, what at the time looks like a hack or cheat just might be a flaw in machine or conection on ether side of the screen.
    I have in one of my house's on Catskills and Origin watched a critter zoom past my door like it had a demon on its tail... and it was not the only thing doing so... during this i double checked my comp and the trace of the game and all was fine... so who amped up the rabbit or goat or troll? So you see its not always a "Cheat or Hack".

    Oh I know of many here who see and know of bot mining and fighting in the dungeons for the gold farming... and I do agree something must be done...but banning might not be enough to stop it as its so easy to restart a game client and go from there... we see it every day with the book drop for the gold sellers. It is hard to stop without making the game a fortress to get into and that wont be good to bring in more players. The Dragon unattended fighting for the arties bit is debaitable... but as I said it must be witnessed by ether of the 2 partys I stated above to stop them.

    I am sorry if you died to a fighter you feel did it by other worldly means.....

    I for one am not fond of cheating in any way... but banning has not helped and been the answer.
    It has not stopped the outside element who sit there making rl money on tthe game for things we want but are too lazy to go get or are too hard to get other wise. Oh they have dropped in number of companys who have used the game to make a living. As other bigger fish are out there to milk now.
     
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  45. Bobar

    Bobar Babbling Loonie
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  46. The Zog historian

    The Zog historian Babbling Loonie
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    Sometimes if a player is fighting a creature, and the player leaves the subserver (e.g. recalls or gates) then returns, the monster will gain paragon speed and also track down the player. But those are monsters. I can tell when someone's moving too fast to be legitimate. Back in the days of rampant speedhacking, my mounted character (who had tracking) was outrun by a stealther.
     
  47. Wenchkin

    Wenchkin Babbling Loonie
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    The worst cheating I ever encountered in PvP was an entire RP guild who were running loops around us mounted players while on foot :p Back in the days of vanquishing weapons it was quite something to be running round Tram with our really basic Fel gear and these lunatics with vanq axes legging it after you. Every bit of UO has players who just cannot bear losing or don't want to bother playing the game without help. Sometimes players simply don't know their way around the EC macro system or they're told by player x that doing a certain thing is better.

    Fortunately there are few things as satisfying as giving a cheat a dirtnap. I just wish the devs would tweak the code so a player who was scripting AFK would flag attackable wherever they were. Or if a GM catches you, give all chars on that account a title of "cheat" for a week. No more hiding that you have a secret cheat habit. There are plenty of ways to penalise cheats without having to ban and lose the sub income if that's the reason why they remain in game. I hope our evil mistress Mesanna will come up with some cool trademark way of nuking cheats. We had Draconi and his pyromania, I'd love to see one of Mesanna's minions striking the cheats. Little grim reapers in hooded robes coming out Yew gate with a damn big halberd *grins*

    Also, where something is being scripted a lot then I'd be wondering if the devs could come up with a compromise that gives players the option to do something legally but with a reasonable balancing negative. Some balance that won't send them back to the scripters but it gives us a level playing field where we can all access that feature. I hate legalising scripting, but there are some things that really are borderline. I'm pretty good at setting macros in both clients and as an example, you can easily set a long macro to heal your pet as fast as you can and then repeat that 10x. I tried it during the city invasions and it was totally legal but I find it hard to get angry at someone who wants an automatic cure when I can do that as a tamer heh. I just think there might be some compromise we could reach there.

    Again, I hate legalising cheating even a little, but rather than making things harder for players so they want to cheat, I prefer making things more fun or a bit easier so they don't need to. If someone automates training a skill, let's give players faster skill gain while training through normal active gameplay. The more risks you take to train, the faster you should gain IMHO. Nobody is risking anything taming bulls in the farm, but if you're taming greater dragons for gains without using honour or peace then I think you should get some damn fast gains *grins*. The combination of a good carrot and stick approach would give devs an alternative to banning if they don't want to lose income.

    Wenchy
     
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  48. cazador

    cazador Crazed Zealot
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    You don't have to ban people for cheating on that I agree...

    I play a not named free shard and it works quite well with cheaters.. This is a bit tweaked but I think would work wonders..

    Increased skill gains...(non crafting)
    -25% in a house
    Normal Gains overland
    +10% Trammel Rules Dungeons
    +15% Fel Dungeons(you may recall out but not in) (has a longer delay on cast in a dungeon say 5 second and can't be cast in protection)

    Crafting
    -10% in a house
    Normal overland
    +15% at Britain or Luna Forge imbuing would be in royal city(I'd say luna since no hope of bringin back Brit population)

    If you are caught speedhacking you are forced dismounted and cannot recall/gate or enter ninja forms or use the dismount special move or bolas for 4 hours and increased by 4 hours every time after caught..

    Afk skill macroing becomes legal except for resource gathering skills ie: Lumberjacking,Mining,Fishing etc..
    If caught afk macroing any runic/resource gathering the character is jailed for 1 week and increased by one week each offense.

    I'm sure some will dislike and some will like the idea..just my two cents..if u can't beat them, punish them


    Sent from my iPhone using Tapatalk
     
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  49. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    I quite like the idea of punishment without banning - but I don't think jailing afk scripters would work. We'd get a wail of 'I'm not paying to not be able to play'. I'm not sure making them freely attackable would work either. But a nice helping of 'lost connection' might fit the bill, especially if there was a time out before they could log back in. Imagine the frustration of the scripter who sets his script running and goes off to work or out to lunch expecting to come back to a nice pile of saleable resources only to find he lost connection 10 minutes after he walked away from the PC.
     
  50. Storm

    Storm UO Forum Moderator
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    I like that idea fairest I have heard
     
  51. Poo

    Poo The Grandest of the PooBah’s
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    while ive never caught a perma ban i have been gifted a few 3 day holidays over the years for not answering the GM when he comes to visit.
    do i complain about it?
    no.
    do the crime, do the time.

    ive never believed in perma bans.
    the community is to small to kill someone off forever.
    we dont even do that in RL (up in Canada at least) no matter how bad the crime you do is.

    do i hate it when people can run circles around me.
    ya.
    do i hate it when someone is running a medic program.
    ya.
    does it effect my game play?
    no.
    if and when i run into obvious pvp cheaters you know what i do?
    i leave.
    i go play somewhere else.
    that is the worst thing you can do to them.
    pretty soon everyone leaves and they are left all alone at the yew gate complaining in open chat that no one will fight them because they are uber gods yet we are all having good pvp fights somewhere else without them and having a gas!

    i like the suggestions that are in here, i think they are fantastic.
    i wish they would bring them into UO.
    hell, since the beginning of the game ive said that if you get caught cheating they should make your character stand out, make them glow hot pink or something, embarrass them, do something constructive.
    banning just because we are to lazy to want to deal with them has never been the answer and we have lost a lot of players due to it. more embarrassing we have historically banned players for doing stuff that we later have come out and said is not bannable anymore. (sigil hued items, faction black horses ect ect ect)
    how bad is that!
    we kick people out for life then a month or so later we say what they did is now ok yet we still dont unban then.

    meh.
     
  52. Tjalle

    Tjalle Grand Inquisitor
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    If you´re caught cheating then you should be banned. Sayonara. Simple as that.
    How many honest players haven´t we lost, that were tired of all the cheaters, because the rules aren´t enforced enough?
     
  53. Kylie Kinslayer

    Kylie Kinslayer Grand Inquisitor
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    I used to hold to that line of thinking as well and am not one who cheats, I probably have carpal tunnel in my right wrist to prove so lol. But, over the last year or so I started rethinking that stance. I am leaning more towards giving the cheater a weeks "game restriction" for the first offense.... a 2 week restriction for the second offense... etc etc until the 5th time. At that point perma ban them. This is not because I do not see cheating as being 100% wrong, because I most definitely do... I just look around at the lack of population (even on Atlantic where I play) and realize we should not be quick to permaban folks for it. Give them a chance to redeem themselves and show you mean business at the same time *shrugs*