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Wrestling... +100?

Discussion in 'UO Spellcaster' started by Trick Tickler, May 1, 2010.

  1. hello, new to the pure mage template, ive been wondering whats the point of going +100? the spec moves are acquired at 90, so... whats the point in going 120, a better chance to block hits?
     
  2. Lefty

    Lefty Lore Keeper
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    Better hit and defence.
     
  3. Cetric

    Cetric Grand Inquisitor
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    Think of it this way

    if a dexer has 120 weapon skill, you need to have 120 wrestling or another weapon skill to counter it. anything less and you are less likely to defend.

    Same goes for hitting with wrestle. if they have a 120 weap skill and you have 90, you prolly won't hit them.
     
  4. Pandora_CoD

    Pandora_CoD Certifiable
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    Question, so is wrestling worthless for PvM?
     
  5. i think it would be?
     
  6. RawHeadRex

    RawHeadRex Slightly Crazed
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    not required but sure helps prevent being interrupted
     
  7. Barry Gibb

    Barry Gibb Of Saintly Patience
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    If you use good tactics and keep your distance from your targets, then you don't really need wrestling. It will help prevent you from being interrupted by melee (including archery attacks) but not from the spells of others. None of my mages use wrestling while fighting monsters. You can always hold a Mage Weapon if you need to increase your defence.

    Stayin Alive,

    BG
     
  8. Barry Gibb

    Barry Gibb Of Saintly Patience
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  9. hawkeye_pike

    hawkeye_pike Babbling Loonie
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    Not at all, especially if you hunt in areas that are crowded with lots of monsters, or if you fight monsters that are fast. You will get hit a lot less if you have Wrestling. It is not always possible to keep a safety distance. A mage weapon is not really a clever alternative for a monster hunter, because it prevents you from holding a slayer spellbook.
     
  10. Risso

    Risso Babbling Loonie
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    Casting Focus items also help stop you being interrupted - believe GM Inscription gives a bonus of 10% Casting Focus.