At first it doesn't sound like a good idea but the more you think about it the more it seems it could work. Maybe in large faction battles or in PvP matches or even allowing monsters to hit for more than 100 points but yet being able to keep the interest of the players without saying it's way to over powered. A character could become critically injured once they go into minus hit points, so a character would normally die at minus 1, would now just fall over and lay on the ground, maybe making some kind of grunt sound or having to yell. You would be able to see yourself laying on the ground but there would be no ghost, unless you were minus 25 hit points. So, somebody could hit you with a knife or cast a spell on you while you were critical and kill you, whereas now you would see your ghost. But, the interesting thing about this is that the player would become inactive while they lay on the ground, giving you the opportunity to heal them and bring them back. I would imagine this would only be able to happen once every so often, so that people wouldn't continuously jump up and down from unconscience to conscience, although, if done right, that might be kind of funny. So, tell me what you think....Minus 0 to Minus 25 would be a new critical state, anything under that would be dead.