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90.1 = Never fail heals?

Discussion in 'UO Crime' started by Mortivex, Nov 4, 2007.

  1. Mortivex

    Mortivex Guest

    I know I read this somewhere...I checked the FAQS but must have missed it.

    I'm locked at 80.1 using enhanced bandages, I seem to be never failing, but is this in fact the "magic number?"

    Thanks.
     
  2. Jolt

    Jolt Journeyman
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    As far I know, 90.1 healing means you never get the "You apply the bandages, but they barely help." anymore, but obviously you can still fair as curing poison and ressing.

    I've got no idea if the enhanced bandages grant you this at 80.1 skill.
     
  3. Mortivex

    Mortivex Guest

    Thanks for the reply - after a week and 60+ views I was wondering if I'd ever find this out.

    The bandages add +10 to healing, so my real is 80.1 but having tested both success rate and damage healed with enhanced vs non-enhanced I see a differance.

    I'm pretty sure I have never seen a "barely helps" messege since I started this, so I think this is in fact the magic number.
     
  4. Jolt

    Jolt Journeyman
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    I'd been watching the thread and waiting for someone more knowledgable to reply as I was also interested in the effect of enhanced bandages.

    I take it these are the ones from the fountain reward? I was considering starting to use them, but I read they only give 10 enhanced bandages a day, in which case even with 10 fountains I'd still run out I think.
     
  5. Lord Kotan

    Lord Kotan Slightly Crazed
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    If you are leathal poisoned, and your fingers slip at all.. 100 is the magic number to cure.

    If no finger's slip it's either 90 or 95.. I can't remember 100%. I posted this before somewhere futher down on these boards
     
  6. Lord Kotan

    Lord Kotan Slightly Crazed
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    You need 100 healing to never fail.

    90 will work, unless you are level 5 poisoned and your fingers slip. If that happens, you need 100
     
  7. Kayne.

    Kayne. Journeyman
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    90.0 unless lethal poisoned, which most ppl use pots and spells to get rid of nox.

    90 heal 90 anat is all i ever use on dexxers for those skills.
     
  8. Diomedes Artega

    Diomedes Artega Certifiable
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    It is at least 95.0 but I don't recall. If you are concerned can always add the mittens that have +10 healing skill on them. 90 with chivalry combined is all you will ever need if you know what you're doing. No need for more. All in the template otherwise I suppose.