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A different idea for imbuing possible

Discussion in 'UHall' started by Hunters' Moon, Jan 17, 2010.

  1. Hunters' Moon

    Hunters' Moon Grand Inquisitor
    Stratics Veteran

    Oct 19, 2004
    Likes Received:
    We all know that we can add desired mods to armor and weapons,right? But why stop there? I ask that the devs allow us to imbue such things as goblets/mugs with a bonus to HP,MP,Stam regen that would work under the same rules as the luck statue in terms of one hour of benefit once a day(24 hours). Or perhaps allow us to enchant/imbue a lantern that can boost the chance to reveal any hidden or stealthing players in Fel. These items not normally used would make tinkering more useful and also would add another avenue to imbuing.
  2. DarkVoid

    DarkVoid Guest

    Why? All this would do is make a new set of items with properties on them which would get left in people's houses and take up space.

    IMHO, the EA/Mythic Dev Team have got enough problems keeping all of the current PvM/PvP templates under control at the moment, why they would want to add in more problems in the form of non-equippable items which have properties imbued onto them is beyond me.