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A question to devs About the housing/arena problem...

Discussion in 'UHall' started by RaistlinNowhere, Nov 23, 2011.

  1. RaistlinNowhere

    RaistlinNowhere Slightly Crazed
    Stratics Veteran

    Jun 23, 2009
    Likes Received:
    How are you going to do the decay of the houses? Because im afraid of it.

    Ill explain my self, im the owner of the europa garg abyss plot house, it have the tag "improperly placed" as well as all others abyss houses in all shards.

    My fear is that you run a script to remove the houses of occlo/haven with the improperly placed tag that they have now, and by mistake it affect to abyss houses too.

    In my case, at least, i have BILLIONS in items on the abyss house, so i dont want to think about it ........

    Can you, please , explain better how are you going to do it ?
  2. Capn Kranky

    Capn Kranky Guest

    Before any housing newbie raises a fuss about this ... a properly placed unit can go improper due to grass and underlying terrain changes which occur in the course of the game. A new plot can be placed and yet read improper because it sits over a small grass clump ... that clump does not impede placement but it does cause "improper". Go figger.
  3. Ezekiel Zane

    Ezekiel Zane Grand Inquisitor
    Stratics Veteran Stratics Legend

    Jul 29, 2003
    Likes Received:
    If past examples are followed, I believe a GM or a dev will manually delete the houses in question. There apparently aren't very many of them.
  4. Raptor85

    Raptor85 Certifiable
    Stratics Veteran

    Jul 23, 2007
    Likes Received:
    I doubt it'll simply be removing improperly placed houses, they'd delete half the houses on all shards. (heck, almost any older house is improperly placed now, as you used to be able to place over slightly uneven terrain, some objects, and even a few years back they changed the rules about how far from the stairs/side walls other houses/objects have to be)