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Discussion in 'UHall' started by SetItOff, Feb 3, 2010.
You decided should archers be took out entirely downgraded, lower speeds on bows.... you pick!
What does tooken mean?
You know that guy "tooken" my stuff or he was "tooken" over yonder...
excuse my spelling not the point keep it on the thread. old habbits.
wasn't tooken that cat on SNL that could drive? oh wait, that was toonces...
Most of you guys really think you should keep archers the same with these 50-60 max damage ai's after both spells hit.. almost getting 2hitted if your not max hp increse...??
Honestly it sounds like you got "tooken" in some PvP...
you know what if your really gonna be that immature then don't even post on the thread and walk away, your being disrespectful and I'm trying to get honest opinions from people.
I think str dex and int should be capped at 125 and hp, stam, mana be capped at 150. The speed of bandiads should be adjusted to 115 to 125 for 4 sec and then look into other things for testing of balance.
This would slow down heavy hitters and make you choose between high damage or speed, like old times.
Good idea i like it.
Do you honestly not understand what your trying to do?Your putting a opinion to delete archery from the game do you not hear how dumb that sounds?You be serious silly rabbit and i will too...
Biased poll is unsuccessful. Judging by your poll options, you were tooken by an archer out back and pwned. Archery should not be removed from the game and it's a stupid idea to even suggest. dex and stamina isn't the problem, neither is SSI, not really, it's the DPS if you're going to whine about anything. Which is what all your options influence, so why don't you remake a poll stating "I believe Archers are overpowered and require some balancing issues due to some experience I've had with them. Do you believe archers are balanced or require a Damage Per Second Re-balance? I believe they need a re-balance due to the ability to hit 180 stamina and 60 swing speed increase and the damage output from their weapons."
you obviously only play one template witch is archer, im not trying to get it deleted, i want it downgraded, look at the damn polls..
Im a rogue...
To not have any trollish posts, you probably want correct spelling or explain that spelling is difficult for you for blah blah blah. And no silly or biased poll options, which you have. Remove archers from the game and "They're fine and gimp as they are" You're just asking for it.
Quit worrying about UO and go to school please...
I assumed it meant Witch = Archer, which would be a historical error... =P.
I am guessing that you just got your butt handed back to you. Then out of pure rage you came here and started an anti archer thread.
70 DCI + 120 Parry = no more QQing about archers. Try it!
If you're going to do a poll about nerfing archers and you aren't going to put up moving shot as an issue then it's time for a third poll bro
Obviously this post is a bit biased...
How about just leave it alone and nerf the gimp para mage tactics?
Every template can be argued pro or con...
Just because some archer nails you does not mean all archers need nerfed.
Put on your big boy/girl panties and just deal with it.
Fixed it for ya.
Sorry....couldn't resist. I almost blew a blood vessel while trying. Really, I did.
How can you say dex and stamina are not the problem and then say its the DPS. Damage per second. With lower dex and stamina the DPS lowers. You make no sense.
removing balanced mod from bows will solve all archer problems since they didnt flourish on all shards until it was introduced and then further developed with imbuing making the godly balanced bows more readily available.....no other weapons with the same base damage as those can do ranged attacks and chug at the same time.....
the whole problem with archers is the balanced mod, they either need to remove balced mod from the gmaes or make it available on all two handed weapons which really will still give the archers the advantage considering they can shoot ten tiles away with a bow while the dexxer still has to chase down and stand on an adjacent tile to hit them....
its really bad when this over powered archer has a dread mare and an all kill button....and then has the audacity of calling it skill......archers on dreadmares with balanced bows are the easiest template in the game to play and are coincidentally the highest scoring faction players......
but ea doesnt recognize this as a problem......go figure
I cannot, in good conscience, vote in a poll that has the word 'tooken' in it.
LOL im sure most of you do not remember this but i wish they would put a delay in the arrows like the old days. But obviously they wont because all the devs/GMS/anyone that has any say in UO is a, you guessed it and archer!!!! As gimp as they are EA would rather focus on "fixing mysticism LOL" rather than looking at the root of all PVP problems and gimpness... archery. I wish trammies would be trammies AKA archery and taming and PVP can be PVP AKA mages.... In conclusion archery should die and burn in hell
Wow, this thread is a troll magnet.
However, it doesn't really change the fact that archers are WAY over-powered. . . . I like the idea of removing balanced bows. . . I mean, why don't we have balanced two-handed weapons then? Think about it.. What If we could chug while using an executioners axe with mortal and bleed? Or, then again, maybe just removing the balanced property from SOME of the bows?
This has been an ongoing topic for some time now, and everyone knows it. . . Maybe ea would do something about it if you all could be constructive for a minute, and not worry about your grand schemes of 'pwning noobs' on the boards..
Also, the whack comment about the 'gimp para-spam mages'.... Seriously? If you're going to engage in a conversation about pvp, please learn to pvp, or at LEAST figure out what you're talking about. . Honestly, only tram-trash die to para-spam. .
Agreed. . .
Here's a novel idea. . . Rather than messing with archery as a skill at ALL, why not just exclude them? Check it out:
They need to re-vamp 'Wind'. Make a REALLY cool spawn, or even faction-based feature in Wind. . Also, bump the 70 minimum magery to enter up to oh say.. 110? As I remember, the 70 min skill was established WAY back when.. Possibly even server birth.
Heres a even better idea do something about tamers in PvP...
Whole other can of worms, my friend..
One thing at a time here.. The topic at hand here is 'It is WAY to easy to kill people on my archer.. What should ea do to give me back my desire to play other templates?'
NO SKILLZ SHULD BE TOOKEN OUT OF THE GAME!
Wasn't all that funny the first four times... You get the bronze star of originality... No wait, sorry.. I guess we need to save those for all the other runner-ups. . Have a cookie. .
I agree just not on the spelling...
Nah, that would be pretty whack to take archery out of a middle-earth type game like uo... I honestly think the best idea so far is remving the balanced property from at least comp-bows. . In fact, the only two bows I think that should have balanced, should be shorty and regular. . .
Technically all bows need two hands MAYBE besides heavy crossbow and reapeating crossbow if they did allow two bows to use it and thats a big maybe...
Well.. yeah.. I agree. . Cut and dry: pot-less = the price you pay for ranged damage.. 'nuff said.
I mean, come ON. Ever tried to shoot a bow and arrow while drinking a beer? I have not. But I imagine it to be a great way to lose an eye.
edit: no on the heavy. no on regular too. Technically, it requires two hands and one foot to reload a cross-bow. The repeater though.. Yeah, since its supposed to be some sort of tinkered 'ancient machine-gun', FINE, i can deal with an archer chugging pots while running a repeater.. I mean really. . If mages still complain at that point, they should really consider another game.
I almost lost a eye once trying to watch porn and duel client once that count?
Of coarse it counts, my friend. So long as your efforts weren't entirely in vain.
By the way the "it puts the lotion in the basket" sig is the best ever...
(and it does)
edit: you should see all the other 23423874982374234 sigs I've made over the years.
Need a good laugh?Havent laughed in awhile?
"At Mythic, we remain committed to our games and the passionate people who play them – we're going to continue to deliver the content and service that keeps you playing," Hickman writes. "We want to assure our community that we will maintain the same high level of customer support you've come to expect and continue to improve our games with an exciting schedule of patches, live events and new content."
ssssooo.... basically, NOTHING has, or WILL EVER, be changed, and now they have an even smaller staff to NOT do it with too.. Awesome..
LOL... I literally spilt my drink.
"you know what if your really gonna be that immature then don't even post on the thread and walk away, your being disrespectful and I'm trying to get honest opinions from people."
Especially with the choices you give..... mmmmm
I agree ... you dont like archers!
I choose option E.
Polls are stupid and can't accomplish much.
You see, sunshine. Dex and stamina affect different systems other than swing speed. You see, it's better to fix the direct cause, weapon base damage, rather than nerf a system that affects other things. Wouldn't a re-balance of weapon damage be better than re-balancing 2-3 sub-systems simply because one classes DPS for range is too high? You should probably think before posting, next time.
Id like you guys to consider something,
Name as many gimp templates as you can, you know, the extremely overpowered ones that require no skill to play (Dismount tamer archers, WOD archers etc) Then look at the weapon skill most frequently used.
Now, ask yourself, why would a skill be so predominently used in gimp templates if it wasn't overpowered??
Why has this one skill, which is used in the majority of overpowered templates, not been addressed like bushido??
Now stop acting childish and vote appropriatly. Archers are overpowered, the devs began to realise this when they [eventualy] nerfed conc blow. They just haven't understood the full severity of the situation [50 AI's folowed by 40 moving shots]
The only template that can shoot while moving and it is the hardest hitting template in game?
Well... I'm pretty sure a lot of the answer to your question is...
Archery is the only "GOOD" ranged weapon skill.
But yes, they do have a high DPS, though I'm not sure if that's intentional yet, I wonder if the devs saw 180 stamina 60ssi Heavy Xbows when they made SSI easier to get...
Maybe all the Devs are archers now.
14 people want a nerf, 44 people thinkits ok as it is. Let the pole do the talking.
Clearly mages have a problem with changing their template to have DCI and parry. It can only be mages who are doing all the complaining here. As an archer I find it very very hard to hit/kill any mage 1v1 who has 70 DCI and 120 Parry. If the mage is any good I will not win in a 1v1 even with the best bows and suit.
What a lot of you don’t get is you have three choices of play style, offensive, defensive or a balance in-between the two.
If you want to play the offensive mage you’re still going to have to invest some skills in some sort of defence against the ranges attack, but most of your skills will be spent on laying down as much damage as you can within a short period of time.
I know you don’t want to change your templates but you got to move with the times. Most of the archers/dexters have now changed their suits/templates to fit into the new Imbuing system. TBF imbuing has helped the Archer/dexter more than the mage, but the mage got a new skill to use Mystisum. Which at this point in time is way over powered. But rather than use it you come here to complain about archers.
Change is a hard word for some people to come to terms with, but things have changed and its time to move with the changes.
Dude......1st off it's tokin, as in yes I got a habit. ( and I quit a long time ago)
Second, just because you see some bs in pvp on an archer is nothing to make a stink about. Archers ARE NOT overpowered. Trust me.
I've been legendary too long not to know what I'm talking about. You might want to play more efficiently in the future......that will lead your eyes to seeing the truth.
I honestly think that Archers are overpowered and could do with toning down somehow.
That being said it is tricky to reduce their power without making them completely irrelevant.
Perhaps just removing the 'Balanced' property from all bows would be a step in the right direction. Make archers (I play on both sides btw) disarm their bow to chug and thing would become a bit more interesting.
Supplement that with a higher timer on Apples so that curses can't be removed at the current rate, where its impossible to get off a combo before your having to recurse.
Remember the higher timer on apples would effect mages as well, with the lethal 'mortal' special move every archer uses freequently.